MTG / Tempest
76 - 100 of 350 results
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Swamp (D)
Tempest
(L)
Collector #: 342
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Swamp (B)
Tempest
(L)
Collector #: 339
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Skyshroud Ranger
Tempest
(C)
Collector #: 256
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1/1 Creature - Elf Ranger
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- NM
- EX
- VG
- G
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Mountain (A)
Tempest
(L)
Collector #: 346
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Manakin
Tempest
(C)
Collector #: 296
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1/1 Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Maddening Imp
Tempest
(R)
Collector #: 143
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1/1 Creature - Imp
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Flying |
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- NM
- EX
- VG
- G
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Island (D)
Tempest
(L)
Collector #: 335
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Basic Land - Island
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- NM
- EX
- VG
- G
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Carrionette
Tempest
(R)
Collector #: 111
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1/1 Creature - Skeleton
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- NM
- EX
- VG
- G
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Skyshroud Forest
Tempest
(R)
Collector #: 326
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Land
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Skyshroud Forest enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Coffin Queen
Tempest
(R)
Collector #: 114
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1/1 Creature - Zombie Wizard
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You may choose not to untap Coffin Queen during your untap step. |
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- NM
- EX
- VG
- G
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Jinxed Idol
Tempest
(R)
Collector #: 293
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Artifact
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At the beginning of your upkeep, Jinxed Idol deals 2 damage to you. Sacrifice a creature: Target opponent gains control of Jinxed Idol. (This effect doesn't end at end of turn.) |
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- NM
- EX
- VG
- G
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Bottle Gnomes
Tempest
(U)
Collector #: 278
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1/3 Artifact Creature - Gnome
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| Sacrifice Bottle Gnomes: You gain 3 life. | |
- NM
- EX
- VG
- G
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Island (C)
Tempest
(L)
Collector #: 337
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Basic Land - Island
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- NM
- EX
- VG
- G
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Ancient Runes
Tempest
(U)
Collector #: 161
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Enchantment
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| At the beginning of each player’s upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control. | |
- NM
- EX
- VG
- G
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Mountain (B)
Tempest
(L)
Collector #: 344
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Ertai's Meddling
Tempest
(R)
Collector #: 061
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Instant
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X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player’s upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell. |
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- NM
- EX
- VG
- G
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Winds of Rath
Tempest
(R)
Collector #: 052
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Sorcery
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| Destroy all creatures that aren't enchanted. They can't be regenerated. | |
- NM
- EX
- VG
- G
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Dauthi Horror
Tempest
(C)
Collector #: 122
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2/1 Creature - Dauthi Horror
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Shadow (This creature may block or be blocked by only creatures with shadow.) Dauthi Horror can't be blocked by white creatures. |
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- NM
- EX
- VG
- G
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Worthy Cause
Tempest
(U)
Collector #: 053
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Instant
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Buyback As an additional cost to cast Worthy Cause, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. |
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- NM
- EX
- VG
- G
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Salt Flats
Tempest
(R)
Collector #: 324
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Land
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Salt Flats enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Dauthi Ghoul
Tempest
(U)
Collector #: 121
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1/1 Creature - Dauthi Zombie
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Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever a creature with shadow is put into a graveyard from the battlefield, put a +1/+1 counter on Dauthi Ghoul. |
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- NM
- EX
- VG
- G
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Flickering Ward
Tempest
(U)
Collector #: 019
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Enchantment - Aura
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Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. |
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- NM
- EX
- VG
- G
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Light of Day
Tempest
(U)
Collector #: 027
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Enchantment
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| Black creatures can't attack or block. | |
- NM
- EX
- VG
- G
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Death Pits of Rath
Tempest
(R)
Collector #: 127
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Enchantment
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| Whenever a creature is dealt damage, destroy it. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Caldera Lake
Tempest
(R)
Collector #: 316
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Land
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Caldera Lake enters the battlefield tapped. |
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- NM
- EX
- VG
- G
76 - 100 of 350 results