MTG / Outlaws Of Thunder Junction Variants
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Ornery Tumblewagg (0342 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0342
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2/2 Creature - Brushwagg Mount
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At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Another Round (0307 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0307
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Sorcery
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| Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
- NM
- EX
- VG
- G
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Breeches, the Blastmaker (0292 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0292
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3/3 Legendary Creature - Goblin Pirate
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Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. |
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- NM
- EX
- VG
- G
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Wylie Duke, Atiin Hero (0367 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0367
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4/2 Legendary Creature - Human Ranger
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Vigilance Whenever Wylie Duke, Atiin Hero becomes tapped, you gain 1 life and draw a card. |
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- NM
- EX
- VG
- G
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Oko, the Ringleader (0305 - Borderless)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0305
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Legendary Planeswalker - Oko
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At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [-1]: Create a 3/3 green Elk creature token. [-5]: For each other nonland permanent you control, create a token that's a copy of that permanent. |3| |
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- NM
- EX
- VG
- G
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Annie Flash, the Veteran (0291 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0291
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Pillage the Bog (0359 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0359
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Sorcery
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Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot |
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- NM
- EX
- VG
- G
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Caustic Bronco (0324 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0324
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2/2 Creature - Snake Horse Mount
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Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Seraphic Steed (0364 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0364
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Eriette, the Beguiler (0293 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0293
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4/4 Legendary Creature - Human Warlock
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Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. |
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- NM
- EX
- VG
- G
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Riku of Many Paths (0361 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0361
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3/3 Legendary Creature - Human Wizard
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Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell -
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- NM
- EX
- VG
- G
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Lilah, Undefeated Slickshot (0356 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0356
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3/3 Legendary Creature - Human Rogue
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Prowess Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. |
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- NM
- EX
- VG
- G
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Fblthp, Lost on the Range (0319 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0319
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1/1 Legendary Creature - Homunculus
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Ward You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. |
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- NM
- EX
- VG
- G
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Pitiless Carnage (0326 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0326
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Sorcery
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Sacrifice any number of permanents you control, then draw that many cards. Plot |
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- NM
- EX
- VG
- G
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Calamity, Galloping Inferno (0330 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0330
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4/6 Legendary Creature - Horse Mount
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Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 |
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- NM
- EX
- VG
- G
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Kellan Joins Up (0354 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0354
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Legendary Enchantment
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When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Stoic Sphinx (0322 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0322
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5/3 Creature - Sphinx
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Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. |
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- NM
- EX
- VG
- G
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Malcolm, the Eyes (0295 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0295
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2/2 Legendary Creature - Siren Pirate
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Flying, haste Whenever you cast your second spell each turn, investigate. |
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- NM
- EX
- VG
- G
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Vadmir, New Blood (0329 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0329
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2/2 Legendary Creature - Vampire Rogue
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Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. |
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- NM
- EX
- VG
- G
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Duelist of the Mind (0318 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0318
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*/3 Creature - Human Advisor
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Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Selvala, Eager Trailblazer (0363 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0363
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4/5 Legendary Creature - Elf Scout
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Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Dust Animus (0311 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0311
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2/3 Creature - Spirit
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Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot |
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- NM
- EX
- VG
- G
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Step Between Worlds (0321 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0321
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Sorcery
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Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot |
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- NM
- EX
- VG
- G
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Hellspur Posse Boss (0333 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0333
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2/4 Creature - Lizard Rogue
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Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Rush of Dread (0327 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0327
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Sorcery
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Spree (Choose one or more additional costs.) + + + |
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- NM
- EX
- VG
- G
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