MTG / Unhinged
51 - 75 of 141 results
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Land Aid '04
Unhinged
(C)
Collector #: 102
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Sorcery
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| Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. If you sang a song the whole time you were searching and shuffling, you may untap that land. | |
- NM
- EX
- VG
- G
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Duh
Unhinged
(C)
Collector #: 052
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Instant
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| Destroy target creature with reminder text. (Reminder text is any italicized text in parentheses that explains rules you already know.) | |
- NM
- EX
- VG
- G
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Keeper of the Sacred Word
Unhinged
(C)
Collector #: 101
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2/3 Creature - Human Druid
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As Keeper of the Sacred Word enters the battlefield, choose a word. Whenever an opponent says the chosen word, Keeper of the Sacred Word gets +3/+3 until end of turn. |
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- NM
- EX
- VG
- G
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Avatar of Me
Unhinged
(R)
Collector #: 026
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*/* Creature - Avatar
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Avatar of Me costs Avatar of Me's power is equal to your height in feet and its toughness is equal to your American shoe size. Round to the nearest .5. Avatar of Me's color is the color of your eyes. |
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- NM
- EX
- VG
- G
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Topsy Turvy
Unhinged
(R)
Collector #: 047
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Enchantment
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The phases of each player's turn are reversed. (The phases are, in reverse order, end, postcombat main, combat, precombat main, and beginning.) If there are more than two players in the game, the turn order is reversed. |
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- NM
- EX
- VG
- G
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Fraction Jackson
Unhinged
(R)
Collector #: 097
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1/15 Creature - Human Hero
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- NM
- EX
- VG
- G
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Cheap Ass
Unhinged
(C)
Collector #: 005
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1/35 Creature - Donkey Townsfolk
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| Spells you cast cost {.5} less to cast. | |
- NM
- EX
- VG
- G
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Number Crunch
Unhinged
(C)
Collector #: 042
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Instant
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Return target permanent to its owner's hand. Gotcha - Whenever an opponent says a number, you may say "Gotcha" If you do, return Number Crunch from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Red-Hot Hottie
Unhinged
(C)
Collector #: 086
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2/5 Creature - Elemental
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| Whenever Red-Hot Hottie deals damage to a creature, put a third-degree-burn counter on that creature. It has "At the beginning of the next end step, sacrifice this creature unless you scream 'Aaah' at the top of your lungs." | |
- NM
- EX
- VG
- G
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Laughing Hyena
Unhinged
(C)
Collector #: 103
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2/2 Creature - Hyena
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| Gotcha - Whenever an opponent laughs, you may say "Gotcha" If you do, return Laughing Hyena from your graveyard to your hand. | |
- NM
- EX
- VG
- G
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Deal Damage
Unhinged
(U)
Collector #: 074
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Instant
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Deal Damage deals 4 damage to any target. Gotcha - Whenever an opponent says "Deal" or "Damage," you may say "Gotcha" If you do, return Deal Damage from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Mise
Unhinged
(U)
Collector #: 038
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Instant
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| Name a nonland card, then reveal the top card of your library. If that card is the named card, draw three cards. | |
- NM
- EX
- VG
- G
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Toy Boat
Unhinged
(U)
Collector #: 130
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3/3 Artifact Creature - Ship
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| Cumulative upkeep - Say "Toy Boat" quickly. (At the beginning of your upkeep, put an age counter on Toy Boat, then sacrifice it unless you say "Toy Boat" once for each age counter on it - without pausing between or fumbling it.) | |
- NM
- EX
- VG
- G
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Cardpecker
Unhinged
(C)
Collector #: 004
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15/1 Creature - Bird
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Flying Gotcha - If an opponent touches the table with their hand, you may say “Gotcha!” When you do, return Cardpecker from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Farewell to Arms
Unhinged
(C)
Collector #: 056
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Enchantment
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As Farewell to Arms enters the battlefield, choose a hand attached to an opponent’s arm. When the chosen hand isn’t behind its owner’s back, sacrifice Farewell to Arms. If you do, that player discards their hand … of cards. (The lawyers wouldn’t let us do it the other way.) |
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- NM
- EX
- VG
- G
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Punctuate
Unhinged
(C)
Collector #: 084
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Instant
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| Punctuate deals damage to target creature equal to half the number of punctuation marks in that creature's text box. (The punctuation marks are ! ? , ; : - — ( ) / " ' & .) | |
- NM
- EX
- VG
- G
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Pygmy Giant
Unhinged
(U)
Collector #: 085
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0/2 Creature - Giant
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- NM
- EX
- VG
- G
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Smart Ass
Unhinged
(C)
Collector #: 045
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25/1 Creature - Donkey Wizard
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| Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don’t reveal their hand, Smart Ass can’t be blocked this turn. | |
- NM
- EX
- VG
- G
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Touch and Go
Unhinged
(C)
Collector #: 090
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Sorcery
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Destroy target land. Gotcha - If an opponent touches their face, you may say “Gotcha!” When you do, return Touch and Go from your graveyard to your hand. |
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- NM
- EX
- VG
- G
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Wordmail
Unhinged
(C)
Collector #: 022
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each word in its name. |
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- NM
- EX
- VG
- G
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Ass Whuppin'
Unhinged
(R)
Collector #: 117
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Sorcery
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| Destroy target silver-bordered or acorn permanent in any game you can see from your seat. | |
- NM
- EX
- VG
- G
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Enter the Dungeon
Unhinged
(R)
Collector #: 053
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Sorcery
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| Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles. | |
- NM
- EX
- VG
- G
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Carnivorous Death-Parrot
Unhinged
(C)
Collector #: 029
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2/2 Creature - Bird
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Flying At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text. |
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- NM
- EX
- VG
- G
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Rocket-Powered Turbo Slug
Unhinged
(U)
Collector #: 087
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3/1 Creature - Slug
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| Super haste (This may attack the turn before you cast it. (You may put this card onto the battlefield from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card's mana cost during that turn.)) | |
- NM
- EX
- VG
- G
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Drawn Together
Unhinged
(R)
Collector #: 008
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Enchantment
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As Drawn Together enters the battlefield, choose an artist. Creatures by the chosen artist get +2/+2. |
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- NM
- EX
- VG
- G
51 - 75 of 141 results