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Inhumaniac
Unstable
(U)
Collector #: 059
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1/1 Creature - Brainiac
|
At the beginning of your upkeep, roll a six-sided die. On a 3 or 4, put a +1/+1 counter on Inhumaniac. On a 5 or higher, put two +1/+1 counters on it. On a 1, remove all +1/+1 counters from Inhumaniac. | |
Jamming Device
Unstable
(U)
Collector #: 192
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Artifact - Contraption
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Whenever you crank Jamming Device, creatures target player controls get -1/-1 until end of turn. | |
Knight of the Kitchen Sink (D - Melon Baller)
Unstable
(U)
Collector #: 012
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2/2 Artifact Creature - Cyborg Knight
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First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.) | |
Knight of the Kitchen Sink (F - Tea Cozy)
Unstable
(U)
Collector #: 012
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2/2 Artifact Creature - Cyborg Knight
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First strike, protection from watermarks (Nothing with a watermark can block, target, deal damage to, or attach to this creature.) | |
Midlife Upgrade
Unstable
(U)
Collector #: 014
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Sorcery
|
As an additional cost to cast Midlife Upgrade, sacrifice X Contraptions. Assemble X plus one Contraptions. (To assemble a Contraption, put the top card of your Contraptions deck face up onto one of your sprockets.) |
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Mother Kangaroo
Unstable
(C)
Collector #: 116
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1/1 Host Creature - Kangaroo
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When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. |
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Novellamental (A "My grandmother...")
Unstable
(C)
Collector #: 041
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2/1 Creature - Elemental
|
Flying Novellamental can block only creatures with flying. |
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Novellamental (B "This pendant...")
Unstable
(C)
Collector #: 041
|
2/1 Creature - Elemental
|
Flying Novellamental can block only creatures with flying. |
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Ordinary Pony
Unstable
(C)
Collector #: 017
|
2/3 Host Creature - Horse
|
When this creature enters the battlefield, you may exile target non-Horse creature you control, then return it to the battlefield under its owner's control. |
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Proper Laboratory Attire
Unstable
(U)
Collector #: 156
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Artifact - Equipment
|
Equipped creature gets +2/+1 and has protection from die rolls. (Nothing that lets a player roll a die can block, target, deal damage to, or attach to equipped creature.) Equip |
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Quick-Stick Lick Trick
Unstable
(C)
Collector #: 199
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Artifact - Contraption
|
Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn. | |
S.N.E.A.K. Dispatcher
Unstable
(U)
Collector #: 043
|
2/1 Creature - Human Spy
|
, : Look at the top card of target player's library. If it has an Agents of S.N.E.A.K. watermark, you may reveal it and put it into your hand. Otherwise, put it on the top or bottom of its owner's library. | |
Sacrifice Play
Unstable
(C)
Collector #: 021
|
Instant
|
A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. | |
Sap Sucker
Unstable
(C)
Collector #: 203
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Artifact - Contraption
|
Whenever you crank Sap Sucker, add to your mana pool. Until end of turn, this mana doesn't empty from your mana pool as steps and phases end. | |
Secret Base (S.N.E.A.K.)
Unstable
(C)
Collector #: 165
|
Land
|
: Add to your mana pool. : Add one mana of any color to your mana pool. Spend this mana only to cast a spell that shares a watermark with Secret Base. |
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Sly Spy (A 'Reveals hand')
Unstable
(U)
Collector #: 067
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2/2 Creature - Human Spy
|
Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card. | |
Sly Spy (D 'Right')
Unstable
(U)
Collector #: 067
|
2/2 Creature - Human Spy
|
Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing right in its art. (Creatures without faces don't face anywhere.) | |
Squirrel-Powered Scheme
Unstable
(U)
Collector #: 070
|
Enchantment
|
Increase the result of each die you roll by 2. | |
Steamflogger Service Rep
Unstable
(U)
Collector #: 124
|
1/1 Creature - Goblin Rigger
|
Whenever another Goblin enters the battlefield under your control, you may pay . If you do, Steamflogger Service Rep assembles a Contraption. | |
Super-Duper Death Ray
Unstable
(U)
Collector #: 097
|
Instant
|
Trample Super-Duper Death Ray deals 4 damage to target creature. |
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Suspicious Nanny
Unstable
(U)
Collector #: 047
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3/4 Creature - Human Spy Rigger
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Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.) | |
Target Minotaur (A - Acid)
Unstable
(C)
Collector #: 098
|
2/1 Creature - Minotaur Warrior
|
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
Target Minotaur (B - Fire)
Unstable
(C)
Collector #: 098
|
2/1 Creature - Minotaur Warrior
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
Target Minotaur (C - Ice)
Unstable
(C)
Collector #: 098
|
2/1 Creature - Minotaur Warrior
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Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
Targeting Rocket
Unstable
(U)
Collector #: 205
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Artifact - Contraption
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Whenever you crank Targeting Rocket, target creature blocks this turn if able. | |