MTG / Time Spiral
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Gemstone Caverns
Time Spiral
(R)
Collector #: 274
FOIL
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Legendary Land
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If Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. |
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- NM
- EX
- VG
- G
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Scion of the Ur-Dragon
Time Spiral
(R)
Collector #: 246
FOIL
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4/4 Legendary Creature - Dragon Avatar
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Flying |
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- NM
- EX
- VG
- G
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Trickbind
Time Spiral
(R)
Collector #: 088
FOIL
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be played this turn. (Mana abilities can't be targeted.) |
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- NM
- EX
- VG
- G
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Flagstones of Trokair
Time Spiral
(R)
Collector #: 272
FOIL
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Legendary Land
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When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library. |
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- NM
- EX
- VG
- G
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Norin the Wary
Time Spiral
(R)
Collector #: 171
FOIL
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2/1 Legendary Creature - Human Warrior
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| When a player casts a spell or a creature attacks, exile Norin the Wary. Return it to the battlefield under its owner's control at the beginning of the next end step. | |
- NM
- EX
- VG
- G
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Teferi, Mage of Zhalfir
Time Spiral
(R)
Collector #: 083
FOIL
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3/4 Legendary Creature - Human Wizard
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Flash (You may cast this spell any time you could cast an instant.) Creature cards you own that aren’t on the battlefield have flash. Each opponent can cast spells only any time they could cast a sorcery. |
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- NM
- EX
- VG
- G
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Word of Seizing
Time Spiral
(R)
Collector #: 188
FOIL
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn. |
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- NM
- EX
- VG
- G
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Academy Ruins
Time Spiral
(R)
Collector #: 269
FOIL
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Legendary Land
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- NM
- EX
- VG
- G
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Sudden Spoiling
Time Spiral
(R)
Collector #: 135
FOIL
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Creatures target player controls become 0/2 and lose all abilities until end of turn. |
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- NM
- EX
- VG
- G
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Vesuva
Time Spiral
(R)
Collector #: 281
FOIL
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Land
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| You may have Vesuva enter the battlefield tapped as a copy of any land on the battlefield. | |
- NM
- EX
- VG
- G
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Locket of Yesterdays
Time Spiral
(U)
Collector #: 258
FOIL
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Artifact
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Spells you cast cost |
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- NM
- EX
- VG
- G
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Grapeshot
Time Spiral
(C)
Collector #: 160
FOIL
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Sorcery
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Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Nether Traitor
Time Spiral
(R)
Collector #: 120
FOIL
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1/1 Creature - Spirit
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Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Swarmyard
Time Spiral
(R)
Collector #: 278
FOIL
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Land
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- NM
- EX
- VG
- G
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Clockspinning
Time Spiral
(C)
Collector #: 053
FOIL
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Instant
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Buyback Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it. |
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- NM
- EX
- VG
- G
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Saffi Eriksdotter
Time Spiral
(R)
Collector #: 245
FOIL
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2/2 Legendary Creature - Human Scout
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| Sacrifice Saffi Eriksdotter: When target creature is put into your graveyard from the battlefield this turn, return that card to the battlefield. | |
- NM
- EX
- VG
- G
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Kher Keep
Time Spiral
(R)
Collector #: 275
FOIL
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Legendary Land
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- NM
- EX
- VG
- G
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Angel's Grace
Time Spiral
(R)
Collector #: 003
FOIL
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. |
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- NM
- EX
- VG
- G
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Ophidian Eye
Time Spiral
(C)
Collector #: 070
FOIL
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Enchantment - Aura
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Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Snapback
Time Spiral
(C)
Collector #: 078
FOIL
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Instant
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You may exile a blue card from your hand rather than pay Snapback's mana cost. Return target creature to its owner's hand. |
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- NM
- EX
- VG
- G
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Mwonvuli Acid-Moss
Time Spiral
(C)
Collector #: 207
FOIL
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Sorcery
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| Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Magus of the Candelabra
Time Spiral
(R)
Collector #: 203
FOIL
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1/2 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Draining Whelk
Time Spiral
(R)
Collector #: 057
FOIL
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1/1 Creature - Illusion
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Flash (You may cast this spell any time you could cast an instant.) Flying When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's converted mana cost. |
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- NM
- EX
- VG
- G
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Wipe Away
Time Spiral
(U)
Collector #: 094
FOIL
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Instant
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Return target permanent to its owner's hand. |
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- NM
- EX
- VG
- G
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Call to the Netherworld
Time Spiral
(C)
Collector #: 097
FOIL
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Sorcery
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Return target black creature card from your graveyard to your hand. Madness |
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- NM
- EX
- VG
- G
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