MTG / Mystery Booster 2
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Spike Weaver
Mystery Booster 2
(R)
Collector #: 0214
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0/0 Creature - Spike
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Spike Weaver enters the battlefield with three +1/+1 counters on it. |
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- NM
- EX
- VG
- G
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Once Upon a Time
Mystery Booster 2
(R)
Collector #: 0071
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Instant
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If this spell is the first spell you've cast this game, you may cast it without paying its mana cost. Look at the top five cards of your library. You may reveal a creature of land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |
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- NM
- EX
- VG
- G
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Ghost Quarter
Mystery Booster 2
(U)
Collector #: 0109
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Land
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- NM
- EX
- VG
- G
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Daze
Mystery Booster 2
(U)
Collector #: 0026
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Instant
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You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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The Rack
Mystery Booster 2
(U)
Collector #: 0141
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Artifact
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As The Rack enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand. |
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- NM
- EX
- VG
- G
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Jace Beleren
Mystery Booster 2
(M)
Collector #: 0029
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Legendary Planeswalker - Jace
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[+2]: Each player draws a card. [-1]: Target player draws a card. [-10]: Target player mills twenty cards. |3| |
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- NM
- EX
- VG
- G
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Culling the Weak
Mystery Booster 2
(C)
Collector #: 0040
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Instant
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As an additional cost to cast Culling the Weak, sacrifice a creature. Add |
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- NM
- EX
- VG
- G
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Kenrith, the Returned King
Mystery Booster 2
(M)
Collector #: 0013
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5/5 Legendary Creature - Human Noble
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- NM
- EX
- VG
- G
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Snow-Covered Wastes
Mystery Booster 2
(U)
Collector #: 0121
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Basic Snow Land
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- NM
- EX
- VG
- G
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Mystical Dispute
Mystery Booster 2
(U)
Collector #: 0031
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Instant
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This spell costs Counter target spell unless its controller pays |
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- NM
- EX
- VG
- G
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Equilibrium
Mystery Booster 2
(R)
Collector #: 0162
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Enchantment
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Whenever you cast a creature spell, you may pay |
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- NM
- EX
- VG
- G
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Black Vise
Mystery Booster 2
(U)
Collector #: 0139
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Artifact
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As Black Vise enters the battlefield, choose an opponent. At the beginning of the chosen player’s upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4. |
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- NM
- EX
- VG
- G
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Eater of the Dead
Mystery Booster 2
(U)
Collector #: 0183
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3/4 Creature - Horror
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- NM
- EX
- VG
- G
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Hullbreacher
Mystery Booster 2
(R)
Collector #: 0124
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3/2 Creature - Merfolk Pirate
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Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead you create a Treasure token. (It's an artifact with " |
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- NM
- EX
- VG
- G
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Faithless Looting
Mystery Booster 2
(C)
Collector #: 0057
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Sorcery
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Draw two cards, then discard two cards. Flashback |
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- NM
- EX
- VG
- G
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O-Kagachi, Vengeful Kami
Mystery Booster 2
(M)
Collector #: 0138
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6/6 Legendary Creature - Dragon Spirit
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Flying, trample Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls. |
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- NM
- EX
- VG
- G
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Stony Silence
Mystery Booster 2
(R)
Collector #: 0021
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Enchantment
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Thespian's Stage
Mystery Booster 2
(R)
Collector #: 0113
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Land
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- NM
- EX
- VG
- G
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Spirit of the Labyrinth
Mystery Booster 2
(R)
Collector #: 0020
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3/1 Enchantment Creature - Spirit
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| Each player can't draw more than one card each turn. | |
- NM
- EX
- VG
- G
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Containment Priest
Mystery Booster 2
(R)
Collector #: 0007
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2/2 Creature - Human Cleric
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Flash If a nontoken creature would enter the battlefield and it wasn't cast, exile it instead. |
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- NM
- EX
- VG
- G
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Arcane Lighthouse
Mystery Booster 2
(U)
Collector #: 0102
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Land
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- NM
- EX
- VG
- G
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Control of the Court
Mystery Booster 2
(U)
Collector #: 0189
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Sorcery
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| Draw four cards, then discard three cards at random. | |
- NM
- EX
- VG
- G
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Norwood Priestess
Mystery Booster 2
(R)
Collector #: 0211
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
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Zombie Master
Mystery Booster 2
(R)
Collector #: 0188
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2/3 Creature - Zombie
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Other Zombie creatures have swampwalk. Other Zombies have " |
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- NM
- EX
- VG
- G
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Expressive Iteration
Mystery Booster 2
(U)
Collector #: 0082
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Sorcery
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| Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn. | |
- NM
- EX
- VG
- G
151 - 175 of 363 results