MTG / Shadowmoor
126 - 150 of 313 results
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Farhaven Elf
Shadowmoor
(C)
Collector #: 113
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1/1 Creature - Elf Druid
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| When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library. | |
- NM
- EX
- VG
- G
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Heartmender
Shadowmoor
(R)
Collector #: 228
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2/2 Creature - Elemental
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At the beginning of your upkeep, remove a -1/-1 counter from each creature you control. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
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Leech Bonder
Shadowmoor
(U)
Collector #: 043
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3/3 Creature - Merfolk Soldier
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Leech Bonder enters the battlefield with two -1/-1 counters on it. |
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- NM
- EX
- VG
- G
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Morselhoarder
Shadowmoor
(C)
Collector #: 212
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6/4 Creature - Elemental
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Morselhoarder enters the battlefield with two -1/-1 counters on it. Remove a -1/-1 counter from Morselhoarder: Add one mana of any color to your mana pool. |
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- NM
- EX
- VG
- G
| Elemental Token (Red) |
1/1 Creature - Elemental
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| Haste | |
- NM
- EX
- VG
- G
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Mountain (294 A)
Shadowmoor
(L)
Collector #: 294
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Mine Excavation
Shadowmoor
(C)
Collector #: 013
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Sorcery
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Return target artifact or enchantment card from a graveyard to its owner's hand. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
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- NM
- EX
- VG
- G
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Rustrazor Butcher
Shadowmoor
(C)
Collector #: 105
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1/2 Creature - Goblin Warrior
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First strike Wither (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Barrenton Medic
Shadowmoor
(C)
Collector #: 004
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0/4 Creature - Kithkin Cleric
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Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic. |
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- NM
- EX
- VG
- G
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Blazethorn Scarecrow
Shadowmoor
(C)
Collector #: 246
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3/3 Artifact Creature - Scarecrow
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Blazethorn Scarecrow has haste as long as you control a red creature. Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Drowner Initiate
Shadowmoor
(C)
Collector #: 036
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1/1 Creature - Merfolk Wizard
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Whenever a player casts a blue spell, you may pay |
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- NM
- EX
- VG
- G
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Mercy Killing
Shadowmoor
(U)
Collector #: 231
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Instant
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| Target creature's controller sacrifices it, then puts X 1/1 green and white Elf Warrior creature tokens onto the battlefield, where X is that creature's power. | |
- NM
- EX
- VG
- G
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Swamp (291 B)
Shadowmoor
(L)
Collector #: 291
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Basic Land - Swamp
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- NM
- EX
- VG
- G
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Witherscale Wurm
Shadowmoor
(R)
Collector #: 134
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9/9 Creature - Wurm
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Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.) Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it. |
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- NM
- EX
- VG
- G
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Curse of Chains
Shadowmoor
(C)
Collector #: 139
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Enchantment - Aura
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Enchant creature At the beginning of each upkeep, tap enchanted creature. |
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- NM
- EX
- VG
- G
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Power of Fire
Shadowmoor
(C)
Collector #: 101
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Enchantment - Aura
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Enchant creature Enchanted creature has " |
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- NM
- EX
- VG
- G
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Isleback Spawn
Shadowmoor
(R)
Collector #: 040
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4/8 Creature - Kraken
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Shroud Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it. |
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- NM
- EX
- VG
- G
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Order of Whiteclay
Shadowmoor
(R)
Collector #: 016
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1/4 Creature - Kithkin Cleric
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- NM
- EX
- VG
- G
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Armored Ascension
Shadowmoor
(U)
Collector #: 002
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Enchantment - Aura
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Enchant creature Enchanted creature gets +1/+1 for each Plains you control and has flying. |
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- NM
- EX
- VG
- G
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Boggart Ram-Gang
Shadowmoor
(U)
Collector #: 203
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3/3 Creature - Goblin Warrior
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Haste Wither (This deals damage to creatures in the form of -1/-1 counters.) |
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- NM
- EX
- VG
- G
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Faerie Swarm
Shadowmoor
(U)
Collector #: 037
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*/* Creature - Faerie
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Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. |
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- NM
- EX
- VG
- G
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Lurebound Scarecrow
Shadowmoor
(U)
Collector #: 256
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4/4 Artifact Creature - Scarecrow
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As Lurebound Scarecrow enters the battlefield, choose a color. When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow. |
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- NM
- EX
- VG
- G
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Safewright Quest
Shadowmoor
(C)
Collector #: 240
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Sorcery
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| Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library. | |
- NM
- EX
- VG
- G
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Mistmeadow Witch
Shadowmoor
(U)
Collector #: 144
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1/1 Creature - Kithkin Wizard
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- NM
- EX
- VG
- G
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Watchwing Scarecrow
Shadowmoor
(C)
Collector #: 268
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2/4 Artifact Creature - Scarecrow
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| Watchwing Scarecrow has vigilance as long as you control a white creature. Watchwing Scarecrow has flying as long as you control a blue creature. | |
- NM
- EX
- VG
- G
126 - 150 of 313 results