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Whim of Volrath
Tempest
(R)
Collector #: 102
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Instant
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.") |
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Furnace of Rath
Tempest
(R)
Collector #: 177
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Enchantment
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If a source would deal damage to a creature or player, it deals double that damage to that creature or player instead. | |
Corpse Dance
Tempest
(R)
Collector #: 116
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Instant
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
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Shadow Rift
Tempest
(C)
Collector #: 086
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Instant
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Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card. |
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Eladamri's Vineyard
Tempest
(R)
Collector #: 223
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Enchantment
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At the beginning of each player's precombat main phase, add to that player's mana pool. | |
Coffin Queen
Tempest
(R)
Collector #: 114
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1/1 Creature - Zombie Wizard
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You may choose not to untap Coffin Queen during your untap step. , : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature. |
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Root Maze
Tempest
(R)
Collector #: 250
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Enchantment
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Artifacts and lands enter the battlefield tapped. | |
Apocalypse
Tempest
(R)
Collector #: 162
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Sorcery
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Exile all permanents. You discard your hand. | |
Dauthi Embrace
Tempest
(U)
Collector #: 120
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Enchantment
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: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) | |
Muscle Sliver
Tempest
(C)
Collector #: 238
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1/1 Creature - Sliver
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All Slivers get +1/+1. | |
Meditate
Tempest
(R)
Collector #: 076
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Instant
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Draw four cards. You skip your next turn. | |
Ghost Town
Tempest
(U)
Collector #: 318
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Land
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: Add . : Return Ghost Town to its owner's hand. Activate this ability only if it's not your turn. |
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Helm of Possession
Tempest
(R)
Collector #: 291
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Artifact
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You may choose not to untap Helm of Possession during your untap step. , , Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. |
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Sarcomancy
Tempest
(R)
Collector #: 154
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Enchantment
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When Sarcomancy enters the battlefield, put a 2/2 black Zombie creature token onto the battlefield. At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you. |
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Mana Severance
Tempest
(R)
Collector #: 073
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Sorcery
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Search your library for any number of land cards and exile them. Then shuffle your library. | |
Dirtcowl Wurm
Tempest
(R)
Collector #: 221
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3/4 Creature - Wurm
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Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. | |
Heart Sliver
Tempest
(C)
Collector #: 182
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1/1 Creature - Sliver
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All Slivers have haste. | |
Dark Ritual
Tempest
(C)
Collector #: 118
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Instant
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Add . | |
Horned Sliver
Tempest
(U)
Collector #: 234
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2/2 Creature - Sliver
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All Sliver creatures have trample. | |
Living Death
Tempest
(R)
Collector #: 142
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Sorcery
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Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
Nature's Revolt
Tempest
(R)
Collector #: 240
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Enchantment
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All lands are 2/2 creatures that are still lands. | |
Steal Enchantment
Tempest
(U)
Collector #: 090
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Enchantment - Aura
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Enchant enchantment You control enchanted enchantment. |
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Puppet Strings
Tempest
(U)
Collector #: 304
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Artifact
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, : You may tap or untap target creature. | |
Choke
Tempest
(U)
Collector #: 219
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Enchantment
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Islands don't untap during their controllers' untap steps. | |
Swamp (D)
Tempest
(L)
Collector #: 342
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Basic Land - Swamp
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