MTG / Mystery Booster 2
26 - 50 of 363 results
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Hydroblast
Mystery Booster 2
(C)
Collector #: 0165
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Goblin Recruiter
Mystery Booster 2
(U)
Collector #: 0193
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1/1 Creature - Goblin
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| When Goblin Recruiter enters the battlefield, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order. | |
- NM
- EX
- VG
- G
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Pyroblast
Mystery Booster 2
(C)
Collector #: 0198
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Instant
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Choose one -
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- NM
- EX
- VG
- G
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Chain of Vapor
Mystery Booster 2
(U)
Collector #: 0156
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Instant
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| Return target nonland permanent to its owner’s hand. Then that permanent’s controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy. | |
- NM
- EX
- VG
- G
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Oath of Druids
Mystery Booster 2
(M)
Collector #: 0212
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Enchantment
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| At the beginning of each player’s upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard. | |
- NM
- EX
- VG
- G
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Relic of Progenitus
Mystery Booster 2
(C)
Collector #: 0230
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Artifact
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- NM
- EX
- VG
- G
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Rite of Flame
Mystery Booster 2
(C)
Collector #: 0059
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Sorcery
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Add |
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- NM
- EX
- VG
- G
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Snow-Covered Island
Mystery Booster 2
(C)
Collector #: 0117
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Basic Snow Land - Island
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- NM
- EX
- VG
- G
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Umbral Mantle
Mystery Booster 2
(U)
Collector #: 0101
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Artifact - Equipment
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Equipped creature has “ Equip |
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- NM
- EX
- VG
- G
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Urza's Bauble
Mystery Booster 2
(U)
Collector #: 0237
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Artifact
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- NM
- EX
- VG
- G
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Mirri's Guile
Mystery Booster 2
(R)
Collector #: 0209
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Enchantment
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| At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. | |
- NM
- EX
- VG
- G
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Mental Misstep
Mystery Booster 2
(U)
Collector #: 0030
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Instant
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| Counter target spell with converted mana cost 1. | |
- NM
- EX
- VG
- G
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Goblin King
Mystery Booster 2
(R)
Collector #: 0191
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2/2 Creature - Goblin
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| Other Goblins get +1/+1 and have mountainwalk. | |
- NM
- EX
- VG
- G
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Noxious Revival
Mystery Booster 2
(U)
Collector #: 0070
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Instant
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| Put target card from a graveyard on top of its owner's library. | |
- NM
- EX
- VG
- G
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Snuff Out
Mystery Booster 2
(C)
Collector #: 0187
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Instant
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If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost. Destroy target nonblack creature. It can't be regenerated. |
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- NM
- EX
- VG
- G
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Isochron Scepter
Mystery Booster 2
(U)
Collector #: 0096
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Artifact
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Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand. |
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- NM
- EX
- VG
- G
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Temporal Manipulation
Mystery Booster 2
(M)
Collector #: 0174
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Sorcery
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| Take an extra turn after this one. | |
- NM
- EX
- VG
- G
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Faerie Macabre
Mystery Booster 2
(C)
Collector #: 0042
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2/2 Creature - Faerie Rogue
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Flying Discard Faerie Macabre: Exile up to two target cards from graveyards. |
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- NM
- EX
- VG
- G
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Meekstone
Mystery Booster 2
(R)
Collector #: 0227
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Artifact
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| Creatures with power 3 or greater don't untap during their controllers' untap steps. | |
- NM
- EX
- VG
- G
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Contamination
Mystery Booster 2
(R)
Collector #: 0178
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Enchantment
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At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature. If a land is tapped for mana, it produces |
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- NM
- EX
- VG
- G
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Elvish Reclaimer
Mystery Booster 2
(R)
Collector #: 0205
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1/2 Creature - Elf Warrior
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Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard. |
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- NM
- EX
- VG
- G
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Cathars' Crusade
Mystery Booster 2
(R)
Collector #: 0006
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Enchantment
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| Whenever a creature enters the battlefield under your control, put a +1/+1 counter on each creature you control. | |
- NM
- EX
- VG
- G
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Gitaxian Probe
Mystery Booster 2
(C)
Collector #: 0028
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Sorcery
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Look at target player's hand. Draw a card. |
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- NM
- EX
- VG
- G
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Deathrite Shaman
Mystery Booster 2
(R)
Collector #: 0081
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1/2 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Greater Good
Mystery Booster 2
(R)
Collector #: 0207
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Enchantment
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| Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. | |
- NM
- EX
- VG
- G
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