MTG / Mystery Booster 2
251 - 275 of 363 results
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Boltfire (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0323
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Sorcery
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Boltfire deals 2 damage to any target. Flashforward |
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- NM
- EX
- VG
- G
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Catch of the Day (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0292
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/ Creature - Serpent
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As Catch of the Day enters the battlefield, choose one of each of the following.
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- NM
- EX
- VG
- G
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Cleaver Blow (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0306
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Instant
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Multicleave Destroy target [nonblack] creature [with mana value 3 or less][an opponent controls]. You [and its controller each] draw a card [and lose 2 life]. Create a [tapped] 1/1 white Spirit creature token with flying. |
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- NM
- EX
- VG
- G
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Essence of Ajani (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0277
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Emblem
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(As this spell resolves, put it into the command zone.) Whenever you cast a spell, you gain 1 life. |
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- NM
- EX
- VG
- G
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Fetching Garden (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0372
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Land - Forest Plains
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( Fetching Garden enters the battlefield tapped if it was played from your hand. |
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- NM
- EX
- VG
- G
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Heart of a Duelist (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0294
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Enchantment
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You may draw cards from anywhere in your library. (You don't get to look at them or reorder them while doing so.) When Heart of a Duelist enters the battlefield, draw a card. |
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- NM
- EX
- VG
- G
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Lutri, Pauper Otter (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0358
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3/4 Legendary Creature - Elemental Otter
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Companion - Your starting deck contains no cards with a silver, gold, orange, or purple expansion symbol. (If this card is your chosen companion, you may put it into your hand from outside the game for When Lutri, Pauper Otter enters the battlefield, discard your hand, then draw three cards. |
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- NM
- EX
- VG
- G
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Marchesa's Surprise Party (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0267
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Conspiracy - Secret Mission
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(Start the game with this conspiracy face up in the command zone. Before the game, secretly choose one of the following. During your end step, if you meet the condition, you may reveal your choice and turn this card face down. When you do, collect the reward.)
Reward - Draw a card. |
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- NM
- EX
- VG
- G
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No-Regrets Egret (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0297
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2/2 Creature - Bird Scout
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Flying Any time you could mulligan and No-Regrets Egret is in your hand, you may reveal No-Regrets Egret. If you do, look at the top two cards of your library. (Put those cards back in the same order. You can still mulligan.) |
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- NM
- EX
- VG
- G
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Oddric, Lunar Marquis (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0315
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3/3 Legendary Creature - Human Soldier
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At the beginning of each combat, creatures you control gain banding until end of turn if a creature you control has banding. The same is true for changeling, devoid, fear, flanking, horsemanship, ingest, intimidate, landwalk, shroud, tantrum, wither, and the activated ability "Sacrifice this creature: Add |
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- NM
- EX
- VG
- G
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Penumbra Umbra (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0342
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Enchantment - Aura
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Enchant creature you control When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) |
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- NM
- EX
- VG
- G
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Wrath of Leknif (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0366
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Sorcery
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| Destroy all creatures. They can't be regenerated. Untap up to four lands you control. | |
- NM
- EX
- VG
- G
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Soul of Theros
Mystery Booster 2
(M)
Collector #: 0019
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6/6 Creature - Avatar
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Vigilance |
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- NM
- EX
- VG
- G
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Avacyn's Collar, the Symbol of Her Church (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0273
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Artifact - Equipment
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Equipped creature can't attack, block, or transform, and its activated abilities can't be activated. Shackle |
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- NM
- EX
- VG
- G
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Can't Quite Recall (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0291
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Instant
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Forbidden (This card can't be in your starting deck. Yes, you read that right. You need to figure out a way to get it into the game without it being in your deck.) Target player draws three cards. |
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- NM
- EX
- VG
- G
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Fludge, Gunk Guardian (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0354
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5/5 Legendary Creature - Slug Ooze
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Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling |
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- NM
- EX
- VG
- G
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Glimpse, the Unthinkable (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0355
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4/5 Legendary Creature - Illusion Rogue
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Shroud (This creature can't be the target of spells or abilities.) Glimpse, the Unthinkable can't be chosen. The name Glimpse, the Unthinkable can't be chosen. |
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- NM
- EX
- VG
- G
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Keeper of the Crown (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0339
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3/4 Creature - Human Noble
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(L can be paid with one mana from a legendary source.) Other legendary creatures you control get +1/+1 and have indestructible. Coronation of the Wilds Sorcery - Adventure Target creature you control becomes a legendary Noble in addition to its other types and gains " Draw a card. |
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- NM
- EX
- VG
- G
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Luxior, Ignited (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0368
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Legendary Artifact Planeswalker - Equipment Luxior
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Equipped creature gets +1/+1 for each counter on Luxior, Ignited. [+1]: Attach this Equipment to up to one target creature you control. [-2}: Equipped creature gets +2/+2 and gains double strike until end of turn. |1| |
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- NM
- EX
- VG
- G
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Magus of the Chains (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0313
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2/2 Creature - Human Wizard
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| If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card. | |
- NM
- EX
- VG
- G
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Nalathni Dragon
Mystery Booster 2
(R)
Collector #: 0197
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1/1 Creature - Dragon
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Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) |
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- NM
- EX
- VG
- G
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Narod, the Beige Flower (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0360
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0/5 Legendary Creature - Plant Rogue
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| Each creature assigns combat damage equal to its mana value rather than its power. | |
- NM
- EX
- VG
- G
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Omenpath to Naya (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0379
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Land - Omenpath
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Vanishing 4 (This land enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) |
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- NM
- EX
- VG
- G
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Orb of Origin (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0370
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Poly Artifact
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Other noncreature artifacts are mono and continuous. (Each activated ability of mono artifacts costs an additional |
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- NM
- EX
- VG
- G
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Panglacial Shinobi (Not Tournament Legal)
Mystery Booster 2
(R)
Collector #: 0298
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1/3 Creature - Wurm Ninja
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Library ninjutsu Whenever Panglacial Shinobi deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
251 - 275 of 363 results