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Restless Dead
Mirage
(C)
Collector #: 138
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1/1 Creature - Skeleton
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: Regenerate Restless Dead. | |
Sapphire Charm
Mirage
(C)
Collector #: 089
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Instant
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Choose one -
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Serene Heart
Mirage
(C)
Collector #: 242
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Instant
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Destroy all Auras. | |
Sewer Rats
Mirage
(C)
Collector #: 139
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1/1 Creature - Rat
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, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate this ability no more than three times each turn. | |
Bazaar of Wonders
Mirage
(R)
Collector #: 055
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World Enchantment
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When Bazaar of Wonders enters the battlefield, exile all graveyards. Whenever a player casts a spell, counter it if a card with the same name is in a graveyard or a nontoken permanent with the same name is on the battlefield. |
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Hakim, Loreweaver
Mirage
(R)
Collector #: 068
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2/4 Legendary Creature - Human Wizard
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: Return target Aura card from your graveyard to the battlefield attached to Hakim, Loreweaver. Activate this ability only during your upkeep and only if Hakim isn't enchanted. , : Destroy all Auras attached to Hakim. |
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Goblin Soothsayer
Mirage
(U)
Collector #: 179
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1/1 Creature - Goblin Shaman
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, , Sacrifice a Goblin: Red creatures get +1/+1 until end of turn. | |
Cloak of Invisibility
Mirage
(C)
Collector #: 058
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Enchantment - Aura
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Enchant creature Enchanted creature has phasing and can’t be blocked except by Walls. (It phases in or out before its controller untaps during each of their untap steps. While it’s phased out, it’s treated as though it doesn’t exist.) |
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Sirocco
Mirage
(U)
Collector #: 192
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Instant
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Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life. | |
Sea Scryer
Mirage
(C)
Collector #: 090
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1/1 Creature - Merfolk Wizard
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: Add . , : Add . |
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Benevolent Unicorn
Mirage
(C)
Collector #: 004
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1/2 Creature - Unicorn
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If a spell would deal damage to a creature or player, it deals that much damage minus 1 to that creature or player instead. | |
Prismatic Boon
Mirage
(U)
Collector #: 274
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Instant
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X target creatures gain protection from the color of your choice until end of turn. | |
Emberwilde Djinn
Mirage
(R)
Collector #: 172
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5/4 Creature - Djinn
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Flying At the beginning of each player’s upkeep, that player may pay or 2 life. If the player does, they gain control of Emberwilde Djinn. |
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Celestial Dawn
Mirage
(R)
Collector #: 006
|
Enchantment
|
Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. |
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Amulet of Unmaking
Mirage
(R)
Collector #: 293
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Artifact
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, , Exile Amulet of Unmaking: Exile target artifact, creature, or land. Activate this ability only any time you could cast a sorcery. | |
Forest (B) |
Basic Land - Forest
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Grasslands
Mirage
(U)
Collector #: 327
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Land
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Grasslands enters the battlefield tapped. , Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. |
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Dissipate
Mirage
(U)
Collector #: 061
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Instant
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Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. | |
Forest (C) |
Basic Land - Forest
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Afiya Grove
Mirage
(R)
Collector #: 205
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Enchantment
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Afiya Grove enters the battlefield with three +1/+1 counters on it. At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature. When Afiya Grove has no +1/+1 counters on it, sacrifice it. |
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Rashida Scalebane
Mirage
(R)
Collector #: 035
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3/4 Legendary Creature - Human Soldier
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: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. | |
Island (B) |
Basic Land - Island
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Moss Diamond
Mirage
(U)
Collector #: 312
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Artifact
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Moss Diamond enters the battlefield tapped. : Add . |
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Preferred Selection
Mirage
(R)
Collector #: 233
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Enchantment
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At the beginning of your upkeep, look at the top two cards of your library. You may sacrifice Preferred Selection and pay . If you do, put one of those cards into your hand. If you don't, put one of those cards on the bottom of your library. | |
Mountain (A) |
Basic Land - Mountain
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