MTG / Masters 25
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Utopia Sprawl
Masters 25
(U)
Collector #: 192
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Enchantment - Aura
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Enchant Forest As Utopia Sprawl enters the battlefield, choose a color. Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color. |
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- NM
- EX
- VG
- G
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Living Wish
Masters 25
(R)
Collector #: 179
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Sorcery
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| You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish. | |
- NM
- EX
- VG
- G
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Akroma, Angel of Wrath
Masters 25
(M)
Collector #: 002
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6/6 Legendary Creature - Angel
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| Flying, first strike, vigilance, trample, haste, protection from black and from red. | |
- NM
- EX
- VG
- G
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Gisela, Blade of Goldnight
Masters 25
(M)
Collector #: 204
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5/5 Legendary Creature - Angel
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Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. |
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- NM
- EX
- VG
- G
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Sundering Titan
Masters 25
(R)
Collector #: 233
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7/10 Artifact Creature - Golem
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| When Sundering Titan enters the battlefield or leaves the battlefield, choose a land of each basic land type, then destroy those lands. | |
- NM
- EX
- VG
- G
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Living Death
Masters 25
(R)
Collector #: 096
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Sorcery
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| Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield. | |
- NM
- EX
- VG
- G
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Courser of Kruphix
Masters 25
(R)
Collector #: 164
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2/4 Enchantment Creature - Centaur
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Play with the top card of your library revealed. You may play the top card of your library if it's a land card. Whenever a land enters the battlefield under your control, you gain 1 life. |
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- NM
- EX
- VG
- G
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Elvish Piper
Masters 25
(R)
Collector #: 168
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1/1 Creature - Elf Shaman
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- NM
- EX
- VG
- G
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Rest in Peace
Masters 25
(R)
Collector #: 032
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Enchantment
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When Rest in Peace enters the battlefield, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead. |
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- NM
- EX
- VG
- G
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Borrowing 100,000 Arrows
Masters 25
(C)
Collector #: 045
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Sorcery
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| Draw a card for each tapped creature target opponent controls. | |
- NM
- EX
- VG
- G
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Kobolds of Kher Keep Token
Masters 25
(S)
Collector #: 010
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0/1 Token Creature - Kobold
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- NM
- EX
- VG
- G
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Brion Stoutarm
Masters 25
(R)
Collector #: 200
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4/4 Legendary Creature - Giant Warrior
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Lifelink |
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- NM
- EX
- VG
- G
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Mystic Snake
Masters 25
(R)
Collector #: 208
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2/2 Creature - Snake
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Flash When Mystic Snake enters the battlefield, counter target spell. |
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- NM
- EX
- VG
- G
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Jackal Pup
Masters 25
(C)
Collector #: 139
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2/1 Creature - Jackal
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| Whenever Jackal Pup is dealt damage, it deals that much damage to you. | |
- NM
- EX
- VG
- G
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Accumulated Knowledge
Masters 25
(C)
Collector #: 040
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Instant
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| Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards. | |
- NM
- EX
- VG
- G
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Flash
Masters 25
(R)
Collector #: 057
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Instant
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You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by up to |
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- NM
- EX
- VG
- G
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Curiosity
Masters 25
(U)
Collector #: 052
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Enchantment
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Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card. |
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- NM
- EX
- VG
- G
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Myriad Landscape
Masters 25
(U)
Collector #: 243
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Land
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Myriad Landscape enters the battlefield tapped. |
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- NM
- EX
- VG
- G
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Ball Lightning
Masters 25
(R)
Collector #: 121
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6/1 Creature - Elemental
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Trample, haste At the beginning of the end step, sacrifice Ball Lightning. |
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- NM
- EX
- VG
- G
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Twisted Image
Masters 25
(U)
Collector #: 075
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Instant
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Switch target creature's power and toughness until end of turn. Draw a card. |
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- NM
- EX
- VG
- G
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Akroma, Angel of Fury
Masters 25
(M)
Collector #: 119
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6/6 Legendary Creature - Angel
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Akroma, Angel of Fury can't be countered. Flying, trample, protection from white and blue. Morph |
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- NM
- EX
- VG
- G
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Invigorate
Masters 25
(U)
Collector #: 173
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Instant
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If you control a Forest, rather than pay Invigorate's mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. |
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- NM
- EX
- VG
- G
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Supernatural Stamina
Masters 25
(C)
Collector #: 109
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Instant
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| Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control." | |
- NM
- EX
- VG
- G
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Fetid Heath
Masters 25
(R)
Collector #: 238
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Land
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- NM
- EX
- VG
- G
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Zada, Hedron Grinder
Masters 25
(U)
Collector #: 156
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3/3 Legendary Creature - Goblin Ally
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| Whenever you cast an instant or sorcery spell that targets only Zada, Hedron Grinder, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures. | |
- NM
- EX
- VG
- G
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