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Plains (088 - B)
Unsanctioned
(L)
Collector #: 087
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Basic Land - Plains
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Swamp (092 - B)
Unsanctioned
(L)
Collector #: 092
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Basic Land - Swamp
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Forest (096 - B)
Unsanctioned
(L)
Collector #: 096
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Basic Land - Forest
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Cheatyface
Unsanctioned
(U)
Collector #: 020
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2/2 Creature - Efreet
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If Cheatyface is in your hand, you may sneak Cheatyface onto the battlefield. If an opponent catches you right away, that player may exile Cheatyface. Flying |
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Dragon Token // Beeble Token
Unsanctioned
(S)
Collector #: 004
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4/4 Token Creature - Dragon
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Flying *Back* Beeble Token Token Creature - Beeble 1/1 |
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Surgeon Commander
Unsanctioned
(M)
Collector #: 072
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3/3 Legendary Creature - Wombat Bat Chameleon
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Whenever you augment, enchant, or mutate a creature you control, draw a card.![]() ![]() ![]() ![]() ![]() ![]() |
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Infinity Elemental
Unsanctioned
(M)
Collector #: 054
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/5 Creature - Elemental
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(This creature has INFINITE POWER.) | |
Mountain (094 - B)
Unsanctioned
(L)
Collector #: 094
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Basic Land - Mountain
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Who // What // When // Where // Why
Unsanctioned
(R)
Collector #: 075
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Instant
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Who: Instant Target player gains X life. ----- What: Instant Destroy target artifact. ----- When: Instant Counter target creature spell. ----- Where Instant Destroy target land. ----- Why: Instant Destroy target enchantment. |
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Strategy, Schmategy
Unsanctioned
(R)
Collector #: 058
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Sorcery
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Roll a six-sided die. Strategy, Schmategy has the indicated effect. 1 - Do nothing. 2 - Destroy all artifacts. 3 - Destroy all lands. 4 - Strategy, Schmategy deals 3 damage to each creature and each player. 5 - Each player discards their hand and draws seven cards. 6 - Repeat this process two more times. |
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Entirely Normal Armchair
Unsanctioned
(U)
Collector #: 077
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Artifact
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During your turn, if Entirely Normal Armchair is in your hand, you may hide it on the battlefield.![]() ![]() |
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Avatar of Me
Unsanctioned
(R)
Collector #: 017
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*/* Creature - Avatar
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This spell costs ![]() Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest 0.5. Avatar of Me is the color of your eyes. |
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Johnny, Combo Player
Unsanctioned
(R)
Collector #: 023
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1/1 Legendary Creature - Human Gamer
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Rock Lobster
Unsanctioned
(C)
Collector #: 082
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4/3 Artifact Creature - Lobster
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Creatures named Scissor Lizard can't attack or block. | |
Timmy, Power Gamer
Unsanctioned
(R)
Collector #: 073
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1/1 Legendary Creature - Human
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B.O.B. (Bevy of Beebles)
Unsanctioned
(M)
Collector #: 018
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Legendary Planeswalker - B.O.B.
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As B.O.B. (Bevy of Beebles) enters the battlefield, create four 1/1 blue Beeble creature tokens. The number of Loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) [+1]: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. [-1]: Draw a card. |*| |
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B-I-N-G-O
Unsanctioned
(R)
Collector #: 061
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1/1 Creature - Dog
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Trample Whenever a player plays a spell, put a chip counter on its converted mana cost. B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them. |
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Underdome
Unsanctioned
(C)
Collector #: 086
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Land
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Jack-in-the-Mox
Unsanctioned
(R)
Collector #: 078
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Artifact
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![]() 1 - Sacrifice Jack-in-the-Mox and you lose 5 life. 2 - Add ![]() 3 - Add ![]() 4 - Add ![]() 5 - Add ![]() 6 - Add ![]() |
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Booster Tutor
Unsanctioned
(U)
Collector #: 033
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Instant
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Open a sealed Magic booster pack, reveal the cards, and put one them into your hand. (Remove that card from your deck before beginning a new game.) | |
AWOL
Unsanctioned
(C)
Collector #: 002
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Instant
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Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone. | |
Bronze Calendar
Unsanctioned
(U)
Collector #: 076
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Artifact
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Spells you cast cost ![]() You must speak in a voice other than your normal voice. When you speak in your normal voice, sacrifice Bronze Calendar. |
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Sword of Dungeons & Dragons
Unsanctioned
(M)
Collector #: 084
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from Rogues and Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip ![]() |
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Squirrel Token // Beeble Token
Unsanctioned
(S)
Collector #: 003
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1/1 Token Creature - Squirrel
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*Back* Beeble Token Token Creature - Beeble 1/1 |
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Mountain (093 - A)
Unsanctioned
(L)
Collector #: 093
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Basic Land - Mountain
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