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Cerulean Wisps
Shadowmoor (C)
Instant
Collector #: 031
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Target creature becomes blue until end of turn. Untap that creature. Draw a card. |
Shipwreck Marsh
Innistrad: Midnight Hunt (R)
Land
Collector #: 267
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Shipwreck Marsh enters the battlefield tapped unless you control two or more lands. : Add or . |
Cyclonic Rift (0419 - Anime)
Ravnica Remastered Variants (M)
Instant
Collector #: 0419
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Return target nonland permanent you don't control to its owner's hand. Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".) |
Charismatic Conqueror (0038 - Extended Art)
The Lost Caverns of Ixalan Commander Decks Variants (R)
Creature - Vampire Soldier
Collector #: 0038
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Vigilance Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink. |
Spectator Seating
Commander Legends (R)
Land
Collector #: 356
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Spectator Seating enters the battlefield tapped unless you have two or more opponents. : Add or . |
Fell the Profane
Modern Horizons 3 (U)
Instant
Collector #: 0244
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Destroy target creature or planeswalker. Back Fell Mire Land As Fell Mire enters the battlefield you may pay 3 life. If you don't, it enters the battlefield tapped.. : Add . |
Strix Serenade
Modern Horizons 3 (R)
Instant
Collector #: 0071
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Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying. |
Sword of Hearth and Home
Modern Horizons 2 (M)
Artifact - Equipment
Collector #: 238
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Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip |
Arwen, Weaver of Hope
The Lord of the Rings: Tales of Middle-earth Commander Decks (R)
Legendary Creature - Elf Noble
Collector #: 0035
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Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. |
Earthquake
Alpha (R)
Sorcery
Collector #: 146
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Earthquake deals X damage to each creature without flying and each player. |
Marrow-Gnawer
Champions of Kamigawa (R)
Legendary Creature - Rat Rogue
Collector #: 124
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Rat creatures have fear. , Sacrifice a Rat: Put X 1/1 black Rat creature tokens onto the battlefield, where X is the number of Rats you control. |
Heroic Intervention
Core Set 2021 (R)
Instant
Collector #: 188
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Permanents you control gain hexproof and indestructible until end of turn. |
Bala Ged Recovery
Zendikar Rising (U)
Sorcery
Collector #: 180
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Return target card from your graveyard to your hand. Back Bala Ged Sanctuary Land Bala Ged Sanctuary enters the battlefield tapped. : Add . |
Beseech the Mirror
Wilds of Eldraine (M)
Sorcery
Collector #: 0082
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Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way. |
Reanimate
Tempest (U)
Sorcery
Collector #: 151
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Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. |
Coat of Arms
Mystery Booster/The List (R)
Artifact
Collector #: 058
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Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.) |
Jace Reawakened
Outlaws of Thunder Junction (M)
Legendary Planeswalker - Jace
Collector #: 0271
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You can't cast this spell during your first, second, or third turns of the game. [+1]: Draw a card, then discard a card. [+1]: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. [-6]: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy. |3| |
Aetherflux Reservoir
Mystery Booster/The List (R)
Artifact
Collector #: 192
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Whenever you cast a spell, you gain 1 life for each spell you’ve cast this turn. Pay 50 life: Aetherflux Reservoir deals 50 damage to any target. |
Vein Ripper (Showcase Dossier)
Murders at Karlov Manor Variants (M)
Creature - Vampire Assassin
Collector #: 0346
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Flying Ward - Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life. |
Sylvan Library
4th Edition (R)
Enchantment
Collector #: 273
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At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |
Mana Vault
4th Edition (R)
Artifact
Collector #: 334
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Mana Vault doesn't untap during your untap step. At the beginning of your upkeep, you may pay . If you do, untap Mana Vault. At the beginning of your draw step, if Mana Vault is tapped, it deals 1 damage to you. : Add . |
Sylvan Library (Retro Frame)
Dominaria Remastered Variants (M)
Enchantment
Collector #: 350
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At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library. |
Urabrask
March of the Machine (M)
Legendary Creature - Phyrexian Praetor
Collector #: 0169
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First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn. Back The Great Work Enchantment - Saga I: The Great Work deals 3 damage to target opponent and each creature they control. II: Create three Treasure tokens III: Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). |
Time Walk (Not Tournament Legal)
Collectors Ed Intl (R)
Sorcery
Collector #: 084
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Take an extra turn after this one. |