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Feral Throwback (Prerelease Foil)
Promotional
(R)
Collector #: 126
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3/3 Creature - Beast
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Amplify 2 (As this creature enters the battlefield, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.) |
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Fierce Invocation (Ugin's Fate)
Promotional
(C)
Collector #: 098
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Sorcery
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Manifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) | |
Fight Rigging (Prerelease Foil)
Promotional
(R)
Collector #: 145
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Enchantment
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Hideaway 5 (When this enchantment enters the battlefield, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost. |
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Finale of Devastation (Prerelease Foil)
Promotional
(M)
Collector #: 160
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Sorcery
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Search your library and/or graveyard for a creature card with converted mana cost X or less and put it onto the battlefield. If you search your library this way, shuffle it. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | |
Finale of Glory (Prerelease Foil)
Promotional
(M)
Collector #: 012
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Sorcery
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Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance. | |
Finale of Revelation (Prerelease Foil)
Promotional
(M)
Collector #: 051
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Sorcery
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Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation. |
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Find // Finality (Prerelease Foil)
Promotional
(R)
Collector #: 225
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Sorcery
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Find: Return up to two target creature cards from your graveyard to your hand. ----- Finality: You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn. |
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Fire // Ice (FNM Foil)
Promotional
(S)
Collector #: 012
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/
Instant
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Fire: Fire deals 2 damage divided as you choose among one or two target creatures and/or players. ----- Ice: Tap target permanent. Draw a card. |
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Fires of Invention (Prerelease Foil)
Promotional
(R)
Collector #: 125
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Enchantmetn
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You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs. |
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Flameblade Angel (Prerelease Foil)
Promotional
(R)
Collector #: 157
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4/4 Creature - Angel
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Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller. |
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Flamerush Rider (Prerelease Foil)
Promotional
(R)
Collector #: 099
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3/3 Creature - Human Warrior
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When Flamerush Rider attacks, put a token onto the battlefield tapped and attacking that's a copy of another target attacking creature. Exile the token at end of combat. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) |
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Flamescroll Celebrant (Prerelease Foil)
Promotional
(R)
Collector #: 150
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2/1 Creature - Human Shaman
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Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. : Flamescroll Celebrant gets +2/+0 until end of turn. Back Revel in Silence Instant Your opponents can't cast spells or activate planeswalkers' loyalty abilities this turn. Exile Revel in Silence |
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Flameskull (Ampersand Foil)
Promotional
(M)
Collector #: 143
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3/1 Creature - Skeleton
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Flying Flameskull can't block. Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) |
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Flameskull (Prerelease Foil)
Promotional
(M)
Collector #: 143
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3/1 Creature - Skeleton
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Flying Flameskull can't block. Rejuvenation - When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) |
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Flametongue Kavu (FNM Foil) |
4/2 Creature - Kavu
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When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature. | |
Flamewake Phoenix (Prerelease Foil)
Promotional
(R)
Collector #: 100
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2/2 Creature - Phoenix
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Flying, haste Flamewake Phoenix attacks each turn if able. Ferocious -- At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return Flamewake Phoenix from your graveyard to the battlefield. |
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Fleetfoot Dancer (Prerelease Foil)
Promotional
(R)
Collector #: 188
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4/4 Creature - Elf Druid
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Trample, lifelink, haste | |
Fleetwheel Cruiser (Prerelease Foil)
Promotional
(R)
Collector #: 214
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5/5 Artifact - Vehicle
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Trample, haste When Fleetwheel Cruiser enters the battlefield, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) |
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Florian, Voldaren Scion (Prerelease Foil)
Promotional
(R)
Collector #: 223
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3/3 Legendary Creature - Vampire Noble
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First strike At the beginning of your postcombat main phase, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled cards this turn. |
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Flumph (Ampersand Foil)
Promotional
(R)
Collector #: 015
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0/4 Creature - Jellyfish
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Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. |
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Flumph (Prerelease Foil)
Promotional
(R)
Collector #: 015
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0/4 Creature - Jellyfish
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Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. |
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Fireblast (FNM Foil)
Promotional
(S)
Collector #: 012
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Instant
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You may sacrifice two Mountains rather than pay Fireblast's mana cost. Fireblast deals 4 damage to any target. |
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Firemane Avenger (Game Day Extended Art Foil)
Promotional
(S)
Collector #: 163
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3/3 Creature - Angel
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Flying Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life. |
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Fleet Swallower (Prerelease Foil)
Promotional
(R)
Collector #: 057
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6/6 Creature - Fish
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Whenever Fleet Swallower attacks, target player mills half their library, rounded up. | |
Flowering of the White Tree (Prerelease Foil)
Promotional
(R)
Collector #: 0015
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Legendary Enchantment
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Legendary creatures you control get +2/+1 and have ward . Nonlegendary creatures you control get +1/+1. |
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