MTG / Promotional
3376 - 3400 of 6047 results
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Ulvenwald Observer (Prerelease Foil)
Promotional
(R)
Collector #: 176
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6/6 Creature - Treefolk
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| Whenever a creature you control with toughness 4 or greater dies, draw a card. | |
- NM
- EX
- VG
- G
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Umori, the Collector (Prerelease Foil)
Promotional
(R)
Collector #: 231
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4/5 Legendary Creature - Ooze
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Companion - Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for As Umori enters, choose a card type. Spells you cast of the chosen type cost |
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- NM
- EX
- VG
- G
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Vito, Fanatic of Aclazotz (Prerelease Foil)
Promotional
(M)
Collector #: 0243
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4/4 Legendary Creature - Vampire Demon
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Flying Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying. |
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- NM
- EX
- VG
- G
| Warmonger (Insert Foil) |
3/3 Creature - Minotaur Monger
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- NM
- EX
- VG
- G
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Wick, the Whorled Mind (Prerelease Foil)
Promotional
(R)
Collector #: 0120
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2/4 Legendary Creature - Rat Warlock
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Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. |
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- NM
- EX
- VG
- G
| Wren's Run Vanquisher (FNM Foil) |
3/3 Creature - Elf Warrior
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As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) |
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- NM
- EX
- VG
- G
| Earwig Squad (Release Foil) |
5/3 Creature - Goblin Rogue
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Prowl When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent’s library for three cards and exile them. Then that player shuffles. |
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- NM
- EX
- VG
- G
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Jeskai Infiltrator (Prerelease Foil)
Promotional
(R)
Collector #: 036
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2/3 Creature - Human Monk
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Jeskai Infiltrator can't be blocked as long as you control no other creatures. When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards.(To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) |
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- NM
- EX
- VG
- G
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Mardu Shadowspear (Game Day Extended Art)
Promotional
(U)
Collector #: 074
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1/1 Creature - Human Warrior
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Whenever Mardu Shadowspear attacks, each opponent loses 1 life. Dash |
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- NM
- EX
- VG
- G
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Mountain (MagicFest Foil - 2019)
Promotional
(S)
Collector #: 005
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Second City (MagicCon Non-Foil - Not Tournament Legal)
Promotional
(R)
Collector #: 0006
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Land - Town
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- NM
- EX
- VG
- G
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Steamcore Scholar (Prerelease Foil)
Promotional
(R)
Collector #: 0071
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2/2 Creature - Weird Detective
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Flying, vigilance When Steamcore Scholar enters the battlefield, draw two cards. Then discard two cards unless you discard an instant or sorcery card or a creature card with flying. |
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- NM
- EX
- VG
- G
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Stenn, Paranoid Partisan (Prerelease Foil)
Promotional
(R)
Collector #: 221
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2/2 Legendary Creature - Human Wizard
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As Stenn, Paranoid Partisan enters the battlefield, choose a card type other than creature or land. Spells you cast of the chosen type cost |
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- NM
- EX
- VG
- G
| Squelching Leeches (Game Day Extended Art) |
*/* Creature - Leech
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| Squelching Leeches's power and toughness are each equal to the number of Swamps you control. | |
- NM
- EX
- VG
- G
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Ankle Shanker (Prerelease Foil)
Promotional
(R)
Collector #: 164
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2/2 Creature - Goblin Berserker
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Haste Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn. |
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- NM
- EX
- VG
- G
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Brilliant Restoration (Prerelease Foil)
Promotional
(R)
Collector #: 007
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Sorcery
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| Return all artifact and enchantment cards from your graveyard to the battlefield. | |
- NM
- EX
- VG
- G
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Calix, Destiny's Hand (Prerelease Foil)
Promotional
(M)
Collector #: 211
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Legendary Planeswalker - Calix
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[+1]: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. [-3]: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. [-7]: Return all enchantment cards from your graveyard to the battlefield. |4| |
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- NM
- EX
- VG
- G
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Case of the Stashed Skeleton (Prerelease Foil)
Promotional
(R)
Collector #: 0080
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Enchantment - Case
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When this Case enters the battlefield, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve - You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved - |
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- NM
- EX
- VG
- G
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Cruel Somnophage (Prerelease Foil)
Promotional
(R)
Collector #: 0222
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*/* Creature - Nightmare
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Cruel Somnophage's power and toughness are each equal to the number of creature cards in all graveyards. Can't Wake Up Sorcery - Adventure Target player mills four cards. (Then exile this card. You may cast the creature later from exile.) |
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- NM
- EX
- VG
- G
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Demanding Dragon (Prerelease Foil)
Promotional
(R)
Collector #: 135
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5/5 Creature - Dragon
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Flying When Demanding dragon enters the battlefield, it deals 5 damage to target opponent unless that player sacrifices a creature. |
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- NM
- EX
- VG
- G
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Drogskol Cavalry (Prerelease Foil)
Promotional
(R)
Collector #: 015
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4/4 Creature - Spirit Knight
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Flying Whenever another Spirit enters the battlefield under your control, you gain 2 life. |
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- NM
- EX
- VG
- G
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Dromoka, the Eternal (Prerelease Foil)
Promotional
(R)
Collector #: 151
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5/5 Legendary Creature - Dragon
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Flying Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) |
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- NM
- EX
- VG
- G
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Faithbound Judge (Prerelease Foil)
Promotional
(M)
Collector #: 012
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4/4 Creature - Spirit Soldier
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Defender, flying, vigilance At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. Disturb Back Enchant player At the beginning of your upkeep, put a judgment counter on Sinner's Judgment. Then if there are three or more judgment counters on it, enchanted player loses the game. If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Fecund Greenshell (Prerelease Foil)
Promotional
(R)
Collector #: 0171
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4/6 Creature - Elemental Turtle
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Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it into the battlefield tapped. Otherwise, put it into your hand. |
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- NM
- EX
- VG
- G
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Game Trail (Prerelease Foil)
Promotional
(R)
Collector #: 276
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Land
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As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. |
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- NM
- EX
- VG
- G
3376 - 3400 of 6047 results