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Pillardrop Rescuer
Strixhaven: School of Mages
(C)
Collector #: 023
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2/2 Creature - Spirit Cleric
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Flying When Pillardrop Rescuer enters the battlefield, return target creature card with mana value 3 or less from your graveyard to your hand. |
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Reckless Amplimancer
Strixhaven: School of Mages
(C)
Collector #: 141
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2/2 Creature - Elf Druid
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: Double Reckless Amplimancer's power and toughness until end of turn. | |
Symmetry Sage
Strixhaven: School of Mages
(U)
Collector #: 056
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Creature - Human Wizard
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Flying Magecraft - Whenever you cast or copy an instant or sorcery spell, target creature you control has base power 2 until end of turn. |
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Tangletrap
Strixhaven: School of Mages
(C)
Collector #: 145
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Instant
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Choose one -
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Silverquill Command
Strixhaven: School of Mages
(R)
Collector #: 232
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Sorcery
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Choose two -
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Brackish Trudge
Strixhaven: School of Mages
(U)
Collector #: 065
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4/2 Creature - Fungus Beast
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Brackish Trudge enters the battlefield tapped. : Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. |
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Closing Statement
Strixhaven: School of Mages
(U)
Collector #: 169
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Instant
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This spell costs less to cast during your end step. Destroy target creature or planeswalker you don't control. Put a +1/+1 counter on up to one target creature you control. |
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Heated Debate
Strixhaven: School of Mages
(C)
Collector #: 106
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Instant
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This spell can't be countered. (This includes by the ward ability.) Heated Debate deals 4 damage to target creature or planeswalker. |
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Inkling Summoning
Strixhaven: School of Mages
(C)
Collector #: 195
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Sorcery - Lesson
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Create a 2/1 white and black Inkling creature token with flying. | |
Karok Wrangler
Strixhaven: School of Mages
(U)
Collector #: 135
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3/3 Creature - Elf Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on target creature you control. | |
Make Your Mark
Strixhaven: School of Mages
(C)
Collector #: 204
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Instant
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Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 red and white Spirit creature token. | |
Moldering Karok
Strixhaven: School of Mages
(C)
Collector #: 206
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3/3 Creature - Zombie Crocodile
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Trample, lifelink | |
Prismari Apprentice
Strixhaven: School of Mages
(U)
Collector #: 213
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2/2 Creature - Human Shaman
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Magecraft - Whenever you cast or copy an instant or sorcery spell, Prismari Apprentice can't be blocked this turn. If that spell has mana value 5 or greater, put a +1/+1 counter on Prismari Apprentice. | |
Quandrix Pledgemage
Strixhaven: School of Mages
(C)
Collector #: 219
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2/2 Creature - Merfolk Druid
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Magecraft - Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Quandrix Pledgemage. | |
Spiteful Squad
Strixhaven: School of Mages
(C)
Collector #: 237
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0/0 Creature - Human Warlock
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Deathtouch Spiteful Squad enters the battlefield with two +1/+1 counters on it. When Spiteful Squad dies, put its counters on target creature you control. |
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Square Up
Strixhaven: School of Mages
(C)
Collector #: 238
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Instant
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Target creature has base power and toughness 4/4 until end of turn. | |
Stonebound Mentor
Strixhaven: School of Mages
(C)
Collector #: 239
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3/3 Creature - Spirit Advisor
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Whenever one or more cards leave your graveyard, scry 1. | |
Elemental Token
Strixhaven: School of Mages
(S)
Collector #: 002
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4/4 Token Creature - Elemental
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Academic Dispute
Strixhaven: School of Mages
(U)
Collector #: 091
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Instant
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Target creature blocks this turn if able. You may have it gain reach until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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Arcane Subtraction
Strixhaven: School of Mages
(C)
Collector #: 036
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Instant
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Target creature gets -4/-0 until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
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Biomathematician
Strixhaven: School of Mages
(C)
Collector #: 164
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2/2 Creature - Human Wizard
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When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control. | |
Detention Vortex
Strixhaven: School of Mages
(U)
Collector #: 013
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Enchantment - Aura
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Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. : Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery. |
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Dueling Coach
Strixhaven: School of Mages
(U)
Collector #: 015
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2/2 Creature - Human Monk
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When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature. , : Put a +1/+1 counter on each creature you control with a +1/+1 counter on it. |
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Maelstrom Muse
Strixhaven: School of Mages
(U)
Collector #: 202
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2/4 Creature - Djinn Wizard
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Flying Whenever Maelstrom Muse attacks, the next instant or sorcery spell you cast this turn costs less to cast, where X is Maelstrom Muse's power as this ability resolves. |
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Treasure Token
Strixhaven: School of Mages
(S)
Collector #: 007
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Token Artifact - Treasure
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, Sacrifice this artifact: Add one mana of any color. | |