MTG / Mystery Booster 2
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Mystic Sanctuary
Mystery Booster 2
(C)
Collector #: 0110
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Land - Island
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Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands. When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library. |
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- NM
- EX
- VG
- G
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Hogaak, Arisen Necropolis
Mystery Booster 2
(R)
Collector #: 0136
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8/8 Legendary Creature - Avatar
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You can't spend mana to cast this spell. Convoke, delve (Each creature you tap while casting this spell pays for You may cast Hogaak, Arisen Necropolis from your graveyard. Trample |
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- NM
- EX
- VG
- G
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Cunning Wish
Mystery Booster 2
(R)
Collector #: 0159
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Instant
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| You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish. | |
- NM
- EX
- VG
- G
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Sarkhan, Fireblood
Mystery Booster 2
(M)
Collector #: 0060
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Legendary Planeswalker - Sarkhan
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[+1]: You may discard a card. If you do, draw a card. [+1]: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. [-7]: Create four 5/5 red Dragon creature tokens with flying. |3| |
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- NM
- EX
- VG
- G
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Path to Exile
Mystery Booster 2
(U)
Collector #: 0015
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Instant
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| Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
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Manabond
Mystery Booster 2
(R)
Collector #: 0208
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Enchantment
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| At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. | |
- NM
- EX
- VG
- G
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Mox Poison (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0369
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Artifact
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- NM
- EX
- VG
- G
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Mutilate
Mystery Booster 2
(R)
Collector #: 0045
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Sorcery
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| All creatures get -1/-1 until end of turn for each Swamp you control. | |
- NM
- EX
- VG
- G
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Ruination
Mystery Booster 2
(R)
Collector #: 0199
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Sorcery
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| Destroy all nonbasic lands. | |
- NM
- EX
- VG
- G
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Brain Freeze
Mystery Booster 2
(U)
Collector #: 0024
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Instant
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Target player mills three cards. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Bojuka Bog
Mystery Booster 2
(C)
Collector #: 0105
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Land
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Bojuka Bog enters tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. |
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- NM
- EX
- VG
- G
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Consider
Mystery Booster 2
(C)
Collector #: 0025
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Instant
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Surveil 1. Draw a card. |
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- NM
- EX
- VG
- G
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Day of Judgment
Mystery Booster 2
(R)
Collector #: 0008
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Sorcery
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| Destroy all creatures. | |
- NM
- EX
- VG
- G
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Darksteel Citadel
Mystery Booster 2
(C)
Collector #: 0107
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Artifact Land
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Indestructible |
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- NM
- EX
- VG
- G
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Tinker
Mystery Booster 2
(U)
Collector #: 0176
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Sorcery
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As an additional cost to cast this spell, sacrifice an artifact. Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library. |
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- NM
- EX
- VG
- G
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Deafening Silence
Mystery Booster 2
(U)
Collector #: 0009
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Enchantment
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| Each player can't cast more than one noncreature spell each turn. | |
- NM
- EX
- VG
- G
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Dack Fayden
Mystery Booster 2
(M)
Collector #: 0080
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Legendary Planeswalker - Dack
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[+1]: Target player draws two cards, then discards two cards. [-2]: Gain control of target artifact. [-6]: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents." |3| |
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- NM
- EX
- VG
- G
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Goblin Gang Leader
Mystery Booster 2
(U)
Collector #: 0144
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2/2 Creature - Goblin Warrior
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| When Goblin Gang Leader enters the battlefield, create two 1/1 red Goblin creature tokens. | |
- NM
- EX
- VG
- G
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Nature's Claim
Mystery Booster 2
(C)
Collector #: 0069
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Instant
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| Destroy target artifact or enchantment. Its controller gains 4 life. | |
- NM
- EX
- VG
- G
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Crackdown
Mystery Booster 2
(R)
Collector #: 0146
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Enchantment
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| Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Forest Bear
Mystery Booster 2
(C)
Collector #: 0206
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2/2 Creature - Bear
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- NM
- EX
- VG
- G
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Smokestack
Mystery Booster 2
(R)
Collector #: 0232
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Artifact
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At the beginning of your upkeep, you may put a soot counter on Smokestack. At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Smokestack. |
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- NM
- EX
- VG
- G
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Death's Shadow
Mystery Booster 2
(R)
Collector #: 0180
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13/13 Creature - Avatar
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| Death's Shadow gets -X/-X, where X is your life total. | |
- NM
- EX
- VG
- G
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Veil of Summer
Mystery Booster 2
(U)
Collector #: 0075
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Instant
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| Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. | |
- NM
- EX
- VG
- G
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Worst Fears
Mystery Booster 2
(M)
Collector #: 0052
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Sorcery
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| You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.) | |
- NM
- EX
- VG
- G
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