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Taunting Arbormage
Zendikar Rising
(U)
Collector #: 212
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2/3 Creature - Elf Wizard
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Kicker (You may pay an additional as you cast this spell.) When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so. |
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Vanquish the Weak
Zendikar Rising
(C)
Collector #: 131
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Instant
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Destroy target creature with power 3 or less. | |
Vine Gecko
Zendikar Rising
(U)
Collector #: 219
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2/2 Creature - Elemental Lizard
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The first kicked spell you cast each turn costs less to cast. Whenever you cast a kicked spell, put a +1/+1 counter on Vine Gecko. |
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Archpriest of Iona
Zendikar Rising
(R)
Collector #: 005
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*/2 Creature - Human Cleric
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Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn. |
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Master of Winds
Zendikar Rising
(R)
Collector #: 068
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1/4 Creature - Sphinx Wizard
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Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. |
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Allied Assault
Zendikar Rising
(U)
Collector #: 001
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Instant
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Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
Cunning Geysermage
Zendikar Rising
(C)
Collector #: 055
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3/2 Creature - Human Wizard
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Kicker (You may pay an additional as you cast this spell.) When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. |
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Highborn Vampire
Zendikar Rising
(C)
Collector #: 107
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4/3 Creature - Vampire Warrior
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Kabira Outrider
Zendikar Rising
(C)
Collector #: 018
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3/3 Creature - Human Warrior
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When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
Roost of Drakes
Zendikar Rising
(U)
Collector #: 074
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Enchantment
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Kicker (You may pay an additional as you cast this spell.) When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying. Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying. |
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Shatterskull Minotaur
Zendikar Rising
(U)
Collector #: 160
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5/4 Creature - Minotaur Warrior
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This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Haste |
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Skyclave Geopede
Zendikar Rising
(U)
Collector #: 163
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3/1 Creature - Insect
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Trample Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. |
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Skyclave Plunder
Zendikar Rising
(U)
Collector #: 081
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Sorcery
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Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
Sneaking Guide
Zendikar Rising
(C)
Collector #: 164
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1/1 Creature - Goblin Rogue
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, : Target creature with power 2 or less can't be blocked this turn. | |
Synchronized Spellcraft
Zendikar Rising
(C)
Collector #: 168
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Instant
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Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
Tazeem Roilmage
Zendikar Rising
(C)
Collector #: 084
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2/1 Creature - Merfolk Wizard
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Kicker (You may pay an additional as you cast this spell.) When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. |
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Thwart the Grave
Zendikar Rising
(U)
Collector #: 130
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Sorcery
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This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield. |
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Drana's Silencer
Zendikar Rising
(C)
Collector #: 099
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3/2 Creature - Vampire Rogue
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When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
Grotag Night-Runner
Zendikar Rising
(U)
Collector #: 143
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2/3 Creature - Gobblin Rogue
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Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. | |
Joraga Visionary
Zendikar Rising
(C)
Collector #: 188
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3/2 Creature - Elf Wizard
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When Joraga Visionary enters the battlefield, draw a card. | |
Molten Blast
Zendikar Rising
(C)
Collector #: 149
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Instant
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Choose one -
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Murasa Brute
Zendikar Rising
(C)
Collector #: 195
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3/3 Creature - Troll Warrior
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Nimana Skitter-Sneak
Zendikar Rising
(C)
Collector #: 116
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3/4 Creature - Human Rogue
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As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) | |
Resolute Strike
Zendikar Rising
(C)
Collector #: 035
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Instant
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Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an equipment you control to it. | |
Copy Token
Zendikar Rising
(S)
Collector #: 012
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Token
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This token can be used to represent a token that's a copy of a permanent. | |