MTG / Ultimate Masters
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Scuzzback Marauders
Ultimate Masters
(C)
Collector #: 221
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5/2 Creature - Goblin Warrior
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Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Shed Weakness
Ultimate Masters
(C)
Collector #: 181
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Instant
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| Target creature gets +2/+2 until end of turn. You may remove a -1/-1 counter from it. | |
- NM
- EX
- VG
- G
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Skyspear Cavalry
Ultimate Masters
(C)
Collector #: 036
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2/2 Creature - Human Soldier
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| Flying, double strike | |
- NM
- EX
- VG
- G
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Swift Reckoning
Ultimate Masters
(U)
Collector #: 039
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Sorcery
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Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, you may cast Swift Reckoning as though it had flash. Destroy target tapped creature. |
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- NM
- EX
- VG
- G
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Wandering Champion
Ultimate Masters
(C)
Collector #: 042
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3/1 Creature - Human Monk
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| Whenever Wandering Champion deals combat damage to a player, if you control a blue or red permanent, you may discard a card. If you do, draw a card. | |
- NM
- EX
- VG
- G
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Blast of Genius
Ultimate Masters
(U)
Collector #: 197
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Sorcery
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| Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that permanent or player. | |
- NM
- EX
- VG
- G
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Deranged Assistant
Ultimate Masters
(C)
Collector #: 049
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Dimir Guildmage
Ultimate Masters
(C)
Collector #: 213
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2/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Faith's Fetters
Ultimate Masters
(C)
Collector #: 016
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Enchantment - Aura
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Enchant permanent When Faith's Fetters enters the battlefield, you gain 4 life. Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
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- NM
- EX
- VG
- G
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Ghoulsteed
Ultimate Masters
(U)
Collector #: 097
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4/4 Creature - Zombie Horse
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- NM
- EX
- VG
- G
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Gods Willing
Ultimate Masters
(C)
Collector #: 018
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Instant
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| Target creature you control gains protection from the color of your choice until end of turn. Scry 1. | |
- NM
- EX
- VG
- G
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Grave Strength
Ultimate Masters
(U)
Collector #: 101
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Sorcery
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| Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. | |
- NM
- EX
- VG
- G
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Iridescent Drake
Ultimate Masters
(U)
Collector #: 059
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2/2 Creature - Drake
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Flying When Irisdescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake. |
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- NM
- EX
- VG
- G
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Mahamoti Djinn
Ultimate Masters
(U)
Collector #: 064
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5/6 Creature - Djinn
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| Flying | |
- NM
- EX
- VG
- G
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Marang River Prowler
Ultimate Masters
(U)
Collector #: 065
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2/1 Creature - Human Rogue
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Marang River Prowler can't block and can't be blocked. You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent. |
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- NM
- EX
- VG
- G
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Nightbird's Clutches
Ultimate Masters
(C)
Collector #: 141
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Sorcery
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Up to two target creatures can't block this turn. Flashback |
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- NM
- EX
- VG
- G
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Olivia's Dragoon
Ultimate Masters
(C)
Collector #: 109
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2/2 Creature - Vampire Berserker
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| Discard a card: Olivia's Dragoon gains flying until end of turn. | |
- NM
- EX
- VG
- G
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Plumeveil
Ultimate Masters
(U)
Collector #: 218
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4/4 Creature - Elemental
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Flash Defender, flying |
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- NM
- EX
- VG
- G
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Reviving Vapors
Ultimate Masters
(U)
Collector #: 205
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Instant
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| Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's converted mana cost. Put all other cards revealed this way into your graveyard. | |
- NM
- EX
- VG
- G
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Skywing Aven
Ultimate Masters
(C)
Collector #: 069
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2/1 Creature - Bird Soldier
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Flying Discard a card: Return Skywing Aven to its owner's hand. |
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- NM
- EX
- VG
- G
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Spirit Cairn
Ultimate Masters
(U)
Collector #: 037
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Enchantment
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Whenever a player discards a card, you may pay |
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- NM
- EX
- VG
- G
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Stingerfling Spider
Ultimate Masters
(U)
Collector #: 186
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2/5 Creature - Spider
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Reach When Stingerfling Spider enters the battlefield, you may destroy target creature with flying. |
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- NM
- EX
- VG
- G
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Travel Preparations
Ultimate Masters
(U)
Collector #: 188
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Sorcery
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Put a +1/+1 counter on each of up to two target creatures. Flashback |
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- NM
- EX
- VG
- G
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Aethersnipe
Ultimate Masters
(C)
Collector #: 044
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4/4 Creature - Elemental
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When Aethersniper enters the battlefield, return target nonland permanent to its owner's hand. Evoke |
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- NM
- EX
- VG
- G
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Arena Athlete
Ultimate Masters
(C)
Collector #: 123
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2/1 Creature - Human
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| Heroic - Whenever you cast a spell that targets Arena Athlete, target creature an opponent controls can't block this turn. | |
- NM
- EX
- VG
- G
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