MTG / The Lord Of The Rings Tales Of Middle Earth
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Moria Marauder
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0138
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1/1 Creature - Goblin Warrior
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Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Human Soldier Token (0002)
The Lord of the Rings: Tales of Middle-earth
(S)
Collector #: 0002
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1/1 Token Creature - Human Soldier
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- NM
- EX
- VG
- G
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Fires of Mount Doom
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0294
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Legendary Enchantment
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When Fires of Mount Doom enters the battlefield, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to it that creature. |
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- NM
- EX
- VG
- G
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Plains (0262)
The Lord of the Rings: Tales of Middle-earth
(L)
Collector #: 0262
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Basic Land - Plains
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- NM
- EX
- VG
- G
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The Ring Emblem
The Lord of the Rings: Tales of Middle-earth
(S)
Collector #: 0013
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As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become or remain your Ring-bearer.
Whenever your Ring-bearer attacks, draw a card, then discard a card. Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at the end of combat. Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life. |
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- NM
- EX
- VG
- G
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Great Hall of the Citadel
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0254
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Land
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- NM
- EX
- VG
- G
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Sauron's Ransom
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0225
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Instant
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| Choose an opponent. They look at the top four cards of your library and separate them into a face-down pile and a face-up pile. Put one pile into your hand and the other into the graveyard. The Ring tempts you. | |
- NM
- EX
- VG
- G
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Forest (0271)
The Lord of the Rings: Tales of Middle-earth
(L)
Collector #: 0271
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Gollum, Scheming Guide
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0292
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2/1 Legendary Creature - Halfling Horror
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| Whenever Gollum, Scheming Guide attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn. | |
- NM
- EX
- VG
- G
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Eomer, Marshal of Rohan
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0120
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4/4 Legendary Creature - Human Knight
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Haste Whenever one or more attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Swamp (0266)
The Lord of the Rings: Tales of Middle-earth
(L)
Collector #: 0266
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Eagles of the North
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0007
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3/3 Creature - Bird Soldier
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Flying When Eagles of the North enters the battlefield, creates you control get +1/+0 and gain first strike until end of turn. Plainscycling |
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- NM
- EX
- VG
- G
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Island (0264)
The Lord of the Rings: Tales of Middle-earth
(L)
Collector #: 0264
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Basic Land - Island
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- NM
- EX
- VG
- G
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Fall of Cair Andros
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0124
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Enchantment
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Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. |
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- NM
- EX
- VG
- G
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Doors of Durin
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0199
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Legendary Artifact
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| Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf. | |
- NM
- EX
- VG
- G
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Mirkwood Channeler
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0828
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3/3 Creature - Elf Druid
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| At the beginning of combat on your turn, target Elf you control gains trample and gets +X/+X until end of turn, where X is the number of Forests you control. | |
- NM
- EX
- VG
- G
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Merry, Esquire of Rohan
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0215
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2/2 Legendary Creature - Halfling Knight
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Haste Merry, Esquire of Rohan has first strike as long as it's equipped. Whenever you attack with Merry and another legendary creature, draw a card. |
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- NM
- EX
- VG
- G
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Revive the Shire
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0185
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Sorcery
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Return target permanent card from your graveyard to your hand. Create a Food token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Orc Army Token (0006)
The Lord of the Rings: Tales of Middle-earth
(S)
Collector #: 0006
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0/0 Token Creature - Orc Army
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- NM
- EX
- VG
- G
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Shire Terrace
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0261
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Land
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- NM
- EX
- VG
- G
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Haunt of the Dead Marshes
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0090
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1/1 Creature - Nightmare Elf
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When Haunt of the Dead Marshes enters the battlefield, scry 1. |
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- NM
- EX
- VG
- G
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Mirkwood Spider
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0178
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1/1 Creature - Spider
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Deathtouch Whenever Mirkwood Spider attacks, target legendary creature you control gains deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Eagle of Deliverance
The Lord of the Rings: Tales of Middle-earth
(R)
Collector #: 0824
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5/5 Creature - Bird Soldier
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Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. |
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- NM
- EX
- VG
- G
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Claim the Precious
The Lord of the Rings: Tales of Middle-earth
(C)
Collector #: 0081
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Sorcery
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| Destroy target creature. The Ring tempts you. | |
- NM
- EX
- VG
- G
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Hew the Entwood
The Lord of the Rings: Tales of Middle-earth
(M)
Collector #: 0136
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Sorcery
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| Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
101 - 125 of 322 results