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Berserk
Beta (U)
Instant
Collector #: 186
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Berserk (1003 - Non-Foil)
Secret Lair (M)
Instant
Collector #: 1003
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Berserkers' Onslaught
Dragons of Tarkir (R)
Enchantment
Collector #: 130
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Attacking creatures you control have double strike. |
Berserker's Frenzy
Adventures in the Forgotten Realms Commander Decks (R)
Instant
Collector #: 029
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Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1-14: Choose any number of creatures. They block this turn if able. 15-20: You choose which creatures block this turn and how those creatures block. |
Berserk (Not Tournament Legal)
Collectors Ed Intl (U)
Instant
Collector #: 094
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Berserk
From the Vault: Exiled (M)
Instant
Collector #: 002
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Changeling Berserker
Lorwyn (U)
Creature - Shapeshifter
Collector #: 160
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Changeling (This card is every creature type at all times.) Haste Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) |
Dwarf Berserker Token
Commander Masters (S)
Token Creature - Dwarf Berserker
Collector #: 0023
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Aerathi Berserker
Legends (U)
Creature - Human Berserker
Collector #: 131
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Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) |
Scab-Clan Berserker
Magic Origins (R)
Creature - Human Berserker
Collector #: 160
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Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. |
Gorilla Berserkers (Peaceful)
Alliances (C)
Creature - Ape Berserker
Collector #:
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Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) Gorilla Berserkers can't be blocked except by three or more creatures. |
Dragonkin Berserker (Extended Art)
Kaldheim Variants (R)
Creature - Human Berserker
Collector #: 357
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First strike Boast abilities you activate cost less to activate for each Dragon you control. Boast - : Create a 5/5 red Dragon creature token with flying. (Activate this ability only if this creature attacked this turn and only once each turn.) |
Demon Berserker Token
Kaldheim (S)
Token Creature - Demon Berserker
Collector #: 010
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Menace (This creature can't be blocked except by two or more creatures.) |
Stormblood Berserker (Game Day Extended Art)
Promotional (S)
Creature - Human Berserker
Collector #:
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Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Stormblood Berserker can't be blocked except by two or more creatures. |
Berserk (1003 - Foil)
Secret Lair (M)
Instant
Collector #: 1003
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Cast this spell only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Berserk (Not Tournament Legal)
Collectors Ed (U)
Instant
Collector #: 094
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Dragonkin Berserker (Prerelease Foil)
Promotional (R)
Creature - Human Berserker
Collector #: 131
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First strike Boast abilities you activate cost less to activate for each Dragon you control. Boast - : Create a 5/5 red Dragon creature token with flying. (Activate this ability only if this creature attacked this turn and only once each turn.) |
Berserk
Unlimited (U)
Instant
Collector #: 186
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Berserk
Conspiracy - Take the Crown (M)
Instant
Collector #: 175
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |
Berserker's Frenzy (Extended Art)
Adventures in the Forgotten Realms Commander Decks Variants (R)
Instant
Collector #: 298
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Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1-14: Choose any number of creatures. They block this turn if able. 15-20: You choose which creatures block this turn and how those creatures block. |
Scab-Clan Berserker (Prerelease Foil)
Promotional (R)
Creature - Human Berserker
Collector #: 160
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Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. |
Berserk
Alpha (U)
Instant
Collector #: 185
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Cast Berserk only before the combat damage step. Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn. |