MTG / Marvel Super Heroes Variants
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The Coming of Galactus (0307 - Borderless)
Marvel Super Heroes Variants
(M)
Collector #: 0307
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Enchantment - Saga
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(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I - Destroy up to one target nonland permanent. II, III - Each opponent loses 2 life. IV - Create Galactus, a legendary 16/16 black Elder Alien creature token with flying, trample, and "Whenever Galactus attacks, destroy target land." |
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- NM
- EX
- VG
- G
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Daredevil, Man Without Fear (0324 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0324
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3/4 Legendary Creature - Human Hero
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Vigilance, haste Radar Sense - You may look at the top card of your library at any time. Whenever you attack, you may exile the top card of your library. If that card is a Hero card, Daredevil gets +2/+1 until end of turn. You may play that card this turn. |
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- NM
- EX
- VG
- G
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Earth's Mightiest Heroes (0349 - Borderless)
Marvel Super Heroes Variants
(M)
Collector #: 0349
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Sorcery
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Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard. |
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- NM
- EX
- VG
- G
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Arc Reactor (0310 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0310
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Artifact
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Improvise (Your artifact can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for This artifact enters tapped. |
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- NM
- EX
- VG
- G
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Leader, Super-Genius (0330 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0330
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1/3 Legendary Creature - Gamma Scientist Villain
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If a creature you control would connive, instead you draw a card, then that creature connives. At the beginning of combat on your turn, target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.) |
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- NM
- EX
- VG
- G
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Nick Fury, Agent of S.H.I.E.L.D. (0357 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0357
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2/1 Legendary Creature - Human Spy Hero
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Power-up - |
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- NM
- EX
- VG
- G
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Elektra, Daughter of the Hand (0366 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0366
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3/3 Legendary Creature - Human Ninja Villain
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Sneak When Elektra enters, destroy target creature an opponent controls with power 3 or less. |
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- NM
- EX
- VG
- G
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Nick Fury, Agent of S.H.I.E.L.D. (0314 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0314
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2/1 Legendary Creature - Human Spy Hero
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Power-up - |
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- NM
- EX
- VG
- G
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Captain America, Wings of Freedom (0353 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0353
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3/1 Legendary Creature - Human Soldier Hero
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Flying, first strike, ward Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness. |
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- NM
- EX
- VG
- G
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Storm, Windrider (0375 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0375
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4/4 Legendary Creature - Mutant Hero
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Flying Creatures with flying can't attack you or block creatures you control. Whenever you cast a spell that targets one or more creatures, those creatures gain flying until end of turn. |
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- NM
- EX
- VG
- G
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The Sentry, Golden Guardian (0358 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0358
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5/5 Legendary Creature - Human Hero
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Flying, vigilance, indestructible When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able." |
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- NM
- EX
- VG
- G
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The Mighty Thor, Jane Foster (0420 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0420
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3/3 Legendary Creature - Human God Hero
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Flying Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control. Whenever an Equipment you control enters, draw a card. |
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- NM
- EX
- VG
- G
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Super-Soldier Serum (0299 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0299
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Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types. Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it. |
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- NM
- EX
- VG
- G
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Mister Fantastic, Reed Richards (0320 - Borderless)
Marvel Super Heroes Variants
(U)
Collector #: 0320
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2/4 Legendary Creature - Human Scientist Hero
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Reach Whenever one or more tokens you control enter, you may draw a card. |
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- NM
- EX
- VG
- G
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Ironheart, Clever Champion (0360 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0360
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3/4 Legendary Artifact Creature - Human Hero
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Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for Flying Noncreature spells you cast have improvise. |
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- NM
- EX
- VG
- G
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Castle Doom (0429 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0429
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Land
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- NM
- EX
- VG
- G
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The Kingpin of Crime (0327 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0327
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1/5 Legendary Creature - Human Villain
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Extort (Whenever you cast a spell, you may pay {W/B). If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power. |
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- NM
- EX
- VG
- G
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The Serpent Society (0424 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0424
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3/4 Legendary Creature - Human Snake Villain
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Deathtouch Ward - Get five poison counters. (A player with ten or more poison counters loses the game.) Whenever another creature you control with deathtouch dies, each opponent sacrifices a nontoken creature of their choice. |
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- NM
- EX
- VG
- G
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Elektra, Daughter of the Hand (0326 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0326
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3/3 Legendary Creature - Human Ninja Villain
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Sneak When Elektra enters, destroy target creature an opponent controls with power 3 or less. |
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- NM
- EX
- VG
- G
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Agent Phil Coulson (0402 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0402
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2/2 Legendary Creature - Human Spy Hero
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Vigilalnce |
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- NM
- EX
- VG
- G
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Earth's Mightiest Heroes (0413 - Extended Art)
Marvel Super Heroes Variants
(M)
Collector #: 0413
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Sorcery
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Teamwork 5 (As an additional cost to cast this spell, you may tap any number of creatures you control with power 5 or more.) Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. If this spell was cast using teamwork, put any number of creature cards from among them onto the battlefield instead. Put the rest into your graveyard. |
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- NM
- EX
- VG
- G
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Blazing Crescendo (0340 - Borderless)
Marvel Super Heroes Variants
(C)
Collector #: 0340
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Instant
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Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card. |
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- NM
- EX
- VG
- G
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The Kingpin of Crime (0374 - Borderless)
Marvel Super Heroes Variants
(R)
Collector #: 0374
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1/5 Legendary Creature - Human Villain
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Extort (Whenever you cast a spell, you may pay {W/B). If you do, each opponent loses 1 life and you gain that much life.) Whenever you attack, you may pay 2 life. If you do, until end of turn, creatures you control with toughness greater than their power assign combat damage equal to their toughness rather than their power. |
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- NM
- EX
- VG
- G
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Cloak and Dagger, Entwined (0419 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0419
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2/2 Legendary Creature - Human Hero
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Deathtouch, lifelink When Cloak and Dagger enter, choose target opponent and tap up to one target creature they control. They reveal their hand. You may exile a nonland card from their hand or the chosen creature until Cloak and Dagger leave the battlefield. |
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- NM
- EX
- VG
- G
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Doom Reigns Supreme (0407 - Extended Art)
Marvel Super Heroes Variants
(R)
Collector #: 0407
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Enchantment - Plan
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Whenever a Villain you control enters, each opponent loses 1 life and you gain 1 life. Put a plan counter on this enchantment. When the fifth plan counter is put on this enchantment, sacrifice it. When you do, target opponent exiles the top five cards of their library. You may cast up to two spells from among the exiled cards without paying their mana costs. |
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- NM
- EX
- VG
- G
51 - 75 of 116 results