MTG / Marvel Super Heroes
276 - 300 of 340 results
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Ant-Man's Army
Marvel Super Heroes
(C)
Collector #: 0161
FOIL
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3/2 Creature - Insect
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When this creature enters, create a Food token or a Treasure token. (A Food token is an artifact with " |
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- NM
- EX
- VG
- G
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Birnin Zana Plaza
Marvel Super Heroes
(C)
Collector #: 0262
FOIL
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Crowd of True Believers
Marvel Super Heroes
(C)
Collector #: 0014
FOIL
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1/2 Creature - Human Citizen
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- NM
- EX
- VG
- G
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Falcon, Winged Wonder
Marvel Super Heroes
(U)
Collector #: 0052
FOIL
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3/4 Legendary Creature - Human Hero
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Flying Avian Telepathy - When Falcon enters, create Redwing, a legendary 1/1 blue Bird Scout creature token with flying and "Whenever Redwing attacks, surveil 1." (Look at the top card of your library. You may put it into your graveyard.) |
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- NM
- EX
- VG
- G
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K'un-Lun Warrior
Marvel Super Heroes
(C)
Collector #: 0140
FOIL
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2/2 Creature - Human Warrior Hero
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| When this creature enters, you may sacrifice an artifact or discard a card. If you do, draw a card. | |
- NM
- EX
- VG
- G
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Kingpin's Enforcers
Marvel Super Heroes
(C)
Collector #: 0102
FOIL
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2/3 Creature - Human Villain
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Lifelink |
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- NM
- EX
- VG
- G
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Klaw, Sonic Subjugator
Marvel Super Heroes
(U)
Collector #: 0103
FOIL
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2/2 Legendary Creature - Human Rogue Villain
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| Sonic Attack - When Klaw enters, target player reveals a number of cards from their hand equal to one plus the number of creature cards in your graveyard. You choose one of them. That player discards that card. | |
- NM
- EX
- VG
- G
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Los Diablos Missile Base
Marvel Super Heroes
(C)
Collector #: 0270
FOIL
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Land
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This land enters tapped. When this land enters, you gain 1 life. |
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- NM
- EX
- VG
- G
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Ninja of the Hand
Marvel Super Heroes
(C)
Collector #: 0108
FOIL
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2/2 Creature - Human Ninja Villain
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Deathtouch Power-up - |
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- NM
- EX
- VG
- G
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S.H.I.E.L.D. Helicarrier
Marvel Super Heroes
(U)
Collector #: 0249
FOIL
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4/5 Artifact - Vehicle
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Flying When this Vehicle enters, create two 1/1 white Soldier creature tokens. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Unliving Legionnaire
Marvel Super Heroes
(C)
Collector #: 0119
FOIL
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3/2 Creature - Vampire Villain
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Flying Power-up - |
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- NM
- EX
- VG
- G
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Atlantis Attacks
Marvel Super Heroes
(C)
Collector #: 0046
FOIL
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Sorcery
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Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 4 or more.) Choose one. If this spell was cast using teamwork, choose both instead.
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- NM
- EX
- VG
- G
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Brave Brawler
Marvel Super Heroes
(C)
Collector #: 0008
FOIL
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2/1 Creature - Human Warrior Hero
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Lifelink Power-up - |
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- NM
- EX
- VG
- G
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Cruel Alliance
Marvel Super Heroes
(C)
Collector #: 0092
FOIL
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Sorcery
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Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 2 or more.) Exile target creature with mana value 3 or less. If this spell was cast using teamwork, instead exile target creature and you gain 3 life. |
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- NM
- EX
- VG
- G
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Giant-Sized Flying Ant
Marvel Super Heroes
(C)
Collector #: 0056
FOIL
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3/2 Creature - Insect
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Flash Flying When this creature enters, choose one -
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- NM
- EX
- VG
- G
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Helicarrier Strike
Marvel Super Heroes
(C)
Collector #: 0015
FOIL
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Instant
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Teamwork 2 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 2 or more.) Helicarrier Strike deals 2 damage to target attacking or blocking creature. If this spell was cast using teamwork, it deals 4 damage to that creature instead. |
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- NM
- EX
- VG
- G
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Knight of Wundagore
Marvel Super Heroes
(C)
Collector #: 0175
FOIL
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2/1 Creature - Cat Knight Villain
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Trample Whenever you put a +1/+1 counter on another creature, put a +1/+1 counter on this creature. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
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Super Suit
Marvel Super Heroes
(C)
Collector #: 0078
FOIL
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Artifact - Equipment
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Flash When this Equipment enters, attach it to target creature you control. Untap that creature. Equipped creature gets +1/+2. Equip |
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- NM
- EX
- VG
- G
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Trickster's Stratagem
Marvel Super Heroes
(C)
Collector #: 0081
FOIL
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Sorcery
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| The owner of target creature an opponent controls puts it into their library second from the top or on the bottom. Then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) | |
- NM
- EX
- VG
- G
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Volcanic Villain
Marvel Super Heroes
(C)
Collector #: 0159
FOIL
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3/2 Creature - Elemental Villain
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Haste Power-up - |
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- NM
- EX
- VG
- G
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Web Up
Marvel Super Heroes
(C)
Collector #: 0041
FOIL
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Enchantment
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| When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. | |
- NM
- EX
- VG
- G
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Alien Invasion
Marvel Super Heroes
(R)
Collector #: 0200
FOIL
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Enchantment
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| At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment. | |
- NM
- EX
- VG
- G
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Agent of Atlas
Marvel Super Heroes
(C)
Collector #: 0003
FOIL
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2/2 Creature - Human Spy Hero
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| Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) | |
- NM
- EX
- VG
- G
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Bold Biochemist
Marvel Super Heroes
(C)
Collector #: 0048
FOIL
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1/3 Creature - Human Scientist
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Power-up - |
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- NM
- EX
- VG
- G
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Decoy Ploy
Marvel Super Heroes
(C)
Collector #: 0094
FOIL
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Instant
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Choose one or both -
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- NM
- EX
- VG
- G
276 - 300 of 340 results