MTG / The Hobbit
101 - 125 of 217 results
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Dwarf Token (0006)
The Hobbit
(S)
Collector #: 0006
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2/2 Tolkien Creature - Dwarf
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- NM
- EX
- VG
- G
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Warg Tactics
The Hobbit
(C)
Collector #: 0139
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Part in Friendship
The Hobbit
(R)
Collector #: 0134
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Enchantment
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| Whenever a nontoken creature you control dies, reveal cards from the top of your library until you reveal a creature card. If its mana value is less than or equal to the number of lands you control, put it onto the battlefield. Otherwise, put it into your hand. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Great Gilded Boat
The Hobbit
(R)
Collector #: 0042
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4/4 Artifact - Vehicle
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Whenever you attack, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Human Soldier Token (0002)
The Hobbit
(S)
Collector #: 0002
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1/1 Token Creature - Human Soldier
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- NM
- EX
- VG
- G
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Little Bear
The Hobbit
(C)
Collector #: 0128
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3/2 Creature - Bear
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Flash When this creature enters, untap another target creature you control. If that creature is a Bear, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Mirkwood Pathmaker
The Hobbit
(U)
Collector #: 0129
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*/* Creature - Elf Ranger
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| Mirkwood Pathmaker's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Getaway Barrel
The Hobbit
(R)
Collector #: 0098
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Artifact
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| When this artifact is put into a graveyard from the battlefield, reveal the top thirteen cards of your library. Put a random creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Last Light of Durin's Day
The Hobbit
(R)
Collector #: 0103
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Enchantment
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Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle. Mountaincycling |
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- NM
- EX
- VG
- G
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Attercop
The Hobbit
(C)
Collector #: 0116
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2/1 Creature - Spider
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Reach, deathtouch Landfall - Whenever a land you control enters, this creature gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Nasty Little Rabbit
The Hobbit
(U)
Collector #: 0130
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1/2 Creature - Rabbit
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| Ferocious - At the beginning of combat on your turn, if you control a creature with power 4 or greater, put a +1/+1 counter on this creature. | |
- NM
- EX
- VG
- G
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On an Adventure Token (0015)
The Hobbit
(S)
Collector #: 0015
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| After an Adventure resolves, you can place the exiled card here. You may cast the permanent spell from exile. | |
- NM
- EX
- VG
- G
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Thranduil, Sindarin Liege
The Hobbit
(U)
Collector #: 0166
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2/3 Legendary Creature - Elf Noble
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Other Elves you control get +1/+1. Landfall - Whenever a land you control enters, create a 1/1 green Elf creature token. Silvan Rally Sorcery - Adventure Will four cards, then put up to two land cards from among them into your hand. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Mirkwood
The Hobbit
(C)
Collector #: 0188
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Ordinary Bear
The Hobbit
(C)
Collector #: 0133
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4/5 Creature - Bear
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- NM
- EX
- VG
- G
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Confusticate and Bebother
The Hobbit
(C)
Collector #: 0035
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Misty Mountains Raider
The Hobbit
(U)
Collector #: 0105
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4/4 Creature - Goblin Soldier
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| Whenever you attack, amass Goblins 2. (Put two +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) | |
- NM
- EX
- VG
- G
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Goblin-town
The Hobbit
(C)
Collector #: 0183
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Iron Hills
The Hobbit
(C)
Collector #: 0185
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Silvan Reveler
The Hobbit
(U)
Collector #: 0163
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3/2 Legendary Creature - Elf Citizen
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When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped. Landfall - Whenever a land you control enters, you may pay |
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- NM
- EX
- VG
- G
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Thorin Oakenshield
The Hobbit
(U)
Collector #: 0165
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3/2 Legendary Creature - Dwarf Noble
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Trample Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, artifacts and creatures you control have ward |
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- NM
- EX
- VG
- G
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Gathering of Darkness
The Hobbit
(U)
Collector #: 0068
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Sorcery
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Return up to one target creature card from your graveyard to your hand. Amass Goblins 3. (Put three +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) |
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- NM
- EX
- VG
- G
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Elvenking's Halls
The Hobbit
(C)
Collector #: 0182
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Fearsome Goblin Pair
The Hobbit
(U)
Collector #: 0156
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1/1 Creature - Goblin Soldier
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| When this creature dies, amass Goblins 4. (Put four +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) | |
- NM
- EX
- VG
- G
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Large Bear
The Hobbit
(U)
Collector #: 0159
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5/5 Creature - Bear
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| Reach, trample, haste | |
- NM
- EX
- VG
- G
101 - 125 of 217 results