MTG / Unstable
226 - 250 of 288 results
Refine search:
|
Insufferable Syphon
Unstable
(U)
Collector #: 191
|
Artifact - Contraption
|
| Whenever you crank Insufferable Syphon, target player discards a card. | |
- NM
- EX
- VG
- G
|
Just Desserts
Unstable
(C)
Collector #: 090
|
Instant
|
| Just Desserts deals 'Pi' damage to target creature. ('Pi' is the ratio of a circle's circumference to its diameter. (It's a smidgen more than 3.)) | |
- NM
- EX
- VG
- G
|
Knight of the Kitchen Sink (D - Melon Baller)
Unstable
(U)
Collector #: 012
|
2/2 Artifact Creature - Cyborg Knight
|
|
First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.) | |
- NM
- EX
- VG
- G
|
Mer Man
Unstable
(C)
Collector #: 039
|
3/3 Host Creature - Human Fish
|
|
When this creature enters the battlefield, you may draw a card. |
|
- NM
- EX
- VG
- G
|
S.N.E.A.K. Dispatcher
Unstable
(U)
Collector #: 043
|
2/1 Creature - Human Spy
|
|
|
|
- NM
- EX
- VG
- G
|
Secret Base (S.N.E.A.K.)
Unstable
(C)
Collector #: 165
|
Land
|
|
|
|
- NM
- EX
- VG
- G
|
Sly Spy (B 'Left')
Unstable
(U)
Collector #: 067
|
2/2 Creature - Human Spy
|
| Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.) | |
- NM
- EX
- VG
- G
|
Steamfloggery
Unstable
(U)
Collector #: 096
|
Instant
|
| Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assmeble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
|
Stinging Scorpion
Unstable
(C)
Collector #: 072
|
3/2 Host Creature - Scorpion
|
|
When this creature enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn. |
|
- NM
- EX
- VG
- G
|
Success!
Unstable
(C)
Collector #: 024
|
Instant
|
| Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
|
Suspicious Nanny
Unstable
(U)
Collector #: 047
|
3/4 Creature - Human Spy Rigger
|
| Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) | |
- NM
- EX
- VG
- G
|
Target Minotaur (C - Ice)
Unstable
(C)
Collector #: 098
|
2/1 Creature - Minotaur Warrior
|
| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
|
Time Out
Unstable
(C)
Collector #: 048
|
Instant
|
| Roll a six-sided die. Put target nonland permanent into its owner's library just beneath the top X cards of that library, where X is the result. | |
- NM
- EX
- VG
- G
|
Tread Mill
Unstable
(C)
Collector #: 208
|
Artifact - Contraption
|
| Whenever you crank Tread Mill, until end of turn, target creature gets +1/+2, gains vigilance, and becomes an artifact in addition to its other types. | |
- NM
- EX
- VG
- G
|
Twiddlestick Charger
Unstable
(C)
Collector #: 210
|
Artifact - Contraption
|
| Whenever you crank Twiddlestick Charger, tap or untap target creature. | |
- NM
- EX
- VG
- G
|
Zombified
Unstable
(U)
Collector #: 075
|
2/2 Creature - Zombie
|
|
Augment |
|
- NM
- EX
- VG
- G
|
Better Than One
Unstable
(R)
Collector #: 128
|
Sorcery
|
| A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.) | |
- NM
- EX
- VG
- G
|
Deadly Poison Sampler
Unstable
(R)
Collector #: 174
|
Artifact - Contraption
|
| Whenever you crank Deadly Poison Sampler until end of turn, target creature gains "Whenever this creature deals combat damage to a player, destroy target creature that player controls." | |
- NM
- EX
- VG
- G
|
Handy Dandy Clone Machine
Unstable
(R)
Collector #: 149
|
Artifact
|
|
|
|
- NM
- EX
- VG
- G
|
Incite Insight
Unstable
(R)
Collector #: 036
|
Sorcery
|
| Assemble X Contraptions. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.) | |
- NM
- EX
- VG
- G
|
Jackknight
Unstable
(R)
Collector #: 011
|
1/1 Artifact Creature - Cyborg Knight
|
| Whenever another artifact enters the battlefield under your control, put a +1/+1 counter on Jackknight. If that artifact is a Contraption, Jackknight gains lifelink until end of turn. | |
- NM
- EX
- VG
- G
|
Mary O'Kill
Unstable
(R)
Collector #: 138
|
5/5 Legendary Creature - Human Villian
|
|
|
|
- NM
- EX
- VG
- G
|
Oddly Uneven
Unstable
(R)
Collector #: 015
|
Sorcery
|
Choose one -
|
|
- NM
- EX
- VG
- G
|
Serpentine
Unstable
(R)
Collector #: 120
|
3/3 Creature - Wurm
|
|
Whenever a land enters the battlefield under your control, Augment |
|
- NM
- EX
- VG
- G
|
Steamflogger Boss
Unstable
(R)
Collector #: 093
|
3/3 Creature - Goblin Rigger
|
|
Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead. |
|
- NM
- EX
- VG
- G
226 - 250 of 288 results