MTG / Universes Beyond Doctor Who
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TARDIS Bay (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0601
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Plane - Gallifrey
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The first spell you cast during each of your turns with mana value 2 or greater has cascade. (When you cast that spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Whenever chaos ensues, gain control of target artifact. Then planeswalk. |
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- NM
- EX
- VG
- G
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Temple of Atropos (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0602
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Plane - Time
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At the beginning of your postcombat main phase, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) Whenever chaos ensues, reverse the game's turn order. Then planeswalk. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise.) |
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- NM
- EX
- VG
- G
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The Dining Car (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0578
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Plane - Spacecraft
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When you planeswalk to The Dining Car, each player creates a Food token. Sixty-Six Seconds - At the beginning of your upkeep, sacrifice a creature with the least toughness among creatures you control. Then investigate. Whenever chaos ensues, activated abilities of artifact tokens you control cost |
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- NM
- EX
- VG
- G
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The Doctor's Tomb (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0580
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Plane - Trenzalore
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If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of player's life totals. (Each of those players gets one life total back.) |
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- NM
- EX
- VG
- G
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The Drum, Mining Facility (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0581
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Plane - Earth
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Whenever you roll the planar die, creatures you control get +1/+1 and gain haste until end of turn. Whenever chaos ensues, end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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- NM
- EX
- VG
- G
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Thriving Heath
Universes Beyond: Doctor Who
(C)
Collector #: 0326
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Land
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Thriving Heath enters the battlefield tapped. As Thriving Heath enters the battlefield, choose a color other than white. |
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- NM
- EX
- VG
- G
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Thriving Isle
Universes Beyond: Doctor Who
(C)
Collector #: 0327
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Land
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Thriving Isle enters the battlefield tapped. As Thriving Isle enters the battlefield, choose a color other than blue. |
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- NM
- EX
- VG
- G
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Thriving Moor
Universes Beyond: Doctor Who
(C)
Collector #: 0328
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Land
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Thriving Moor enters the battlefield tapped. As Thriving Moor enters the battlefield, choose a color other than black. |
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- NM
- EX
- VG
- G
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Sunken Hollow
Universes Beyond: Doctor Who
(R)
Collector #: 0312
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Land - Island Swamp
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( Sunken Hollow enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Ace, Fearless Rebel
Universes Beyond: Doctor Who
(R)
Collector #: 0098
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2/2 legendary Creature - Human Rebel
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Nitro-9 - Whenever Ace, Fearless Rebel attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, Fearless rebel, then it fights up to one target creature defender player controls. Doctors companion (You can have two commanders if the other is the Doctor.) |
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- NM
- EX
- VG
- G
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An Unearthly Child
Universes Beyond: Doctor Who
(R)
Collector #: 0035
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I/II/III: Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Desolate Lighthouse
Universes Beyond: Doctor Who
(R)
Collector #: 0271
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Land
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- NM
- EX
- VG
- G
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Irrigated Farmland
Universes Beyond: Doctor Who
(R)
Collector #: 0288
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Land - Plains Island
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( Irrigated Farmland enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Jenny, Generated Anomaly
Universes Beyond: Doctor Who
(R)
Collector #: 0137
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2/3 Legendary Creature - Time Lord Soldier
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Double strike Whenever Jenny deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counte ron this creature, then put the card back or put it into your graveyard.) |
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- NM
- EX
- VG
- G
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Kate Stewart
Universes Beyond: Doctor Who
(R)
Collector #: 0139
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3/3 Legendary Creature - Human Scientist
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Whenever you put one or more time counters on a permanent you control, create a 1/1 white Soldier creature token. Whenever Kate Stewart attacks, you may pay |
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- NM
- EX
- VG
- G
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Rassilon, the War President
Universes Beyond: Doctor Who
(R)
Collector #: 0150
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3/4 Legendary Creature - Time Lord Noble
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At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.) |
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- NM
- EX
- VG
- G
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Scattered Groves
Universes Beyond: Doctor Who
(R)
Collector #: 0301
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Land - Forest Plains
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( Scattered Groves enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Sheltered Thicket
Universes Beyond: Doctor Who
(R)
Collector #: 0304
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Land - Mountain Forest
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( Sheltered Thicket enters the battlefield tapped. Cycling |
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- NM
- EX
- VG
- G
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Swamp (0201)
Universes Beyond: Doctor Who
(L)
Collector #: 0201
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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The First Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0128
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2/2 Legendary Creature - Time Lord Doctor
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When The First Doctor enters the battlefield, search your library and/or graveyard for a card named TARDIS, reveal it, and put it into your hand. If you search your library this way, shuffle. Whenever you cast a spell with cascade, put a +1/+1 counter on target artifact or creature. |
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- NM
- EX
- VG
- G
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Antarctic Research Base (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0567
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Plane - Earth
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When you planeswalk to Antarctic Research Base and at the beginning of your upkeep, investigate. Whenever chaos ensues, put X +1/+1 counters on target creature you control, where X is the number of artifacts you control. It becomes a Plant in addition to its other types. |
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- NM
- EX
- VG
- G
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Bad Wolf Bay (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0569
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Plane - Earth
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At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk. |
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- NM
- EX
- VG
- G
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Bowie Base One (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0571
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Plane - Mars
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At the beginning of your end step, goad target creature controlled by the player to your left. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) Whenever chaos ensues, target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) |
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- NM
- EX
- VG
- G
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Caught in a Parallel Universe (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0572
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Phenomenon
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| When you encounter Caught in a Parallel Universe, each player choose a creature controlled by the player to their left. Each player creatures a token that's a copy of the creature they chose, except it has menace. (Then planeswalk away from this phenomenon.) | |
- NM
- EX
- VG
- G
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Fixed Point in Time (Plane Oversized)
Universes Beyond: Doctor Who
(S)
Collector #: 0582
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Phenomenon
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| When you encounter Fixed Point in Time, until your next turn, if a player would planeswalk as a result of rolling the planar die, chaos ensues instead. (Then planeswalk away from this phenomenon.) | |
- NM
- EX
- VG
- G
351 - 375 of 396 results