- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Angel of Destiny
Zendikar Rising
(M)
Collector #: 002
|
2/6 Creature - Angel cleric
|
Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game. |
|
Leyline Tyrant
Zendikar Rising
(M)
Collector #: 147
|
4/4 Creature - Dragon
|
Flying You don't lose unspent red mana as steps and phases end. When Leyline Tyrant dies, you may pay any amount of . When you do, it deals that much damage to any target. |
|
Brightclimb Pathway
Zendikar Rising
(R)
Collector #: 259
|
Land
|
: Add . Back Grimclimb Pathway Land : Add . |
|
Drana, the Last Bloodchief
Zendikar Rising
(M)
Collector #: 098
|
4/4 Legendary Creature - Vampire Cleric
|
Flying Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types. |
|
Swamp (382)
Zendikar Rising
(L)
Collector #: 382
|
Basic Land - Swamp
|
Skyclave Relic
Zendikar Rising
(R)
Collector #: 252
|
Artifact
|
Kicker Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. : Add one mana of any color. |
|
Roiling Regrowth
Zendikar Rising
(U)
Collector #: 201
|
Instant
|
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library. | |
Spikefield Hazard
Zendikar Rising
(U)
Collector #: 166
|
Instant
|
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead. Back Spikefield Cave Land Spikefield Cave enters the battlefield tapped. : Add . |
|
Marauding Blight-Priest
Zendikar Rising
(C)
Collector #: 112
|
3/2 Creature - Vampire Cleric
|
Whenever you gain life, each opponent loses 1 life. | |
Nullpriest of Oblivion
Zendikar Rising
(R)
Collector #: 118
|
2/1 Creature - Vampire Cleric
|
Kicker Menace, lifelink When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield. |
|
Felidar Retreat
Zendikar Rising
(R)
Collector #: 016
|
Enchantment
|
Landfall - Whenever a land enters the battlefield under your control, choose one -
|
|
Kazuul's Fury
Zendikar Rising
(U)
Collector #: 146
|
Instant
|
As an additional cost to cast this spell, sacrifice a creature. Kazuul's Fury deals damage equal to the sacrificed creature's power to any target. Back Kazuul's Cliffs Land Kazuul's Cliffs enters the battlefield tapped. : Add . |
|
Forest (384)
Zendikar Rising
(L)
Collector #: 384
|
Basic Land - Forest
|
Khalni Ambush
Zendikar Rising
(U)
Collector #: 192
|
Instant
|
Target creature you control fights target creatures you don't control. (Each deal damage equal to its power to the other.) Back Khalni Territory Land Khalni Territory enters the battlefield tapped. : Add . |
|
Hagra Mauling
Zendikar Rising
(R)
Collector #: 106
|
Instant
|
This spell costs less to cast if an opponent controls no basic lands. Destroy target creature. Back Hagra Broodpit Land Hagra Broodpit enters the battlefield tapped. : Add . |
|
Charix, the Raging Isle
Zendikar Rising
(R)
Collector #: 049
|
0/17 Legendary Creature - Leviathan Crab
|
Spells your opponents cast that target Charix, the Raging Isle costs more to cast. : Charix gets +X/-X until end of turn, where X is the number of Islands you control. |
|
Island (381)
Zendikar Rising
(L)
Collector #: 381
|
Basic Land - Island
|
Silundi Vision
Zendikar Rising
(U)
Collector #: 080
|
Instant
|
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Back Silundi Isle Land Silundi Isle enters the battlefield tapped. : Add . |
|
Clearwater Pathway
Zendikar Rising
(R)
Collector #: 260
|
Land
|
: Add Back Murkwater Pathway Land : Add . |
|
Soul Shatter
Zendikar Rising
(R)
Collector #: 127
|
Instant
|
Each opponent sacrifices a creature or planeswalker with the highest converted mana cost among creatures and planeswalkers they control. | |
Sejiri Shelter
Zendikar Rising
(U)
Collector #: 037
|
Instant
|
Target creature you control gains protection from the color of your choice until end of turn. Back Sejiri Glacier Land Sejiri Glacier enters the battlefield tapped. : Add . |
|
Branchloft Pathway
Zendikar Rising
(R)
Collector #: 258
|
Land
|
: Add . Back Boulderloft Pathway Land : Add . |
|
Valakut Exploration
Zendikar Rising
(R)
Collector #: 175
|
Enchantment
|
Landfall - Whenever a land enters the battlefield under your control, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent. |
|
Nissa of Shadowed Boughs
Zendikar Rising
(M)
Collector #: 231
|
Legendary Planeswalker - Nissa
|
Landfall - Whenever a land enters the battlefield under your control, put a loyalty counter on Nissa of Shadowed Boughs. [+1]: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. [-5]: You may put a creature card with converted mana cost less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it. |4| |
|
Ondu Inversion
Zendikar Rising
(R)
Collector #: 030
|
Sorcery
|
Destroy all nonland permanents. Back Ondu Skyruins Land Ondu Skyruins enters the battlefield tapped. : Add . |
|