MTG / Mystery Booster 2
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Deathrite Shaman
Mystery Booster 2
(R)
Collector #: 0081
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Meekstone
Mystery Booster 2
(R)
Collector #: 0227
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Artifact
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| Creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Teferi, Time Raveler
Mystery Booster 2
(R)
Collector #: 0091
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Legendary Planeswalker - Teferi
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Each opponent can cast spells only any time they could cast a sorcery. [+1]: Until your next turn, you may cast sorcery spells as though they had flash. [-3]: Return up to one target artifact, creature, or enchantment to its owner’s hand. Draw a card. |4| |
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- NM
- EX
- VG
- G
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Tsabo's Web
Mystery Booster 2
(R)
Collector #: 0143
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Artifact
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When Tsabo's Web enters the battlefield, draw a card. Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step. |
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- NM
- EX
- VG
- G
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Flusterstorm
Mystery Booster 2
(R)
Collector #: 0163
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Instant
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Counter target instant or sorcery spell unless its controller pays Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
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- NM
- EX
- VG
- G
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Summoner's Pact
Mystery Booster 2
(R)
Collector #: 0074
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Instant
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Search your library for a green creature card, reveal it, put it into your hand, then shuffle your library. At the beginning of your next upkeep, pay |
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- NM
- EX
- VG
- G
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Lightning Greaves
Mystery Booster 2
(U)
Collector #: 0225
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Artifact - Equipment
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Equipped creature has haste and shroud. Equip |
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- NM
- EX
- VG
- G
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Dark Ritual
Mystery Booster 2
(C)
Collector #: 0179
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Instant
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Add |
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- NM
- EX
- VG
- G
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Pitiless Plunderer
Mystery Booster 2
(U)
Collector #: 0046
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1/4 Creature - Human Pirate
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| Whenever another creature you control dies, create a Treasure token. | |
- NM
- EX
- VG
- G
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Ponder
Mystery Booster 2
(C)
Collector #: 0034
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Sorcery
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Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card. |
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- NM
- EX
- VG
- G
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Relentless Assault
Mystery Booster 2
(R)
Collector #: 0132
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Sorcery
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| Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
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Thought Vessel
Mystery Booster 2
(C)
Collector #: 0100
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Artifact
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You have no maximum hand size. |
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- NM
- EX
- VG
- G
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Counterbalance
Mystery Booster 2
(U)
Collector #: 0157
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Enchantment
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| Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same converted mana cost as the revealed card. | |
- NM
- EX
- VG
- G
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Crashing Footfalls
Mystery Booster 2
(R)
Collector #: 0204
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Sorcery
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Suspend 4 - Create two 4/4 green Rhino creature tokens with trample. |
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- NM
- EX
- VG
- G
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Simian Spirit Guide
Mystery Booster 2
(C)
Collector #: 0061
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2/2 Creature - Ape Spirit
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Exile Simian Spirit Guide from your hand: Add |
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- NM
- EX
- VG
- G
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Teferi, Hero of Dominaria
Mystery Booster 2
(M)
Collector #: 0090
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Legendary Planeswalker - Teferi
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[+1]: Draw a card. At the beginning of the next end step, untap up to two lands. [-3]: Put target nonland permanent into its owner's library third form the top. [-8]: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls." |4| |
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- NM
- EX
- VG
- G
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Winds of Change
Mystery Booster 2
(U)
Collector #: 0201
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Sorcery
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| Each player shuffles the cards from their hand into their library, then draws that many cards. | |
- NM
- EX
- VG
- G
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Merchant Scroll
Mystery Booster 2
(C)
Collector #: 0167
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Sorcery
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| Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle your library. | |
- NM
- EX
- VG
- G
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Counterspell
Mystery Booster 2
(C)
Collector #: 0158
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Instant
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| Counter target spell. | |
- NM
- EX
- VG
- G
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Standstill
Mystery Booster 2
(U)
Collector #: 0172
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Enchantment
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| When a player plays a spell, sacrifice Standstill. If you do, then each of that player's opponents draws three cards. | |
- NM
- EX
- VG
- G
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Wishclaw Talisman
Mystery Booster 2
(R)
Collector #: 0051
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Artifact
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Wishclaw Talisman enters the battlefield with three wish counters on it. |
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- NM
- EX
- VG
- G
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Lim-Dul's Vault
Mystery Booster 2
(U)
Collector #: 0087
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Instant
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| Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle your library and put the last cards you looked at this way on top of it in any order. | |
- NM
- EX
- VG
- G
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Collector Ouphe
Mystery Booster 2
(R)
Collector #: 0066
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2/2 Creature - Ouphe
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| Activated abilities of artifacts can't be activated. | |
- NM
- EX
- VG
- G
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Tarnished Citadel
Mystery Booster 2
(R)
Collector #: 0112
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Land
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- NM
- EX
- VG
- G
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Maddening Hex
Mystery Booster 2
(R)
Collector #: 0195
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Enchantment - Aura Curse
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Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. Maddening Hex deals damage to that player equal to the result. Then attach Maddening Hex to another one of your opponents chosen at random. |
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- NM
- EX
- VG
- G
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