MTG / Universes Beyond Doctor Who
101 - 125 of 396 results
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The Night of the Doctor
Universes Beyond: Doctor Who
(R)
Collector #: 0024
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice II.) I: Destroy all creatures. II: Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it. |
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- NM
- EX
- VG
- G
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Path to Exile
Universes Beyond: Doctor Who
(U)
Collector #: 0210
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Return the Past
Universes Beyond: Doctor Who
(R)
Collector #: 0092
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Enchantment
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| As long as it's your turn, each instant and sorcery card in your graveyard has flashback. Its flashback cost is equal to its mana cost. | |
- NM
- EX
- VG
- G
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Flatline
Universes Beyond: Doctor Who
(R)
Collector #: 0043
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Instant
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| Creatures your opponents control have base power and toughness 0/1 until end of turn. | |
- NM
- EX
- VG
- G
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The Flood of Mars
Universes Beyond: Doctor Who
(R)
Collector #: 0045
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3/3 Creature - Alien Zombie Horror
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Water Always Wins - Whenever The Flood of Mars attacks, put a flood counter on another target creature or land. If it's a creature, it becomes a copy of The Flood of Mars. If it's a land, it becomes an Island in addition to its other types. |
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- NM
- EX
- VG
- G
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The Flux
Universes Beyond: Doctor Who
(R)
Collector #: 0086
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I: The Flux deals 4 damage to target creature an opponent controls. II/III/IV/V: Exile the top card of your library. You may play that card this turn. VI: Add six |
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- NM
- EX
- VG
- G
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Inspiring Refrain
Universes Beyond: Doctor Who
(R)
Collector #: 0216
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Sorcery
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Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3 - |
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- NM
- EX
- VG
- G
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Shadowblood Ridge
Universes Beyond: Doctor Who
(R)
Collector #: 0303
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Land
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- NM
- EX
- VG
- G
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Memory Worm
Universes Beyond: Doctor Who
(U)
Collector #: 0090
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1/1 Creature - Alien Worm
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| Paradox - Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. | |
- NM
- EX
- VG
- G
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Island (0199)
Universes Beyond: Doctor Who
(L)
Collector #: 0199
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Basic Land - Island
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- NM
- EX
- VG
- G
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Game Trail
Universes Beyond: Doctor Who
(R)
Collector #: 0284
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Land
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Growth Spiral
Universes Beyond: Doctor Who
(C)
Collector #: 0237
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Instant
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| Draw a card. You may put a land card from your hand onto the battlefield. | |
- NM
- EX
- VG
- G
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Weeping Angel
Universes Beyond: Doctor Who
(R)
Collector #: 0168
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2/2 Artifact Creature - Alien Angel
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Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. |
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- NM
- EX
- VG
- G
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Rogue's Passage
Universes Beyond: Doctor Who
(U)
Collector #: 0299
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Land
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- NM
- EX
- VG
- G
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Gallifrey Council Chamber
Universes Beyond: Doctor Who
(R)
Collector #: 0188
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Legendary Land
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When Gallifrey Council Chamber enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
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- NM
- EX
- VG
- G
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Myriad Landscape
Universes Beyond: Doctor Who
(U)
Collector #: 0290
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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This Is How It Ends
Universes Beyond: Doctor Who
(R)
Collector #: 0070
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Instant
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| Target creature's owner shuffles it into their library, then faces a villainous choice - They lose 5 life, or they shuffle another creature they own into their library. | |
- NM
- EX
- VG
- G
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Martha Jones
Universes Beyond: Doctor Who
(R)
Collector #: 0048
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3/2 Legendary Creature - Human Cleric
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Woman Who Walked the Earth - When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with " Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn. Doctor's companion (You can have two commanders if the other is the Doctor.) |
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- NM
- EX
- VG
- G
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The Cyber-Controller
Universes Beyond: Doctor Who
(R)
Collector #: 0119
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3/3 Legendary Artifact Creature - Cyberman
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When The Cyber-Controller enters the battlefield, each opponent mills X cards. Put all creature cards milled this way onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Other artifact creatures you control get +1/+1. |
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- NM
- EX
- VG
- G
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The Beast, Deathless Prince
Universes Beyond: Doctor Who
(R)
Collector #: 0114
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6/6 Legendary Creature - Demon
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When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn. The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.) Whenever a creature deals combat damage to its owner, untap The Beast and draw a card. |
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- NM
- EX
- VG
- G
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Sundown Pass
Universes Beyond: Doctor Who
(R)
Collector #: 0310
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Land
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Sundown Pass enters the battlefield tapped unless you control two or more other lands. |
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- NM
- EX
- VG
- G
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Five Hundred Year Diary
Universes Beyond: Doctor Who
(R)
Collector #: 0042
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Legendary Artifact - Book Clue
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Five Hundred Year Diary enters tapped. |
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- NM
- EX
- VG
- G
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Wibbly-wobbly, Timey-wimey
Universes Beyond: Doctor Who
(C)
Collector #: 0062
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Sorcery
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Time travel (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.) Draw a card. |
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- NM
- EX
- VG
- G
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The Valeyard
Universes Beyond: Doctor Who
(R)
Collector #: 0165
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4/5 Legendary Creature - Time Lord Noble
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If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time. |
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- NM
- EX
- VG
- G
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Cyberman Token // Alien Angel Token
Universes Beyond: Doctor Who
(S)
Collector #: 0024
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2/2 Artifact Creature - Cyberman
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You can cover a face-down creature that has become a Cyberman with this reminder card. It's a 2/2 Cyberman artifact creature.
Back Alien Angel Token Token Artifact Creature - Alien Angel First strike, vigilance Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn. 2/2 |
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- NM
- EX
- VG
- G
101 - 125 of 396 results