MTG / Unstable
1 - 25 of 268 results
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Plains
Unstable
(L)
Collector #: 212
FOIL
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Garbage Elemental (C 'Battle Cry')
Unstable
(U)
Collector #: 082
FOIL
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3/2 Creature - Elemental
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Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) When Garbage Elemental enters the battlefield, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between the results. |
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- NM
- EX
- VG
- G
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Urza, Academy Headmaster
Unstable
(M)
Collector #: 136
FOIL
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Legendary Planeswalker - Urza
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[+1]: Head to AskUrza.com and click [+1]. [-1]: Head to AskUrza.com and click [-1]. [-6]: Head to AskUrza.com and click [-6]. [4] |
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- NM
- EX
- VG
- G
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Squirrel Dealer
Unstable
(C)
Collector #: 123
FOIL
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1/1 Creature - Raccoon Lizard Bird
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| When Squirrel Dealer enters the battlefield, ask a person outside the game “Do you like Squirrels?” If they do, create a 1/1 green Squirrel creature token. | |
- NM
- EX
- VG
- G
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Crow Storm
Unstable
(U)
Collector #: 031
FOIL
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Sorcery
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Create a 1/2 blue Bird creature token with flying named Storm Crow. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
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- NM
- EX
- VG
- G
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Knight of the Kitchen Sink (C - Juicer)
Unstable
(U)
Collector #: 012
FOIL
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2/2 Artifact Creature - Cyborg Knight
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| First strike, protection from loose lips (Nothing with an open mouth in its artwork can block, target, deal damage to, or attach to this creature.) | |
- NM
- EX
- VG
- G
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Garbage Elemental (D 'Cascade')
Unstable
(U)
Collector #: 082
FOIL
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3/3 Creature - Elemental
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Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) When Garbage Elemental enters the battlefield, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent. |
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- NM
- EX
- VG
- G
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Extremely Slow Zombie (C - Winter)
Unstable
(C)
Collector #: 054
FOIL
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Garbage Elemental (A 'Frenzy')
Unstable
(U)
Collector #: 082
FOIL
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2/4 Creature - Elemental
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Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.) Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.) |
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- NM
- EX
- VG
- G
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Sword of Dungeons & Dragons
Unstable
(M)
Collector #: 163
FOIL
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from Rogues and Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip |
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- NM
- EX
- VG
- G
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Everythingamajig (E - 'Sacrifice a Land')
Unstable
(R)
Collector #: 147
FOIL
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Artifact
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Sacrifice a land: You gain 2 life. Sacrifice a creature: Add |
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- NM
- EX
- VG
- G
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Super-Duper Death Ray
Unstable
(U)
Collector #: 097
FOIL
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Instant
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Trample Super-Duper Death Ray deals 4 damage to target creature. |
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- NM
- EX
- VG
- G
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Everythingamajig (C - 'Flip a Coin')
Unstable
(R)
Collector #: 147
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Everythingamajig (A - 'Move a Counter')
Unstable
(R)
Collector #: 147
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Extremely Slow Zombie (A - Summer)
Unstable
(C)
Collector #: 054
FOIL
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Extremely Slow Zombie (B - Fall)
Unstable
(C)
Collector #: 054
FOIL
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3/3 Creature - Zombie
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| Last strike. (This creature deals combat damage after creatures without last strike.) | |
- NM
- EX
- VG
- G
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Everythingamajig (B - 'Draw a Card')
Unstable
(R)
Collector #: 147
FOIL
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Artifact
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- NM
- EX
- VG
- G
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Dr. Julius Jumblemorph
Unstable
(M)
Collector #: 130
FOIL
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4/4 Legendary Creature
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Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield). Whenever a host enters the battlefield under your control, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle it. |
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- NM
- EX
- VG
- G
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Clocknapper
Unstable
(R)
Collector #: 029
FOIL
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2/2 Creature - Human Spy
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| When Clocknapper enters the battlefield, choose beginning phase, precombat main phase, combat phase, postcombat main phase, or ending phase. Steal that phase from target player during their next turn. (That phase occurs as though it's your turn instead.) | |
- NM
- EX
- VG
- G
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Forest
Unstable
(L)
Collector #: 216
FOIL
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Swamp
Unstable
(L)
Collector #: 214
FOIL
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Mountain
Unstable
(L)
Collector #: 215
FOIL
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Island
Unstable
(L)
Collector #: 213
FOIL
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Basic Land - Island
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- NM
- EX
- VG
- G
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Pet Project
Unstable
(M)
Collector #: 198
FOIL
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Artifact - Contraption
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| Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control. | |
- NM
- EX
- VG
- G
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Zombified
Unstable
(U)
Collector #: 075
FOIL
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2/2 Creature - Zombie
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Augment |
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- NM
- EX
- VG
- G
1 - 25 of 268 results