MTG / Starter 1999
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Piracy
Starter 1999
(R)
Collector #: 045
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Sorcery
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| Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. | |
- NM
- EX
- VG
- G
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Time Warp
Starter 1999
(R)
Collector #: 056
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Sorcery
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| Target player takes an extra turn after this one. | |
- NM
- EX
- VG
- G
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Grim Tutor
Starter 1999
(R)
Collector #: 079
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Sorcery
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| Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life. | |
- NM
- EX
- VG
- G
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Nature's Lore
Starter 1999
(C)
Collector #: 136
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Sorcery
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| Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Armageddon
Starter 1999
(R)
Collector #: 006
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Sorcery
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| Destroy all lands. | |
- NM
- EX
- VG
- G
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Goblin General
Starter 1999
(U)
Collector #: 101
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1/1 Creature - Goblin Warrior
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| Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
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Nature's Cloak
Starter 1999
(R)
Collector #: 135
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Sorcery
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| Green creatures you control gain forestwalk until end of turn. | |
- NM
- EX
- VG
- G
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Last Chance
Starter 1999
(R)
Collector #: 110
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Sorcery
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| Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
- NM
- EX
- VG
- G
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Relentless Assault
Starter 1999
(R)
Collector #: 115
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Sorcery
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| Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
| Wood Elves |
1/1 Creature - Elf Scout
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| When Wood Elves enters the battlefield, search your library for a Forest card and put that card onto the battlefield. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Sleight of Hand
Starter 1999
(C)
Collector #: 051
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Sorcery
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| Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
- NM
- EX
- VG
- G
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Righteous Fury
Starter 1999
(R)
Collector #: 023
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Sorcery
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| Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. | |
- NM
- EX
- VG
- G
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Silverback Ape
Starter 1999
(U)
Collector #: 141
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5/5 Creature - Ape
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- NM
- EX
- VG
- G
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Goblin Lore
Starter 1999
(U)
Collector #: 104
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Sorcery
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| Draw four cards, then discard three cards at random. | |
- NM
- EX
- VG
- G
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Man-o'-War
Starter 1999
(U)
Collector #: 041
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2/2 Creature - Jellyfish
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| When Man-o'-War enters the battlefield, return target creature to its owner's hand. | |
- NM
- EX
- VG
- G
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Dakmor Sorceress
Starter 1999
(R)
Collector #: 074
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*/4 Creature - Human Wizard Sorcerer
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| Dakmor Sorceress's power is equal to the number of Swamps you control. | |
- NM
- EX
- VG
- G
| Mountain (166 A) |
Basic Land - Mountain
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- NM
- EX
- VG
- G
| Swamp (165 D) |
Basic Land - Swamp
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- NM
- EX
- VG
- G
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Thunder Dragon
Starter 1999
(R)
Collector #: 119
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5/5 Creature - Dragon
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Flying When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying. |
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- NM
- EX
- VG
- G
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Loyal Sentry
Starter 1999
(R)
Collector #: 020
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1/1 Creature - Human Soldier
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| When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. | |
- NM
- EX
- VG
- G
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Counterspell
Starter 1999
(U)
Collector #: 034
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Tidings
Starter 1999
(U)
Collector #: 054
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Sorcery
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| Draw four cards. | |
- NM
- EX
- VG
- G
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Alluring Scent
Starter 1999
(R)
Collector #: 124
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Sorcery
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| All creatures able to block target creature this turn do so. | |
- NM
- EX
- VG
- G
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Goblin Settler
Starter 1999
(U)
Collector #: 106
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1/1 Creature - Goblin
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| When Goblin Settler enters the battlefield, destroy target land. | |
- NM
- EX
- VG
- G
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Stone Rain
Starter 1999
(C)
Collector #: 118
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Sorcery
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| Destroy target land. | |
- NM
- EX
- VG
- G
1 - 25 of 173 results