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Su-Chi Cave Guard
The Brothers' War
(U)
Collector #: 249
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8/8 Artifact Creature - Construct
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Vigilance Ward (Whenever this creature becomes the target of a spell or ability and opponent controls, counter it unless that player pays .) When Su-Chi Cave Guard dies, add eight . Until end of turn, you don't lose this mana as steps and phases end. |
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Evolving Wilds
The Brothers' War
(C)
Collector #: 261
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Prison Sentence
The Brothers' War
(C)
Collector #: 021
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Enchantment - Aura
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Enchant creature When Prison Sentence enters the battlefield, scry 2. Enchanted creature can't attack or block, and its activated abilities can't be activated. |
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Citanul Stalwart
The Brothers' War
(C)
Collector #: 175
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1/1 Creature - Elf Druid Soldier
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, Tap an untapped artifact or creature you control: Add one mana of any color. | |
Meticulous Excavation
The Brothers' War
(U)
Collector #: 016
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Enchantment
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: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. | |
Rust Goliath
The Brothers' War
(C)
Collector #: 204
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10/10 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps abilities and types.) 3/5 Reach, trample |
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Mishra, Tamer of Mak Fawa
The Brothers' War
(R)
Collector #: 217
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4/4 Legendary Creature - Human Artificer
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Permanents you control have "Ward - Sacrifice a permanent." Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Combat Thresher
The Brothers' War
(U)
Collector #: 035
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3/3 Artifact Creature - Construct
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 1/1 Double strike When Combat Thresher enters the battlefield, draw a card. |
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Great Desert Prospector
The Brothers' War
(U)
Collector #: 007
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3/2 Creature - Human Artificer
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When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (They're artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.") | |
Hoarding Recluse
The Brothers' War
(C)
Collector #: 186
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2/3 Creature - Spider
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Reach, deathtouch When Hoarding Recluse dies, put up to one other target card from a graveyard on the bottom of its owner's library. |
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Yotian Tactician
The Brothers' War
(U)
Collector #: 228
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3/4 Creature - Human Soldier
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Other Soldiers you control get +1/+1. | |
Ashnod's Harvester
The Brothers' War
(U)
Collector #: 117
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3/1 Artifact Creature - Construct
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Whenever Ashnod's Harvester attacks, exile target card from a graveyard. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Fallaji Vanguard
The Brothers' War
(U)
Collector #: 210
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2/3 Creature - Human Soldier
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First strike Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. |
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The Stasis Coffin
The Brothers' War
(R)
Collector #: 245
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Legendary Artifact
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, , Exile The Stasis Coffin: You gain protection from everything until your next turn. | |
Mishra, Excavation Prodigy
The Brothers' War
(U)
Collector #: 140
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2/1 Legendary Creature - Human Artificer
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Haste , , Discard a card: Draw a card. Whenever you discarded one or more artifact cards, add . This ability triggers only once each turn. |
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Take Flight
The Brothers' War
(U)
Collector #: 065
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+0 and has flying and "Whenever this creature attacks, draw a card." |
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Tower Worker
The Brothers' War
(C)
Collector #: 255
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Artifact Creature - Assembly-Worker
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Reach : Add . If you control creatures named Mine Worker and Power Plant Worker, add instead. |
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Mass Production
The Brothers' War
(U)
Collector #: 015
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Sorcery
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Create four 1/1 colorless Soldier artifact creature tokens. | |
Pyrrhic Blast
The Brothers' War
(U)
Collector #: 148
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card. |
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Repair and Recharge
The Brothers' War
(U)
Collector #: 024
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Sorcery
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Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") | |
Artificer's Dragon
The Brothers' War
(R)
Collector #: 291
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4/4 Artifact Creature - Dragon
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Flying : Artifact creatures you control get +1/+0 until end of turn. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Ambush Paratrooper
The Brothers' War
(C)
Collector #: 003
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1/2 Creature - Human Soldier
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Flash Flying : Creatures you control get +1/+1 until end of turn. |
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Soldier Token (008)
The Brothers' War
(S)
Collector #: 008
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1/1 Token Artifact Creature - Soldier
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Construct Token (005)
The Brothers' War
(S)
Collector #: 005
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0/0 Token Artifact Creature - Construct
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This creature gets +1/+1 for each artifact you control. | |
Bear Token
The Brothers' War
(S)
Collector #: 002
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2/2 Token Creature - Bear
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