MTG / Unfinity
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Ancestral Hot Dog Minotaur Sticker Sheet
Unfinity
(S)
Collector #: 023
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- NM
- EX
- VG
- G
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Pair o' Dice Lost
Unfinity
(U)
Collector #: 149
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Instant
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| Roll two six-sided dice. Return any number of cards with total mana value X or less from your graveyard to your hand, where X is the total of those results. Exile Pair o' Dice Lost. | |
- NM
- EX
- VG
- G
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Swinging Ship (2/6)
Unfinity
(R)
Collector #: 231
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Artifact - Attraction
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| Visit - After the first combat phase this turn, there's an additional combat phase. At the beginning of that combat, untap all creatures that attacked this turn. | |
- NM
- EX
- VG
- G
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Deadbeat Attendant
Unfinity
(C)
Collector #: 069
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1/1 Creature - Vampire Employee
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| When Deadbeat Attendant enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) | |
- NM
- EX
- VG
- G
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Command Performance
Unfinity
(C)
Collector #: 042
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3/3 Sorcery
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Choose two -
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- NM
- EX
- VG
- G
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Priority Boarding
Unfinity
(U)
Collector #: 119
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Enchantment
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| Whenever you roll a die, you may reveal the top card of your library. Do this only once each turn. Whenever you reveal a card with a mana value less than the result this way, you may exile it. If you do, you may play it this turn. | |
- NM
- EX
- VG
- G
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Step Right Up
Unfinity
(C)
Collector #: 094
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Sorcery
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| Open two Attractions. (Put the top two cards of your Attraction deck onto the battlefield.) | |
- NM
- EX
- VG
- G
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Merry-Go-Round (2/6)
Unfinity
(R)
Collector #: 222
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Artifact - Attraction
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| Visit - Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) | |
- NM
- EX
- VG
- G
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Trained Blessed Mind Sticker Sheet
Unfinity
(S)
Collector #: 044
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- NM
- EX
- VG
- G
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It Came from Planet Glurg
Unfinity
(M)
Collector #: 169
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0/0 Legendary Creature - Alien Ooze
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| You may have It Came from Planet Glurg enter the battlefield as a copy of X different creatures on the battlefield. (It has their total power, total toughness, combined mana costs, all text boxes, names, art, and so on.) | |
- NM
- EX
- VG
- G
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Storybook Ride (2/5/6)
Unfinity
(R)
Collector #: 229
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Artifact - Attraction
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| Visit - Exile the top X cards of your library, where X is the number of Attractions you've visited this turn (including this one). You may play those cards this turn. At the beginning of your next end step, if any of those cards remained exile, put them onto the bottom of your library in any order. | |
- NM
- EX
- VG
- G
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Discourtesy Clerk
Unfinity
(U)
Collector #: 070
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3/2 Creature - Vampire Employee
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When Discourtesy Clerk enters the battlefield, open an attraction. (Put the top card of your Attraction deck onto the battlefield. At the beginning of your end step, if you control three or more Attractions, you draw a card and you lose 1 life. |
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- NM
- EX
- VG
- G
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Teddy Bear Token
Unfinity
(S)
Collector #: 009
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2/2 Token Creature - Teddy Bear
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- NM
- EX
- VG
- G
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Quick Fixer
Unfinity
(U)
Collector #: 085
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2/3 Creature - Azra Employee
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Menace Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) |
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- NM
- EX
- VG
- G
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Squirrel Squatters
Unfinity
(U)
Collector #: 156
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4/4 Creature - Squirrel
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When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn. |
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- NM
- EX
- VG
- G
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Autograph Book
Unfinity
(U)
Collector #: 183
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Artifact - Book
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This artifact enters with a page counter on it for each person who has signed it. |
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- NM
- EX
- VG
- G
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Black Hole
Unfinity
(R)
Collector #: 067
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Sorcery
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| Destroy target creature and up to X other target creatures, where X is the number of Attractions you've visited this turn. | |
- NM
- EX
- VG
- G
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Clown Robot Token (002)
Unfinity
(S)
Collector #: 002
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1/1 Token Artifact Creature - Clown Robot
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- NM
- EX
- VG
- G
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Soul Swindler
Unfinity
(C)
Collector #: 093
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5/3 Creature - Demon Employee
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As long as you've visited an Attraction this turn, Soul Swindler has indestructible. (Damage and effects that say "destroy" don't destroy it.) When Soul Swindler enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) |
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- NM
- EX
- VG
- G
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Xenosquirrels
Unfinity
(C)
Collector #: 096
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0/0 Creature - Alien Squirrel
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Xenosquirrels enters the battlefield with two +1/+1 counters on it. After you roll a die, you may remove a +1/+1 counter from Xenosquirrels. If you do, increase or decrease the result by 1. |
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- NM
- EX
- VG
- G
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Plate Spinning
Unfinity
(M)
Collector #: 056
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Enchantment
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| Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside the game on one of your fingertips. When that card falls or touches another card, sacrifice Plate Spinning. | |
- NM
- EX
- VG
- G
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Line Cutter
Unfinity
(C)
Collector #: 080
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3/4 Creature - Human Rogue Guest
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| When Line Cutter enters the battlefield, roll to visit your Attractions. | |
- NM
- EX
- VG
- G
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Vegetation Abomination
Unfinity
(C)
Collector #: 160
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2/2 Artifact Creature - Plant Mutant Food
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Deathtouch |
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- NM
- EX
- VG
- G
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Fortune Teller (2/5/6)
Unfinity
(C)
Collector #: 212
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Artifact - Attraction
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| Visit - Scry 1. | |
- NM
- EX
- VG
- G
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Monitor Monitor
Unfinity
(U)
Collector #: 052
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2/5 Creature - Human Employee
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When Monitor Monitor enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.) Once each turn, you may pay |
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- NM
- EX
- VG
- G
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