MTG / Outlaws Of Thunder Junction Variants
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Rakdos Joins Up (0360 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0360
FOIL
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Legendary Enchantment
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When Rakdos Joins Up enters the battlefield, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. Whenever a legendary creature you control dies, Rakdos Joins Up deals damage equal to that creature's power to target opponent. |
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- NM
- EX
- VG
- G
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Seraphic Steed (0364 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0364
FOIL
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2/2 Creature - Unicorn Mount
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First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Selvala, Eager Trailblazer (0363 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0363
FOIL
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4/5 Legendary Creature - Elf Scout
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Vigilance Whenever you cast a creature spell, create a 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Laughing Jasper Flint (0355 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0355
FOIL
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4/3 Legendary Creature - Lizard Rogue
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Creatures you control but don't own are Mercenaries in addition to their other types. At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells. |
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- NM
- EX
- VG
- G
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Oko, the Ringleader (0296 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0296
FOIL
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Legendary Planeswalker - Oko
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At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [-1]: Create a 3/3 green Elk creature token. [-5]: For each other nonland permanent you control, create a token that's a copy of that permanent. |3| |
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- NM
- EX
- VG
- G
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Pillage the Bog (0359 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0359
FOIL
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Sorcery
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Look at the top X cards of your library, where X is twice the number of lands you control. Put one of them into your hand and the rest on the bottom of your library in a random order. Plot |
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- NM
- EX
- VG
- G
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Ornery Tumblewagg (0342 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0342
FOIL
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2/2 Creature - Brushwagg Mount
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At the beginning of combat on your turn, put a +1/+1 counter on target creature. Whenever Ornery Tumblewagg attacks while saddled, double the number of +1/+1 counters on target creature. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Bruse Tarl, Roving Rancher (0350 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0350
FOIL
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4/3 Legendary Creature - Human Warrior
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Oxen you control have double strike. Whenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn. |
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- NM
- EX
- VG
- G
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Step Between Worlds (0321 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0321
FOIL
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Sorcery
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Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot |
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- NM
- EX
- VG
- G
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Calamity, Galloping Inferno (0330 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0330
FOIL
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4/6 Legendary Creature - Horse Mount
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Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 |
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- NM
- EX
- VG
- G
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Caustic Bronco (0324 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0324
FOIL
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2/2 Creature - Snake Horse Mount
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Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) |
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- NM
- EX
- VG
- G
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Eriette, the Beguiler (0293 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0293
FOIL
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4/4 Legendary Creature - Human Warlock
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Lifelink Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it. |
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- NM
- EX
- VG
- G
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Hellspur Posse Boss (0333 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0333
FOIL
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2/4 Creature - Lizard Rogue
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Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature token with " |
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- NM
- EX
- VG
- G
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Kaervek, the Punisher (0289 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #:
FOIL
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3/3 Legendary Creature - Human Warlock
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| Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. | |
- NM
- EX
- VG
- G
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Pitiless Carnage (0326 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0326
FOIL
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Sorcery
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Sacrifice any number of permanents you control, then draw that many cards. Plot |
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- NM
- EX
- VG
- G
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Annie Flash, the Veteran (0291 - Showcase)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0291
FOIL
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4/5 Legendary Creature - Human Rogue
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Flash When Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped. Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn. |
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- NM
- EX
- VG
- G
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Breeches, the Blastmaker (0292 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0292
FOIL
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3/3 Legendary Creature - Goblin Pirate
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Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target. |
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- NM
- EX
- VG
- G
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Fortune, Loyal Steed (0313 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0313
FOIL
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2/4 Legendary Creature - Beast Mount
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When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at the end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 |
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- NM
- EX
- VG
- G
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Stingerback Terror (0336 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0336
FOIL
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7/7 Creature - Scorpion Dragon
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Flying, trample Stingerback Terror gets -1/-1 for each card in your hand. Plot |
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- NM
- EX
- VG
- G
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Akul the Unrepentant (0346 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0346
FOIL
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5/5 Legendary Creature - Scorpion Dragon Rogue
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Flying, trample Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn. |
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- NM
- EX
- VG
- G
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Duelist of the Mind (0318 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0318
FOIL
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*/3 Creature - Human Advisor
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Flying, vigilance Duelist of the Mind's power is equal to the number of cards you've drawn this turn. Whenever you commit a crime, you may draw a card. If you do, discard a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Assimilation Aegis (0348 - Extended Art)
Outlaws of Thunder Junction Variants
(M)
Collector #: 0348
FOIL
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Artifact - Equipment
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When Assimilation Aegis enters the battlefield, exile up to one target creature until Assimilation Aegis leaves the battlefield. Whenever Assimilation Aegis becomes attached to a creature, for as long as Assimilation Aegis remains attached to it, that creature becomes a copy of a creature card exiled with Assimilation Aegis. Equip |
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- NM
- EX
- VG
- G
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Stoic Sphinx (0322 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0322
FOIL
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5/3 Creature - Sphinx
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Flash Flying Stoic Sphinx has hexproof as long as you haven't cast a spell this turn. |
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- NM
- EX
- VG
- G
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Colossal Rattlewurm (0339 - Extended Art)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0339
FOIL
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6/5 Creature - Wurm
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Colossal Rattlewurm has flash as long as you control a Desert. Trample |
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- NM
- EX
- VG
- G
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Malcolm, the Eyes (0295 - Showcase)
Outlaws of Thunder Junction Variants
(R)
Collector #: 0295
FOIL
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2/2 Legendary Creature - Siren Pirate
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Flying, haste Whenever you cast your second spell each turn, investigate. |
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- NM
- EX
- VG
- G
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