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Helm of Possession
Tempest
(R)
Collector #: 291
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Artifact
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You may choose not to untap Helm of Possession during your untap step. , , Sacrifice a creature: Gain control of target creature as long as you control Helm of Possession and Helm of Possession remains tapped. |
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Manakin
Tempest
(C)
Collector #: 296
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1/1 Artifact Creature - Construct
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: Add . | |
Recycle
Tempest
(R)
Collector #: 248
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Enchantment
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Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. |
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Reap
Tempest
(U)
Collector #: 247
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Instant
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Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast Reap. | |
Bounty Hunter
Tempest
(R)
Collector #: 110
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2/2 Creature - Human Archer Minion
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: Put a bounty counter on target nonblack creature. : Destroy target creature with a bounty counter on it. |
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Jinxed Idol
Tempest
(R)
Collector #: 293
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Artifact
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At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) |
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Selenia, Dark Angel
Tempest
(R)
Collector #: 270
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3/3 Legendary Creature - Phyrexian Angel
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Flying Pay 2 life: Return Selenia, Dark Angel to its owner's hand. |
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Ancient Runes
Tempest
(U)
Collector #: 161
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Enchantment
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At the beginning of each player’s upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control. | |
Swamp (A)
Tempest
(L)
Collector #: 340
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Basic Land - Swamp
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Skyshroud Ranger
Tempest
(C)
Collector #: 256
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1/1 Creature - Elf Ranger
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: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery. | |
Dauthi Slayer
Tempest
(C)
Collector #: 126
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2/2 Creature - Dauthi Soldier
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Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each turn if able. |
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Orim's Prayer
Tempest
(U)
Collector #: 032
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Enchantment
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Whenever one or more creatures attack you, you gain 1 life for each attacking creature. | |
Chaotic Goo
Tempest
(R)
Collector #: 168
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0/0 Creature - Ooze
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Chaotic Goo enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo. |
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Goblin Bombardment
Tempest
(U)
Collector #: 179
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Enchantment
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Sacrifice a creature: Goblin Bombardment deals 1 damage to any target. | |
Winter's Grasp
Tempest
(U)
Collector #: 265
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Sorcery
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Destroy target land. | |
Insight
Tempest
(U)
Collector #: 068
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Enchantment
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Whenever an opponent plays a green spell, you draw a card. | |
Rampant Growth
Tempest
(C)
Collector #: 245
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Sorcery
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Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. | |
Tradewind Rider
Tempest
(R)
Collector #: 098
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1/4 Creature - Spirit
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Flying , Tap two untapped creatures you control: Return target permanent to its owner's hand. |
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Orim, Samite Healer
Tempest
(R)
Collector #: 033
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1/3 Legendary Creature - Human Cleric
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: Prevent the next 3 damage that would be dealt to any target this turn. | |
Blood Pet
Tempest
(C)
Collector #: 109
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1/1 Creature - Thrull
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Sacrifice Blood Pet: Add . | |
Harrow
Tempest
(U)
Collector #: 230
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Instant
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As an additional cost to cast Harrow, sacrifice a land. Search your library for up to two basic land cards and put them onto the battlefield. Then shuffle your library. |
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Marble Titan
Tempest
(R)
Collector #: 028
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3/3 Creature - Giant
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Creatures with power 3 or greater don't untap during their controllers' untap steps. | |
Scabland
Tempest
(R)
Collector #: 325
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Land
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Scabland enters the battlefield tapped. : Add . : Add or . Scabland deals 1 damage to you. |
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Chill
Tempest
(U)
Collector #: 056
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Enchantment
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Red spells cost more to cast. | |
Capsize
Tempest
(C)
Collector #: 055
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Instant
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Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand. |
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