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Vampiric Dragon
Archenemy
(R)
Collector #: 099
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5/5 Creature - Vampire Dragon
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Flying Whenever a creature dealt damage by Vampiric Dragon this turn is put into a graveyard, put a +1/+1 counter on Vampiric Dragon. : Vampiric Dragon deals 1 damage to target creature. |
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Terramorphic Expanse
Archenemy
(C)
Collector #: 134
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Land
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, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. | |
Ethersworn Shieldmage
Archenemy
(C)
Collector #: 084
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2/2 Artifact Creature - Vedalken Wizard
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Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. |
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Forest (148 A)
Archenemy
(L)
Collector #: 148
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Basic Land - Forest
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Realms Befitting My Majesty (Scheme Oversized)
Archenemy
(C)
Collector #: 036
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Scheme
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When you set this scheme in motion, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
Skullcage
Archenemy
(U)
Collector #: 115
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Artifact
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At the beginning of each opponent’s upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand. | |
The Pieces Are Coming Together (Scheme Oversized)
Archenemy
(C)
Collector #: 035
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Scheme
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When you set this scheme in motion, draw two cards. Artifact spells you cast this turn cost less to cast. | |
I Delight in Your Convulsions (Scheme Oversized)
Archenemy
(C)
Collector #: 017
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Scheme
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When you set this scheme in motion, each opponent loses 3 life. You gain life equal to the life lost this way. | |
Juggernaut
Archenemy
(U)
Collector #: 109
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5/3 Artifact Creature - Juggernaut
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Juggernaut attacks each turn if able. Juggernaut can't be blocked by Walls. |
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Skirk Commando
Archenemy
(C)
Collector #: 047
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2/1 Creature - Goblin
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Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls. Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.) |
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Avatar of Discord
Archenemy
(R)
Collector #: 079
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5/3 Creature - Avatar
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( can be paid with either or .) Flying When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards. |
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Extractor Demon
Archenemy
(R)
Collector #: 015
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5/5 Creature - Demon
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Flying Whenever another creature leaves the battlefield, you may have target player mill two cards. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Metallurgeon
Archenemy
(U)
Collector #: 002
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1/2 Artifact Creature - Human Artificer
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, : Regenerate target artifact. | |
Swamp (144 C)
Archenemy
(L)
Collector #: 144
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Basic Land - Swamp
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Festering Goblin
Archenemy
(C)
Collector #: 016
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1/1 Creature - Zombie Goblin
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When Festering Goblin is put into a graveyard from the battlefield, target creature gets -1/-1 until end of turn. | |
Nantuko Monastery
Archenemy
(U)
Collector #: 131
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Land
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: Add to your mana pool. Threshold - : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate this ability only if seven or more cards are in your graveyard. |
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Verdeloth the Ancient
Archenemy
(R)
Collector #: 072
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4/7 Legendary Creature - Treefolk
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Kicker (You may pay an additional as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, put X 1/1 green Saproling creature tokens onto the battlefield. |
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Dregscape Zombie
Archenemy
(C)
Collector #: 014
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2/1 Creature - Zombie
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Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) | |
Heroes' Reunion
Archenemy
(U)
Collector #: 087
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Instant
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Target player gains 7 life. | |
Kilnmouth Dragon
Archenemy
(R)
Collector #: 044
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5/5 Creature - Dragon
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Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying : Kilnmouth Dragon deals damage equal to the number of +1/+1 counters on it to any target. |
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Volcanic Fallout
Archenemy
(U)
Collector #: 051
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Instant
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Volcanic Fallout can't be countered. Volcanic Fallout deals 2 damage to each creature and each player. |
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Cemetery Reaper
Archenemy
(R)
Collector #: 012
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2/2 Creature - Zombie
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Other Zombie creatures you control get +1/+1. , : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. |
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Fog
Archenemy
(C)
Collector #: 056
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Instant
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Prevent all combat damage that would be dealt this turn. | |
Gruul Signet
Archenemy
(C)
Collector #: 108
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Artifact
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, : Add to your mana pool. | |
Corpse Connoisseur
Archenemy
(U)
Collector #: 013
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3/3 Creature - Zombie Wizard
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When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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