MTG / Zendikar Rising
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Ravager's Mace
Zendikar Rising
(U)
Collector #: 235
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Artifact - Equipment
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When Ravager's Mace enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+0 for each creature in your party and has menace. (Your party consists of up to one of each of Cleric, Rogue, Warrior, and Wizard.) Equip |
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- NM
- EX
- VG
- G
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Resolute Strike
Zendikar Rising
(C)
Collector #: 035
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Instant
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| Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an equipment you control to it. | |
- NM
- EX
- VG
- G
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Shadow Stinger
Zendikar Rising
(U)
Collector #: 123
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1/4 Creature - Vampire Rogue
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Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn. Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.) |
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- NM
- EX
- VG
- G
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Tazeem Roilmage
Zendikar Rising
(C)
Collector #: 084
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2/1 Creature - Merfolk Wizard
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Kicker When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Teeterpeak Ambusher
Zendikar Rising
(C)
Collector #: 169
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1/3 Creature - Goblin Warrior
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- NM
- EX
- VG
- G
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Plains (380)
Zendikar Rising
(L)
Collector #: 380
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Verazol, the Split Current
Zendikar Rising
(R)
Collector #: 239
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0/0 Legendary Creature - Serpent
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Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) |
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- NM
- EX
- VG
- G
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Allied Assault
Zendikar Rising
(U)
Collector #: 001
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Instant
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| Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Bubble Snare
Zendikar Rising
(C)
Collector #: 047
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Enchantment - Aura
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Kicker Enchant creature When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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DFC Helper Card (2)
Zendikar Rising
(S)
Collector #: 2
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Drana's Silencer
Zendikar Rising
(C)
Collector #: 099
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3/2 Creature - Vampire Rogue
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| When Drana's Silencer enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Expedition Skulker
Zendikar Rising
(C)
Collector #: 101
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2/2 Creature - Vampire Rogue
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| Expedition Skulker has deathtouch as long as you control another Rogue. | |
- NM
- EX
- VG
- G
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Grotag Night-Runner
Zendikar Rising
(U)
Collector #: 143
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2/3 Creature - Gobblin Rogue
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| Whenever Grotag Night-Runner deals combat damage to a player, exile the top card of your library. You may play that card this turn. | |
- NM
- EX
- VG
- G
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Kabira Outrider
Zendikar Rising
(C)
Collector #: 018
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3/3 Creature - Human Warrior
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| When Kabira Outrider enters the battlefield, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Might of Murasa
Zendikar Rising
(C)
Collector #: 194
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Instant
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Kicker Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead. |
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- NM
- EX
- VG
- G
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Molten Blast
Zendikar Rising
(C)
Collector #: 149
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Moss-Pit Skeleton
Zendikar Rising
(U)
Collector #: 228
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2/2 Creature - Plant Skeleton
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Kicker If Moss-Pit Skeleton was kicked, it enters the battlefield with three +1/+1 counters on it. Whenever one or more +1/+1 counters are put on a creature you control, if Moss-Pit Skeleton is in your graveyard, you may put Moss-Pit Skeleton on top of your library. |
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- NM
- EX
- VG
- G
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Shepherd of Heroes
Zendikar Rising
(C)
Collector #: 038
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3/4 Creature - Angel Cleric
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Flying When Shepherd of Heroes enters the battlefield, you gain 2 life for each creature in your party. (Your party consists of up to one of each Cleric, Rogue, Warrior, and Wizard.) |
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- NM
- EX
- VG
- G
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Skyclave Geopede
Zendikar Rising
(U)
Collector #: 163
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3/1 Creature - Insect
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Trample Landfall - Whenever a land enters the battlefield under your control, Skyclave Geopede gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Sneaking Guide
Zendikar Rising
(C)
Collector #: 164
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1/1 Creature - Goblin Rogue
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- NM
- EX
- VG
- G
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Synchronized Spellcraft
Zendikar Rising
(C)
Collector #: 168
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Instant
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| Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) | |
- NM
- EX
- VG
- G
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Tajuru Snarecaster
Zendikar Rising
(C)
Collector #: 210
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1/4 Creature - Elf Rogue
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| Reach | |
- NM
- EX
- VG
- G
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Umara Mystic
Zendikar Rising
(U)
Collector #: 238
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1/3 Creature - Merfolk Wizard
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Flying Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn. |
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- NM
- EX
- VG
- G
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Vanquish the Weak
Zendikar Rising
(C)
Collector #: 131
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Instant
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| Destroy target creature with power 3 or less. | |
- NM
- EX
- VG
- G
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Dauntless Survivor
Zendikar Rising
(C)
Collector #: 184
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1/1 Creature - Human Warrior
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| When Dauntless Survivor enters the battlefield, put a +1/+1 counter on target creature. | |
- NM
- EX
- VG
- G
251 - 275 of 306 results