MTG / Shadowmoor
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Seedcradle Witch
Shadowmoor
(U)
Collector #: 241
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Shield of the Oversoul
Shadowmoor
(C)
Collector #: 242
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Enchantment - Aura
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Enchant creature As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) As long as enchanted creature is white, it gets +1/+1 and has flying. |
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- NM
- EX
- VG
- G
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Devoted Druid
Shadowmoor
(C)
Collector #: 110
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0/2 Creature - Elf Druid
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Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid. |
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- NM
- EX
- VG
- G
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Fire-Lit Thicket
Shadowmoor
(R)
Collector #: 271
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Land
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- NM
- EX
- VG
- G
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Deepchannel Mentor
Shadowmoor
(U)
Collector #: 035
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2/2 Creature - Merfolk Rogue
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| Blue creatures you control are unblockable. | |
- NM
- EX
- VG
- G
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Puca's Mischief
Shadowmoor
(R)
Collector #: 047
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Enchantment
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| At the beginning of your upkeep, you may exchange control of target nonland permanent you control with target nonland permanent with converted mana cost less than or equal to that permanent's converted mana cost an opponent controls. | |
- NM
- EX
- VG
- G
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Furystoke Giant
Shadowmoor
(R)
Collector #: 093
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3/3 Creature - Giant Warrior
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When Furystoke Giant enters the battlefield, other creatures you control gain " Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Crimson Wisps
Shadowmoor
(C)
Collector #: 088
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Instant
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Target creature becomes red and gains haste until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Sygg, River Cutthroat
Shadowmoor
(R)
Collector #: 176
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1/3 Legendary Creature - Merfolk Rogue
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| At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) | |
- NM
- EX
- VG
- G
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Prismatic Omen
Shadowmoor
(R)
Collector #: 126
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Enchantment
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| Lands you control are every basic land type in addition to their other type. | |
- NM
- EX
- VG
- G
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Graven Cairns
Shadowmoor
(R)
Collector #: 272
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Land
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- NM
- EX
- VG
- G
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Murderous Redcap
Shadowmoor
(U)
Collector #: 192
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2/2 Creature - Goblin Assassin
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When Murderous Redcap enters the battlefield, it deals damage equal to its power to any target. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Mana Reflection
Shadowmoor
(R)
Collector #: 122
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Enchantment
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| If you tap a permanent for mana, it produces twice as much of that mana instead. | |
- NM
- EX
- VG
- G
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Godhead of Awe
Shadowmoor
(R)
Collector #: 142
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4/4 Creature - Spirit Avatar
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Flying Other creatures are 1/1. |
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- NM
- EX
- VG
- G
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Bloodmark Mentor
Shadowmoor
(U)
Collector #: 083
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1/1 Creature - Goblin Warrior
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| Red creatures you control have first strike. | |
- NM
- EX
- VG
- G
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Mass Calcify
Shadowmoor
(R)
Collector #: 012
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Sorcery
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| Destroy all nonwhite creatures. | |
- NM
- EX
- VG
- G
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Leechridden Swamp
Shadowmoor
(U)
Collector #: 273
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Land - Swamp
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( Leechridden Swamp enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Wheel of Sun and Moon
Shadowmoor
(R)
Collector #: 243
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Enchantment - Aura
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Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library. |
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- NM
- EX
- VG
- G
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Mossbridge Troll
Shadowmoor
(R)
Collector #: 123
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5/5 Creature - Troll
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If Mossbridge Troll would be destroyed, regenerate it. Tap any number of untapped creatures you control other than Mossbridge Troll with total power 10 or greater: Mossbridge Troll gets +20/+20 until end of turn. |
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- NM
- EX
- VG
- G
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Dire Undercurrents
Shadowmoor
(R)
Collector #: 159
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Enchantment
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Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card. |
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- NM
- EX
- VG
- G
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Vexing Shusher
Shadowmoor
(R)
Collector #: 222
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2/2 Creature - Goblin Shaman
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Vexing Shusher can't be countered. |
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- NM
- EX
- VG
- G
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Aphotic Wisps
Shadowmoor
(C)
Collector #: 055
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Instant
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Target creature becomes black and gains fear until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Enchanted Evening
Shadowmoor
(R)
Collector #: 140
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Enchantment
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| All permanents are enchantments in addition to their other types. | |
- NM
- EX
- VG
- G
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Memory Plunder
Shadowmoor
(R)
Collector #: 169
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Instant
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| You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. | |
- NM
- EX
- VG
- G
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Spiteful Visions
Shadowmoor
(R)
Collector #: 198
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Enchantment
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At the beginning of each player's draw step, that player draws an additional card. Whenever a player draws a card, Spiteful Visions deals 1 damage to that player. |
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- NM
- EX
- VG
- G
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