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Story Circle
Mercadian Masques
(U)
Collector #: 051
FOIL
|
Enchantment
|
As Story Circle enters the battlefield, choose a color. : The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage. |
|
Robber Fly
Mercadian Masques
(U)
Collector #: 209
FOIL
|
1/1 Creature - Insect
|
Flying Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards. |
|
Soothing Balm
Mercadian Masques
(C)
Collector #: 048
FOIL
|
Instant
|
Target player gains 5 life. | |
Cackling Witch
Mercadian Masques
(U)
Collector #: 119
FOIL
|
1/1 Creature - Human Spellshaper
|
, , Discard a card: Target creature gets +X/+0 until end of turn. | |
Ghoul's Feast
Mercadian Masques
(U)
Collector #: 137
FOIL
|
Instant
|
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | |
Glowing Anemone
Mercadian Masques
(U)
Collector #: 081
FOIL
|
1/3 Creature - Jellyfish Beast
|
When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. | |
Puffer Extract
Mercadian Masques
(U)
Collector #: 310
FOIL
|
Artifact
|
, : Target creature you control gets +X/+X until end of turn. Destroy it at the beginning of the next end step. | |
Jhovall Rider
Mercadian Masques
(U)
Collector #: 026
FOIL
|
3/3 Creature - Human Rebel
|
Trample | |
Soul Channeling
Mercadian Masques
(C)
Collector #: 163
FOIL
|
Enchantment - Aura
|
Enchant creature Pay 2 life: Regenerate enchanted creature. |
|
Stamina
Mercadian Masques
(U)
Collector #: 277
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature. |
|
Arrest
Mercadian Masques
(U)
Collector #: 004
FOIL
|
Enchantment - Aura
|
Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. |
|
Mountain (345 C)
Mercadian Masques
(L)
Collector #: 345
FOIL
|
Basic Land - Mountain
|
Warmonger
Mercadian Masques
(U)
Collector #: 225
FOIL
|
3/3 Creature - Minotaur Monger
|
: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability. | |
Henge Guardian
Mercadian Masques
(U)
Collector #: 297
FOIL
|
3/4 Artifact Creature - Dragon Wurm
|
: Henge Guardian gains trample until end of turn. | |
Indentured Djinn
Mercadian Masques
(U)
Collector #: 085
FOIL
|
4/4 Creature - Djinn
|
Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. |
|
Misshapen Fiend
Mercadian Masques
(C)
Collector #: 147
FOIL
|
1/1 Creature - Horror Mercenary
|
Flying | |
Strongarm Thug
Mercadian Masques
(U)
Collector #: 165
FOIL
|
1/1 Creature - Human Mercenary
|
When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. | |
Cateran Persuader
Mercadian Masques
(C)
Collector #: 124
FOIL
|
2/1 Creature - Human Mercenary
|
, : Search your library for a Mercenary permanent card with converted mana cost 1 or less and put that card onto the battlefield. Then shuffle your library. | |
Ramosian Lieutenant
Mercadian Masques
(C)
Collector #: 037
FOIL
|
1/2 Creature - Human Rebel
|
, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put that card onto the battlefield. Then shuffle your library. | |
Scandalmonger
Mercadian Masques
(U)
Collector #: 158
FOIL
|
3/3 Creature - Boar Monger
|
: Target player discards a card. Any player may activate this ability but only any time they could cast a sorcery. | |
Silverglade Elemental
Mercadian Masques
(C)
Collector #: 269
FOIL
|
4/4 Creature - Elemental
|
When Silverglade Elemental enters the battlefield, you may search your library for a Forest card and put that card onto the battlefield. If you do, shuffle your library. | |
Darting Merfolk
Mercadian Masques
(C)
Collector #: 072
FOIL
|
1/1 Creature - Merfolk
|
: Return Darting Merfolk to its owner's hand. | |
Cateran Brute
Mercadian Masques
(C)
Collector #: 120
FOIL
|
2/2 Creature - Horror Mercenary
|
, : Search your library for a Mercenary permanent card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library. | |
Flaming Sword
Mercadian Masques
(C)
Collector #: 190
FOIL
|
Enchantment - Aura
|
Flash Enchant creature Enchanted creature gets +1/+0 and has first strike. |
|
Sever Soul
Mercadian Masques
(C)
Collector #: 159
FOIL
|
Sorcery
|
Destroy target nonblack creature. It can't be regenerated. You gain life equal to its toughness. | |