MTG / Mirage
176 - 200 of 350 results
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Daring Apprentice
Mirage
(R)
Collector #: 060
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1/1 Creature - Human Wizard
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- NM
- EX
- VG
- G
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Pearl Dragon
Mirage
(R)
Collector #: 033
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4/4 Creature - Dragon
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Flying |
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- NM
- EX
- VG
- G
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Ventifact Bottle
Mirage
(R)
Collector #: 323
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Artifact
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At the beginning of your precombat main phase, if Ventifact Bottle has a charge counter on it, tap it and remove all charge counters |
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- NM
- EX
- VG
- G
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Merfolk Raiders
Mirage
(C)
Collector #: 075
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2/3 Creature - Merfolk Soldier
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Islandwalk Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) |
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- NM
- EX
- VG
- G
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Bay Falcon
Mirage
(C)
Collector #: 054
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1/1 Creature - Bird
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| Flying, vigilance | |
- NM
- EX
- VG
- G
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Waiting in the Weeds
Mirage
(R)
Collector #: 252
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Sorcery
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| Each player creates a 1/1 green Cat creature token for each untapped Forest they control. | |
- NM
- EX
- VG
- G
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Aleatory
Mirage
(U)
Collector #: 155
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Instant
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Cast Aleatory only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
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- NM
- EX
- VG
- G
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Chaos Charm
Mirage
(C)
Collector #: 163
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Instant
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| Choose one - Destroy target Wall; or Chaos Charm deals 1 damage to target creature; or target creature gains haste until end of turn. | |
- NM
- EX
- VG
- G
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Dark Banishing
Mirage
(C)
Collector #: 115
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Instant
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| Destroy target nonblack creature. It can't be regenerated. | |
- NM
- EX
- VG
- G
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Sacred Mesa
Mirage
(R)
Collector #: 037
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Enchantment
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At the beginning of your upkeep, sacrifice Sacred Mesa unless you sacrifice a Pegasus. |
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- NM
- EX
- VG
- G
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Afterlife
Mirage
(U)
Collector #: 001
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Instant
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| Destroy target creature. It can't be regenerated. Its controller puts a 1/1 white Spirit creature token with flying onto the battlefield. | |
- NM
- EX
- VG
- G
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Horrible Hordes
Mirage
(U)
Collector #: 304
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2/2 Artifact Creature - Spirit
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| Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.) | |
- NM
- EX
- VG
- G
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Painful Memories
Mirage
(U)
Collector #: 133
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Sorcery
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| Look at target opponent's hand and choose a card from it. Put that card on top of that player's library. | |
- NM
- EX
- VG
- G
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Sandstorm
Mirage
(C)
Collector #: 239
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Instant
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| Sandstorm deals 1 damage to each attacking creature. | |
- NM
- EX
- VG
- G
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Ward of Lights
Mirage
(C)
Collector #: 047
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Enchantment - Aura
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You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights. |
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- NM
- EX
- VG
- G
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Melesse Spirit
Mirage
(U)
Collector #: 027
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3/3 Creature - Angel Spirit
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| Flying, protection from black | |
- NM
- EX
- VG
- G
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Dread Specter
Mirage
(U)
Collector #: 119
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2/2 Creature - Specter
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| Whenever Dread Specter blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. | |
- NM
- EX
- VG
- G
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Kukemssa Serpent
Mirage
(C)
Collector #: 072
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4/3 Creature - Serpent
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Kukemssa Serpent can't attack unless defending player controls an Island. When you control no Islands, sacrifice Kukemssa Serpent. |
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- NM
- EX
- VG
- G
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Skulking Ghost
Mirage
(C)
Collector #: 143
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2/1 Creature - Spirit
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Flying When Skulking Ghost becomes the target of a spell or ability, sacrifice it. |
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- NM
- EX
- VG
- G
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Wall of Corpses
Mirage
(C)
Collector #: 151
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0/2 Creature - Wall
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Defender (This creature can't attack.) |
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- NM
- EX
- VG
- G
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Maro
Mirage
(R)
Collector #: 228
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*/* Creature - Elemental
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| Maro's power and toughness are each equal to the number of cards in your hand. | |
- NM
- EX
- VG
- G
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Uktabi Wildcats
Mirage
(R)
Collector #: 248
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*/* Creature - Cat
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Uktabi Wildcats's power and toughness are each equal to the number of Forests you control. |
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- NM
- EX
- VG
- G
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Dwarven Nomad
Mirage
(C)
Collector #: 170
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1/1 Creature - Dwarf Nomad
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- NM
- EX
- VG
- G
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Teferi's Curse
Mirage
(C)
Collector #: 096
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Enchantment - Aura
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Enchant artifact or creature Enchanted permanent has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it’s phased out, it’s treated as though it doesn’t exist.) |
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- NM
- EX
- VG
- G
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Preferred Selection
Mirage
(R)
Collector #: 233
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Enchantment
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At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay |
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- NM
- EX
- VG
- G
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