MTG / The Brothers War
226 - 250 of 306 results
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Swamp (273)
The Brothers' War
(L)
Collector #: 273
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Sibling Rivalry
The Brothers' War
(C)
Collector #: 152
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Sorcery
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Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Battlefield Butcher
The Brothers' War
(U)
Collector #: 086
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1/4 Creature - Human Soldier
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- NM
- EX
- VG
- G
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Coastal Bulwark
The Brothers' War
(C)
Collector #: 076
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1/3 Artifact Creature - Wall
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Defender Coastal Bulwark gets +2/+0 as long as you control an Island. |
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- NM
- EX
- VG
- G
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Construct Token (004)
The Brothers' War
(S)
Collector #: 004
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2/2 Token Artifact Creature - Construct
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- NM
- EX
- VG
- G
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Gix's Caress
The Brothers' War
(C)
Collector #: 096
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Sorcery
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Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Horned Stoneseeker
The Brothers' War
(U)
Collector #: 138
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2/2 Creature - Lizard
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Menace When Horned Stoneseeker enters the battlefield, create a tapped Powerstone token. (It's an artifact with " When Horned Stoneseeker leaves the battlefield, sacrifice a Powerstone. |
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- NM
- EX
- VG
- G
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Mightstone's Animation
The Brothers' War
(C)
Collector #: 058
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Enchantment - Aura
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Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. |
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- NM
- EX
- VG
- G
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Military Discipline
The Brothers' War
(C)
Collector #: 017
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Enchantment - Aura
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Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
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- NM
- EX
- VG
- G
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Mishra's Domination
The Brothers' War
(C)
Collector #: 142
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Enchantment - Aura
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Enchant creature As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block. |
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- NM
- EX
- VG
- G
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Powerstone Engineer
The Brothers' War
(C)
Collector #: 020
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2/1 Creature - Human Artificer
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When Powerstone Engineer dies, create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Static Net
The Brothers' War
(U)
Collector #: 027
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Enchantment
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When Static Net enters the battlefield, exile target nonland permanent an opponent controls until Static Net leaves the battlefield. When Static Net enters the battlefield, you gain 2 life and create a tapped Powerstone token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Thopter Token
The Brothers' War
(S)
Collector #: 010
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1/1 Token Artifact Creature - Thopter
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| Flying | |
- NM
- EX
- VG
- G
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Yotian Tactician
The Brothers' War
(U)
Collector #: 228
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3/4 Creature - Human Soldier
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| Other Soldiers you control get +1/+1. | |
- NM
- EX
- VG
- G
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Feldon, Ronom Excavator
The Brothers' War
(R)
Collector #: 135
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2/2 Legendary Creature - Human Artificer
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Haste Feldon, Ronom Excavator can't block Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card. |
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- NM
- EX
- VG
- G
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Hurkyl's Final Meditation
The Brothers' War
(R)
Collector #: 052
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Instant
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As long as it's not your turn, this spell costs Return all nonland permanents to their owners' hands. End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) |
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- NM
- EX
- VG
- G
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Island (270)
The Brothers' War
(L)
Collector #: 270
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Basic Land - Island
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- NM
- EX
- VG
- G
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Mountain (274)
The Brothers' War
(L)
Collector #: 274
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mountain (275)
The Brothers' War
(L)
Collector #: 275
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Argivian Avenger
The Brothers' War
(U)
Collector #: 232
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5/5 Artifact Creature - Shapeshifter
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- NM
- EX
- VG
- G
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Depth Charge Colossus
The Brothers' War
(C)
Collector #: 078
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9/9 Artifact Creature - Dreadnought
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Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) 6/6 Depth Charge Colossus doesn't untap during your untap step. |
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- NM
- EX
- VG
- G
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Dredging Claw
The Brothers' War
(C)
Collector #: 119
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Artifact - Equipment
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Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it. Equip |
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- NM
- EX
- VG
- G
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Lat-Nam Adept
The Brothers' War
(C)
Collector #: 056
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3/3 Creature - Human Wizard
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| Whenever you draw your second card each turn, put a +1/+1 counter on Lat-Nam Adept. | |
- NM
- EX
- VG
- G
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Obstinate Baloth
The Brothers' War
(U)
Collector #: 187
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4/4 Creature - Beast
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When Obstinate Baloth enters the battlefield, you gain 4 life. If a spell or ability an opponent controls causes you to discard Obstinate Baloth, put it onto the battlefield instead of putting it into your graveyard. |
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- NM
- EX
- VG
- G
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Ravenous Gigamole
The Brothers' War
(C)
Collector #: 113
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2/3 Creature - Mole Horror
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| When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.) | |
- NM
- EX
- VG
- G
226 - 250 of 306 results