MTG / The Hobbit
76 - 100 of 217 results
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Elven Raft-Steerer
The Hobbit
(U)
Collector #: 0037
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3/2 Creature - Elf Pilot
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Landfall - Whenever a land you control enters, choose one -
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- NM
- EX
- VG
- G
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Key to the Side-Door
The Hobbit
(U)
Collector #: 0175
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Artifact
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- NM
- EX
- VG
- G
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Plains (0189)
The Hobbit
(L)
Collector #: 0189
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Basic Land - Plains
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- NM
- EX
- VG
- G
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Dain, Lord of the Iron Hills
The Hobbit
(U)
Collector #: 0008
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2/2 Legendary Creature - Dwarf Noble
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Vigilance Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, creatures can't attack you unless their controller pays |
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- NM
- EX
- VG
- G
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Down in the Valley
The Hobbit
(R)
Collector #: 0124
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Search your library for a basic land card, reveal it, put it into your hand, then shuffle. II - This Saga gains "Landfall - Whenever a land you control enters, create a 1/1 green Elf creature token." III, IV - Elves you control get +1/+0 and gain vigilance until end of turn. |
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- NM
- EX
- VG
- G
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Part in Friendship
The Hobbit
(R)
Collector #: 0134
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Enchantment
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| Whenever a nontoken creature you control dies, reveal cards from the top of your library until you reveal a creature card. If its mana value is less than or equal to the number of lands you control, put it onto the battlefield. Otherwise, put it into your hand. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn. | |
- NM
- EX
- VG
- G
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Roads Go Ever, Ever On
The Hobbit
(R)
Collector #: 0025
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Search your library for up to two basic Plains cards, exile them, then shuffle. You gain 2 life. II, III - Put a card exiled with this Saga into its owner's hand. IV - Whenever you attack this turn, target creature you control gets +1/+1 until end of turn for each Plains you control. |
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- NM
- EX
- VG
- G
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Last Light of Durin's Day
The Hobbit
(R)
Collector #: 0103
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Enchantment
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Whenever a Mountain you control enters, put a quest counter on this enchantment. If it has six or more quest counters on it, sacrifice it. If you do, search your hand and/or library for a Dragon card and put it onto the battlefield. If you search your library this way, shuffle. Mountaincycling |
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- NM
- EX
- VG
- G
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Thranduil, Sindarin Liege
The Hobbit
(U)
Collector #: 0166
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2/3 Legendary Creature - Elf Noble
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Other Elves you control get +1/+1. Landfall - Whenever a land you control enters, create a 1/1 green Elf creature token. Silvan Rally Sorcery - Adventure Will four cards, then put up to two land cards from among them into your hand. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Woodland Weavemaster
The Hobbit
(U)
Collector #: 0143
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1/2 Creature - Elf Druid
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Vigilance Whenever another Elf you control enters, this creature gets +1/+1 until end of turn. |
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- NM
- EX
- VG
- G
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Little Bear
The Hobbit
(C)
Collector #: 0128
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3/2 Creature - Bear
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Flash When this creature enters, untap another target creature you control. If that creature is a Bear, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
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Thror's Map
The Hobbit
(U)
Collector #: 0179
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Legendary Artifact
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When Thror's Map enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. |
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- NM
- EX
- VG
- G
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Bear Token (0007)
The Hobbit
(S)
Collector #: 0007
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2/2 Token Creature - Bear
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- NM
- EX
- VG
- G
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Dwarf Token (0006)
The Hobbit
(S)
Collector #: 0006
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2/2 Tolkien Creature - Dwarf
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- NM
- EX
- VG
- G
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Getaway Barrel
The Hobbit
(R)
Collector #: 0098
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Artifact
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| When this artifact is put into a graveyard from the battlefield, reveal the top thirteen cards of your library. Put a random creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
- NM
- EX
- VG
- G
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Wood Elves
The Hobbit
(C)
Collector #: 0142
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1/1 Creature - Elf Scout
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| When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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Nighthowl Pursuer
The Hobbit
(U)
Collector #: 0078
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1/1 Creature - Wolf
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Menace (This creature can't be blocked except by two or more creatures.) Ferocious - Whenever this creature attacks while you control a creature with power 4 or greater, this creature gets +2/+2 until end of turn. |
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- NM
- EX
- VG
- G
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Fearsome Goblin Pair
The Hobbit
(U)
Collector #: 0156
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1/1 Creature - Goblin Soldier
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| When this creature dies, amass Goblins 4. (Put four +1/+1 counters on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.) | |
- NM
- EX
- VG
- G
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Thorin Oakenshield
The Hobbit
(U)
Collector #: 0165
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3/2 Legendary Creature - Dwarf Noble
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Trample Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, artifacts and creatures you control have ward |
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- NM
- EX
- VG
- G
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Bard's Company
The Hobbit
(R)
Collector #: 0146
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2/3 Creature - Human Citizen
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You may cast this spell as though it had flash if you control a Human. Other creatures you control get +1/+1. Whenever this creature enters or attacks, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.) |
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- NM
- EX
- VG
- G
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Bifur, Melodic Rider
The Hobbit
(U)
Collector #: 0147
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4/5 Legendary Creature - Dwarf Bard
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Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) Whenever Bifur enters or attacks, put a +1/+1 counter on target creature. As long as you have an enduring story, if an ability of a Dwarf you control triggers, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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Gloin the Mighty
The Hobbit
(U)
Collector #: 0099
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4/3 Legendary Creature - Dwarf Warrior
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At the beginning of your first main phase, add Easy Pickings Sorcery - Adventure Easy Pickings deals 1 damage to each creature your opponents control. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Mirkwood Pathmaker
The Hobbit
(U)
Collector #: 0129
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*/* Creature - Elf Ranger
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| Mirkwood Pathmaker's power and toughness are each equal to the number of lands you control. | |
- NM
- EX
- VG
- G
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Bird Soldier Token (0001)
The Hobbit
(S)
Collector #: 0001
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4/4 Creature - Bird Soldier
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| Flying | |
- NM
- EX
- VG
- G
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Axe Token (0010)
The Hobbit
(S)
Collector #: 0010
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Token Artifact - Equipment
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Equipped creature gets +1/+0. Equip |
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- NM
- EX
- VG
- G
76 - 100 of 217 results