MTG / Teenage Mutant Ninja Turtles Eternal Legal
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Big Mother Mouser
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0037
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0/0 Artifact Creature - Robot
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This creature enters with two +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on it. When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature. |
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- NM
- EX
- VG
- G
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Sodden Verdure
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0074
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Land - Forest Island
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Sunken Hollow
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0076
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Land - Island Swamp
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Rootbound Crag
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0072
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Land
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This land enters tapped unless you control a Mountain or a Forest. |
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- NM
- EX
- VG
- G
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Splinter, Aging Champion
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0104
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2/2 Legendary Creature - Mutant Ninja Rat
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When Splinter enters, destroy up to one target tapped creature. When Splinter leaves the battlefield, you and another target player each draw a card. |
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- NM
- EX
- VG
- G
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Cinder Glade
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0061
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Land - Mountain Forest
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- NM
- EX
- VG
- G
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Shredder, Shadow Master
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0020
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5/5 Legendary Creature - Human Ninja
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Whenever Shredder attacks a player, for each other opponent, create a token that's a copy of Shredder tapped and attacking that player, except it isn't legendary. Sacrifice those tokens at the end of combat. Whenever Shredder deals combat damage to a player, that player loses half their life, rounded up. |
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- NM
- EX
- VG
- G
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Arcane Signet
Teenage Mutant Ninja Turtles Eternal-Legal
(U)
Collector #: 0057
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Artifact
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- NM
- EX
- VG
- G
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Smoldering Marsh
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0073
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Land - Swamp Mountain
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Vernal Fen
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0081
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Land - Swamp Forest
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( This land enters tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
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Ray Fillet, Wave Warrior
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0014
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0/2 Legendary Creature - Fish Mutant
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Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a creature you control with a counter on it deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
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Grand Coliseum
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0068
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Arcade Cabinet
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0036
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Artifact
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When this artifact enters, put a +1/+1 counter on each of up to four target creatures. |
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- NM
- EX
- VG
- G
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Harmonize
Teenage Mutant Ninja Turtles Eternal-Legal
(U)
Collector #: 0051
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Sorcery
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| Draw three cards. | |
- NM
- EX
- VG
- G
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Big Apple, 3 a.m.
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0042
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Land
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This land enters tapped. As it enters, choose a color. |
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- NM
- EX
- VG
- G
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Krang, the All-Powerful
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0013
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3/3 Legendary Artifact Creature - Utrom Robot
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If a player drawing a card causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Whenever a player draws their second card each turn, put a +1/+1 counter on Krang. |
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- NM
- EX
- VG
- G
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Path of Ancestry
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0070
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Land
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This land enters tapped. |
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- NM
- EX
- VG
- G
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Corpsejack Menace (Humongous Fungus)
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0056
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4/4 Creature - Fungus
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| If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead. | |
- NM
- EX
- VG
- G
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Rat King, Pale Piper
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0019
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3/3 Legendary Creature - Rat Avatar
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Menace Whenever Rat King or another nontoken creature you control leaves the battlefield, create a 1/1 black Rat creature token. |
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- NM
- EX
- VG
- G
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Vibrant Cityscape
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0082
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Land
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- NM
- EX
- VG
- G
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Evolving Wilds
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0065
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Land
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- NM
- EX
- VG
- G
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Here Comes a New Hero!
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0011
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Sorcery
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| Target player draws X cards. Create a token that's a copy of up to one target creature with mana value X or less. | |
- NM
- EX
- VG
- G
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Thriving Moor
Teenage Mutant Ninja Turtles Eternal-Legal
(C)
Collector #: 0079
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Land
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This land enters tapped. As it enters, choose a color other than black. |
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- NM
- EX
- VG
- G
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Exotic Orchard
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0066
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Land
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- NM
- EX
- VG
- G
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Vanquish the Horde
Teenage Mutant Ninja Turtles Eternal-Legal
(R)
Collector #: 0045
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Sorcery
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This spell costs Destroy all creatures. |
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- NM
- EX
- VG
- G
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