MTG / Strixhaven School Of Mages
101 - 125 of 303 results
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Guiding Voice
Strixhaven: School of Mages
(C)
Collector #: 019
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Sorcery
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Put a +1/+1 counter on target creature. Learn (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Reconstruct History
Strixhaven: School of Mages
(U)
Collector #: 222
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Sorcery
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Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History. |
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- NM
- EX
- VG
- G
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Prismari Command
Strixhaven: School of Mages
(R)
Collector #: 214
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Instant
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Choose two -
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- NM
- EX
- VG
- G
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Vanishing Verse
Strixhaven: School of Mages
(R)
Collector #: 244
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Instant
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| Exile target monocolored permanent. | |
- NM
- EX
- VG
- G
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Frostboil Snarl
Strixhaven: School of Mages
(R)
Collector #: 265
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Land
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As Frostboil Snarl enters the battlefield, you may reveal an Island or Mountain card from your hand. If you don't, Frostboil Snarl enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Pestilent Cauldron
Strixhaven: School of Mages
(R)
Collector #: 154
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Artifact
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Back Restorative Burst Sorcery Return up to two target creature, land, and/or planeswalker cards from your graveyard to your hand. Each player gains 4 life. Exile Restorative Burst. |
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- NM
- EX
- VG
- G
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Divide by Zero
Strixhaven: School of Mages
(U)
Collector #: 041
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Instant
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Return target spell or permanent with mana value 1 or greater to its owner's hand. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Emergent Sequence
Strixhaven: School of Mages
(U)
Collector #: 129
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Sorcery
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| Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn. | |
- NM
- EX
- VG
- G
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Biblioplex Assistant
Strixhaven: School of Mages
(C)
Collector #: 251
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2/1 Artifact Creature - Gargoyle
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Flying When Biblioplex Assistant enters the battlefield, put up to one target instant or sorcery card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Frost Trickster
Strixhaven: School of Mages
(C)
Collector #: 043
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2/2 Creature - Bird Wizard
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Flying When Frost Trickster enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. |
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- NM
- EX
- VG
- G
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Overgrown Arch
Strixhaven: School of Mages
(U)
Collector #: 139
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0/4 Creature - Plant Wall
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Defender |
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- NM
- EX
- VG
- G
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Swamp (370)
Strixhaven: School of Mages
(L)
Collector #: 370
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Enthusiastic Study
Strixhaven: School of Mages
(C)
Collector #: 099
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Instant
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Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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- NM
- EX
- VG
- G
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Mortality Spear
Strixhaven: School of Mages
(U)
Collector #: 207
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Instant
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This spell costs Destroy target nonland permanent. |
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- NM
- EX
- VG
- G
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Flamescroll Celebrant
Strixhaven: School of Mages
(R)
Collector #: 150
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2/1 Creature - Human Shaman
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Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. Back Revel in Silence Instant Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence |
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- NM
- EX
- VG
- G
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Plargg, Dean of Chaos
Strixhaven: School of Mages
(R)
Collector #: 155
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2/2 Legendary Creature - Orc Shaman
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Back Augusta, Dean of Order Legendary Creature - Human Cleric Other tapped creatures you control get +1/+0. Other untapped creatures you control get +0/+1. Whenever you attack, untap each creature you control, then tap any number of creatures you control. 1/3 |
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- NM
- EX
- VG
- G
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Sparring Regimen
Strixhaven: School of Mages
(R)
Collector #: 029
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Enchantment
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When Sparring Regimen enters the battlefield, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it. |
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- NM
- EX
- VG
- G
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Golden Ratio
Strixhaven: School of Mages
(U)
Collector #: 190
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Sorcery
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| Draw a card for each different power among creatures you control. | |
- NM
- EX
- VG
- G
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Professor of Zoomancy
Strixhaven: School of Mages
(C)
Collector #: 140
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4/3 Creature - Bear Druid
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| When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." | |
- NM
- EX
- VG
- G
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Bookwurm
Strixhaven: School of Mages
(U)
Collector #: 123
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7/7 Creature - Wurm
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Trample When Bookwurm enters the battlefield, you gain 3 life and draw a card. |
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- NM
- EX
- VG
- G
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Elemental Masterpiece
Strixhaven: School of Mages
(C)
Collector #: 182
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Sorcery
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Create two 4/4 blue and red Elemental creature tokens. |
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- NM
- EX
- VG
- G
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Lorehold Excavation
Strixhaven: School of Mages
(U)
Collector #: 200
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Enchantment
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At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.) |
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- NM
- EX
- VG
- G
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Thunderous Orator
Strixhaven: School of Mages
(U)
Collector #: 035
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2/2 Creature - Kor Wizard
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Vigilance Whenever Thunderous Orator attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample. |
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- NM
- EX
- VG
- G
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Harness Infinity
Strixhaven: School of Mages
(M)
Collector #: 191
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Instant
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Exchange your hand and graveyard. Exile Harness Infinity. |
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- NM
- EX
- VG
- G
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Tanazir Quandrix
Strixhaven: School of Mages
(M)
Collector #: 240
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4/4 Legendary Creature - Elder Dragon
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Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. |
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- NM
- EX
- VG
- G
101 - 125 of 303 results