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Kayla's Reconstruction
The Brothers' War
(R)
Collector #: 010
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Sorcery
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Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. | |
Great Desert Prospector
The Brothers' War
(U)
Collector #: 007
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3/2 Creature - Human Artificer
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When Great Desert Prospector enters the battlefield, create a tapped Powerstone token for each other creature you control. (They're artifacts with ": Add . This mana can't be spent to cast a nonartifact spell.") | |
Su-Chi Cave Guard
The Brothers' War
(U)
Collector #: 249
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8/8 Artifact Creature - Construct
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Vigilance Ward (Whenever this creature becomes the target of a spell or ability and opponent controls, counter it unless that player pays .) When Su-Chi Cave Guard dies, add eight . Until end of turn, you don't lose this mana as steps and phases end. |
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Loran, Disciple of History
The Brothers' War
(U)
Collector #: 013
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3/3 Legendary Creature - Human Artificer
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Whenever Loran, Disciple of History or another legendary creature enters the battlefield under your control, return target artifact card from your graveyard to your hand. | |
No One Left Behind
The Brothers' War
(U)
Collector #: 109
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Sorcery
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This spell costs less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield. |
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Evolving Wilds
The Brothers' War
(C)
Collector #: 261
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Land
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, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. | |
Fallaji Vanguard
The Brothers' War
(U)
Collector #: 210
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2/3 Creature - Human Soldier
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First strike Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn. |
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Goblin Firebomb
The Brothers' War
(C)
Collector #: 235
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Artifact
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Flash , , Sacrifice Goblin Firebomb: Destroy target permanent. |
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Meticulous Excavation
The Brothers' War
(U)
Collector #: 016
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Enchantment
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: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn. | |
Repair and Recharge
The Brothers' War
(U)
Collector #: 024
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Sorcery
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Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.") | |
Sardian Cliffstomper
The Brothers' War
(U)
Collector #: 151
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0/4 Creature - Minotaur Barbarian
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As long as it's your turn and you control four or more Mountains, Sardian Cliffstomper gets +X/+0, where X is the number of Mountains you control. | |
Ashnod, Flesh Mechanist
The Brothers' War
(R)
Collector #: 084
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1/1 Legendary Creature - Human Artificer
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Deathtouch Whenever Ashnod, Flesh Mechanist attacks, you may sacrifice another creature. If you do, create a tapped Powerstone token. , Exile a creature card from your graveyard: Create a tapped 3/3 colorless Zombie artifact creature token. |
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Clay Revenant
The Brothers' War
(C)
Collector #: 118
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1/2 Artifact Creature - Golem
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Clay Revenant enters the battlefield tapped. : Return Clay Revenant from your graveyard to your hand. |
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Gixian Skullflayer
The Brothers' War
(C)
Collector #: 100
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2/3 Creature - Phyrexian Human Assassin
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At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on Gixian Skullflayer. | |
Zephyr Sentinel
The Brothers' War
(U)
Collector #: 074
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2/1 Creature - Human Soldier
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Flash Flying When Zephyr Sentinel enters the battlefield, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on Zephyr Sentinel. |
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Misery's Shadow
The Brothers' War
(R)
Collector #: 107
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2/2 Creature - Shade
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If a creature an opponent controls would die, exile it instead. : Misery's Shadow gets +1/+1 until end of turn. |
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Over the Top
The Brothers' War
(R)
Collector #: 146
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Sorcery
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Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, put all permanent cards they revealed this way onto the battlefield, and put the rest into their graveyard. | |
Giant Growth
The Brothers' War
(C)
Collector #: 183
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Instant
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Target creature gets +3/+3 until end of turn. | |
Mightstone's Animation
The Brothers' War
(C)
Collector #: 058
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Enchantment - Aura
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Enchant artifact When Mightstone's Animation enters the battlefield, draw a card. Enchanted artifact is a creature with base power and toughness 4/4 in addition to its other types. |
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Penregon Strongbull
The Brothers' War
(C)
Collector #: 147
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2/3 Creature - Minotaur
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, Sacrifice an artifact: Penregon Strongbull gets +1/+1 until end of turn and deals 1 damage to each opponent. | |
Survivor of Korlis
The Brothers' War
(C)
Collector #: 028
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1/1 Creature - Human Soldier
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First strike , Exile Survivor of Korlis from your graveyard: Scry 2. |
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Ashnod's Harvester
The Brothers' War
(U)
Collector #: 117
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3/1 Artifact Creature - Construct
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Whenever Ashnod's Harvester attacks, exile target card from a graveyard. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) |
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Forest (286)
The Brothers' War
(L)
Collector #: 286
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Basic Land - Forest
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Bear Token
The Brothers' War
(S)
Collector #: 002
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2/2 Token Creature - Bear
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Plains (279)
The Brothers' War
(L)
Collector #: 279
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Basic Land - Plains
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