MTG / Outlaws Of Thunder Junction Variants
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Ornery Tumblewagg (0342 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0342
FOIL
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2/2 Creature - Brushwagg Mount
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At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Assimilation Aegis (0348 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0348
FOIL
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Artifact - Equipment
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When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip |
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- NM
- EX
- VG
- G
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Taii Wakeen, Perfect Shot (0365 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0365
FOIL
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2/3 Legendary Creature - Human Mercenary
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Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card. |
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- NM
- EX
- VG
- G
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Kaervek, the Punisher (0289 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #:
FOIL
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3/3 Legendary Creature - Human Warlock
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| Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. | |
- NM
- EX
- VG
- G
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Pillage the Bog (0359 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0359
FOIL
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Sorcery
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Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot |
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- NM
- EX
- VG
- G
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Lilah, Undefeated Slickshot (0356 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0356
FOIL
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3/3 Legendary Creature - Human Rogue
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Prowess Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. |
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- NM
- EX
- VG
- G
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Pitiless Carnage (0326 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0326
FOIL
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Sorcery
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Sacrifice any number of permanents you control, then draw that many cards. Plot |
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- NM
- EX
- VG
- G
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Duelist of the Mind (0318 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0318
FOIL
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*/3 Creature - Human Advisor
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Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Oko, the Ringleader (0305 - Borderless)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0305
FOIL
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Legendary Planeswalker - Oko
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At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [-1]: Create a 3/3 green Elk creature token. [-5]: For each other nonland permanent you control, create a token that's a copy of that permanent. |3| |
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- NM
- EX
- VG
- G
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Eriette, the Beguiler (0293 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0293
FOIL
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4/4 Legendary Creature - Human Warlock
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Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. |
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- NM
- EX
- VG
- G
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Geralf, the Fleshwright (0287 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0287
FOIL
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2/3 Legendary Creature - Human Warlock
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Whenever you cast a spell during your turn other thana your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. |
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- NM
- EX
- VG
- G
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Akul the Unrepentant (0346 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0346
FOIL
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5/5 Legendary Creature - Scorpion Dragon Rogue
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Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
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- NM
- EX
- VG
- G
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Stingerback Terror (0336 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0336
FOIL
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7/7 Creature - Scorpion Dragon
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Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot |
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- NM
- EX
- VG
- G
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Malcolm, the Eyes (0295 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0295
FOIL
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2/2 Legendary Creature - Siren Pirate
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Flying, haste Whenever you cast your second spell each turn, investigate. |
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- NM
- EX
- VG
- G
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Seraphic Steed (0364 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0364
FOIL
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Annie Flash, the Veteran (0291 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0291
FOIL
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Riku of Many Paths (0361 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0361
FOIL
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3/3 Legendary Creature - Human Wizard
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Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell -
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- NM
- EX
- VG
- G
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Vadmir, New Blood (0329 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0329
FOIL
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2/2 Legendary Creature - Vampire Rogue
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Whenever you commit a crime, put a +1/+1 counter on Vadmir, New Blood. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink. |
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- NM
- EX
- VG
- G
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Another Round (0307 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0307
FOIL
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Sorcery
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| Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat this process X more times. | |
- NM
- EX
- VG
- G
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Breeches, the Blastmaker (0292 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0292
FOIL
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3/3 Legendary Creature - Goblin Pirate
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Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. |
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- NM
- EX
- VG
- G
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Fortune, Loyal Steed (0313 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0313
FOIL
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2/4 Legendary Creature - Beast Mount
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When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at the end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 |
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- NM
- EX
- VG
- G
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Kellan Joins Up (0354 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0354
FOIL
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Legendary Enchantment
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When Kellan Joins Up enters the battlefield, you may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.) Whenever a legendary creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. |
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- NM
- EX
- VG
- G
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Colossal Rattlewurm (0339 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0339
FOIL
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6/5 Creature - Wurm
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Colossal Rattlewurm has flash as long as you control a Desert. Trample |
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- NM
- EX
- VG
- G
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Double Down (0317 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0317
FOIL
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Enchantment
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| Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.) | |
- NM
- EX
- VG
- G
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Hellspur Posse Boss (0333 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0333
FOIL
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2/4 Creature - Lizard Rogue
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Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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