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Introduction to Prophecy
Strixhaven: School of Mages
(C)
Collector #: 004
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Sorcery - Lesson
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Scry 2, then draw a card. | |
Pest Token
Strixhaven: School of Mages
(S)
Collector #: 005
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1/1 Token Creature - Pest
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When this creature dies, you gain 1 life. | |
Teach by Example
Strixhaven: School of Mages
(C)
Collector #: 241
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Instant
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When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. | |
Kasmina, Enigma Sage
Strixhaven: School of Mages
(M)
Collector #: 196
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Legendary Planeswalker - Kasmina
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Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. [+2]: Scry 1. [-X]: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. [-8]: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost. |2| |
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Witherbloom Apprentice
Strixhaven: School of Mages
(U)
Collector #: 247
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2/2 Creature - Human Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life. | |
Kelpie Guide
Strixhaven: School of Mages
(U)
Collector #: 045
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2/2 Creature - Beast
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: Untap another target permanent you control. : Tap target permanent. Activate only if you control eight or more lands. |
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Mavinda, Students' Advocate
Strixhaven: School of Mages
(M)
Collector #: 021
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2/3 Legendary Creature - Bird Advisor
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Flying : You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's cost. Timing rules for the spell still apply.) |
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Mortality Spear
Strixhaven: School of Mages
(U)
Collector #: 207
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Instant
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This spell costs less to cast if you gained life this turn. Destroy target nonland permanent. |
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Tanazir Quandrix
Strixhaven: School of Mages
(M)
Collector #: 240
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4/4 Legendary Creature - Elder Dragon
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Flying, trample When Tanazir Quandrix enters the battlefield, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn. |
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Shineshadow Snarl
Strixhaven: School of Mages
(R)
Collector #: 272
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Land
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As Shineshadow Snarl enters the battlefield, you may reveal an Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. : Add or . |
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Witherbloom Campus
Strixhaven: School of Mages
(C)
Collector #: 275
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Land
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Witherbloom Campus enters the battlefield tapped. : Add or . , : Scry 1. |
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Tend the Pests
Strixhaven: School of Mages
(U)
Collector #: 242
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Instant
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As an additional cost to cast this spell, sacrifice a creature. Create X 1/1 black and green Pest creature tokens with "When this creature dies, you gain 1 life," where X is the sacrificed creature's power. |
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Deadly Brew
Strixhaven: School of Mages
(U)
Collector #: 176
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Sorcery
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Each player sacrifices a creature or planeswalker. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand. | |
Callous Bloodmage
Strixhaven: School of Mages
(R)
Collector #: 066
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2/1 Creature - Vampire Warlock
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When Callous Bloodmage enters the battlefield, choose one -
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Introduction to Annihilation
Strixhaven: School of Mages
(C)
Collector #: 003
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Sorcery - Lesson
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Exile target nonland permanent. Its controller draws a card. | |
Rushed Rebirth
Strixhaven: School of Mages
(R)
Collector #: 228
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Instant
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Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle. | |
Sudden Breakthrough
Strixhaven: School of Mages
(C)
Collector #: 116
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Instant
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Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") |
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Inkling Token
Strixhaven: School of Mages
(S)
Collector #: 004
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2/1 Token Creature - Inkling
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Flying | |
Ecological Appreciation
Strixhaven: School of Mages
(M)
Collector #: 128
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Sorcery
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Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation. | |
Reconstruct History
Strixhaven: School of Mages
(U)
Collector #: 222
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Sorcery
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Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History. |
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Quandrix Campus
Strixhaven: School of Mages
(C)
Collector #: 271
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Land
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Quandrix Campus enters the battlefield tapped. : Add or . , : Scry 1. |
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Accomplished Alchemist
Strixhaven: School of Mages
(R)
Collector #: 119
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2/5 Creature - Elf Druid
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: Add one mana of any color. : Add X mana of any one color, where X is the amount of life you gained this turn. |
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Semester's End
Strixhaven: School of Mages
(R)
Collector #: 027
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Instant
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Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters the battlefield with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker. | |
Thrilling Discovery
Strixhaven: School of Mages
(C)
Collector #: 243
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Sorcery
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You gain 2 life. Then you may discard two cards. If you do, draw three cards. | |
Fractal Token
Strixhaven: School of Mages
(S)
Collector #: 003
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0/0 Token Creature - Fractal
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