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Powder Ganger
Universes Beyond: Fallout
(R)
Collector #: 0065
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2/2 Creature - Human Rogue
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Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) When Powder Ganger enters the battlefield, destroy up to one target artifact. |
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Copy Token // Clue Token
Universes Beyond: Fallout
(S)
Collector #: 0001
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Token
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This token can be used to represent a copy of something else.
Back Clue Token Token Artifact - Clue , Sacrifice this artifact: Draw a card. |
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Legate Lanius, Caesar's Ace
Universes Beyond: Fallout
(U)
Collector #: 0107
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2/2 Legendary Creature - Human Soldier
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Decimate - When Legate Lanius enters the battlefield, each opponent sacrifices a tenth of the creatures they control, rounded up. Whenever an opponent sacrifices a creature, put a +1/+1 counter on Legate Lanius. |
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Roadside Reliquary
Universes Beyond: Fallout
(U)
Collector #: 0282
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Land
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: Add . , , Sacrifice Roadside Reliquary: Draw a card if you control an artifact: Draw a card if you control an enchantment. |
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Commander Sofia Daguerre
Universes Beyond: Fallout
(U)
Collector #: 0015
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1/3 Legendary Creature - Human Pilot
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Flash Crash Landing - When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") |
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General's Enforcer
Universes Beyond: Fallout
(U)
Collector #: 0217
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2/3 Creature - Human Soldier
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Legendary Humans you control have indestructible. : Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token. |
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Ruthless Radrat
Universes Beyond: Fallout
(U)
Collector #: 0048
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2/2 Creature - Rat Mutant
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Squad - Exile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Menace (This creature can't be blocked except by two or more creatures.) |
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Synth Eradicator
Universes Beyond: Fallout
(R)
Collector #: 0067
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3/3 Artifact Creature - Synth Soldier
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Haste Whenever Synth Eradicator attacks, exile the top card of your library. You may get (two energy counters). If you don't, you may play that card this turn. , Pay : Synth Eradicator deals 3 damage to any target. |
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Brotherhood Scribe
Universes Beyond: Fallout
(R)
Collector #: 0013
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1/3 Creature - Human Artificer
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Metalcraft - : You get (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more during your turn, creatures you control get +1/+1 until end of turn. |
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Entrapment Maneuver
Universes Beyond: Fallout
(R)
Collector #: 0160
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Instant
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Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness. | |
Settlement Token // Human Soldier Token
Universes Beyond: Fallout
(S)
Collector #: 0008
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Token Enchantment - Aura
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Enchant land Enchanted land has ": Add one mana of any color." Back Human Soldier Token Token Creature - Human Soldier 1/1 |
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Harold and Bob, First Numens
Universes Beyond: Fallout
(R)
Collector #: 0078
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3/3 Legendary Creature - Treefolk Mutant
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Vigilance, reach When Harold and Bob, First Numens dies, if it was a creature, return it to the battlefield. It's an Aura enchantment with enchant Forest you control and "Enchanted Forest has ':T:: Add three mana of any one color. You get two rad counters.'" Harold and Bob loses all other abilities. |
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Junk Jet
Universes Beyond: Fallout
(R)
Collector #: 0060
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Artifact - Equipment
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When Junk Jet enters the battlefield, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") , Sacrifice another artifact: Double equipped creature's power until end of turn. Equip |
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Vault 11: Voter's Dilemma
Universes Beyond: Fallout
(R)
Collector #: 0121
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I - For each opponent, you create a 1/1 white Human Soldier creature token. II, III - Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes. |
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Acquired Mutation
Universes Beyond: Fallout
(U)
Collector #: 0053
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters. |
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Zombie Mutant Token // Copy Token
Universes Beyond: Fallout
(S)
Collector #: 0007
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2/2 Token Creature - Zombie Mutant
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Back Copy Token Token This token can be used to represent a copy of something else. |
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Cass, Hand of Vengeance
Universes Beyond: Fallout
(R)
Collector #: 0097
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4/3 Legendary Creature - Human Ranger
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Vigilance Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature. |
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Rex, Cyber-Hound
Universes Beyond: Fallout
(R)
Collector #: 0117
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2/2 Legendary Artifact Creature - Robot Dog
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Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get (two energy counters). Pay : Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery. Rex has all activated abilities of all cards in exile with brain counters on them. |
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Contaminated Drink
Universes Beyond: Fallout
(U)
Collector #: 0099
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Instant
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Draw X cards, then you get half X rad counters, rounded up. | |
Brass Knuckles
Universes Beyond: Fallout
(U)
Collector #: 0227
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Artifact - Equipment
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When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Brotherhood Outcast
Universes Beyond: Fallout
(U)
Collector #: 0012
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3/2 Creature - Human Soldier
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When Brotherhood Outcast enters the battlefield, choose one -
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C.A.M.P.
Universes Beyond: Fallout
(U)
Collector #: 0129
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Artifact - Fortification
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Whenever fortified land is tapped for mana, put a +1/+1 counter on target creature you control. If that creature shares a color with the mana that land produced, create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.") Fortify (: Attach to target land you control. Fortify only as a sorcery.) |
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Mariposa Military Base
Universes Beyond: Fallout
(R)
Collector #: 0151
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Land
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You may have Mariposa Military Base enter the battlefield tapped. If you do, you get two rad counters. : Add , : Draw a card. This ability costs less to activate for each rad counter you have. |
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Robot Token // Junk Token
Universes Beyond: Fallout
(S)
Collector #: 0016
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3/3 Token Artifact Creature - Robot
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Back Junk Token Token Artifact - Junk , Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. |
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The Nipton Lottery
Universes Beyond: Fallout
(R)
Collector #: 0113
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Sorcery
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Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures. | |