MTG / March Of The Machine
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Invasion of Alara
March of the Machine
(R)
Collector #: 0230
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Battle - Siege
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When Invasion of Alara enters the battlefield, exile cards from the top of your library until you exile two nonland cards with mana value 4 or less. You may cast one of those two cards without paying its mana cost. Put one of them into your hand. Then put the other cards exiled this way on the bottom of your library in a random order. Back Awaken the Maelstrom Sorcery Awaken the Maelstrom is all colors. Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls. |
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- NM
- EX
- VG
- G
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Bladed Battle-Fan
March of the Machine
(C)
Collector #: 0091
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Artifact - Equipment
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Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip |
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- NM
- EX
- VG
- G
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Invasion of Amonkhet
March of the Machine
(U)
Collector #: 0231
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.) Back Lazotep Convert Creature - Zombie You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other types. 4/4 |
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- NM
- EX
- VG
- G
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Essence of Orthodoxy
March of the Machine
(R)
Collector #: 0323
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3/3 Creature - Phyrexian
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Flying When Essence of Orthodoxy or another Phyrexian enters the battlefield under your control, incubate 2. (Create an Incubator token with two +1/+1 counters on it and " |
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- NM
- EX
- VG
- G
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Invasion of Ixalan
March of the Machine
(R)
Collector #: 0191
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Back Belligerent Regisaur Creature - Dinosaur Trample Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. 4/3 |
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- NM
- EX
- VG
- G
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Invasion of Arcavios
March of the Machine
(R)
Collector #: 0061
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle. Back Invocation of the Founders Enchantment Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy. |
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- NM
- EX
- VG
- G
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Mountain (0288)
March of the Machine
(L)
Collector #: 0288
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Basic Land - Mountain
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- NM
- EX
- VG
- G
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Terror of Towashi
March of the Machine
(R)
Collector #: 0331
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4/3 Creature - Phyrexian Ogre
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Deathtouch Whenever Terror of Towashi attacks, you may pay |
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- NM
- EX
- VG
- G
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Flywheel Racer
March of the Machine
(C)
Collector #: 0259
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3/2 Artifact - Vehicle
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Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) |
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- NM
- EX
- VG
- G
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Forest (0291)
March of the Machine
(L)
Collector #: 0291
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Ral's Reinforcements
March of the Machine
(C)
Collector #: 0158
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Sorcery
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| Create two 1/1 blue and red Elemental creature tokens. | |
- NM
- EX
- VG
- G
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Invasion of New Capenna
March of the Machine
(U)
Collector #: 0238
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of New Capenna enters the battlefield, you may sacrifice an artifact or creature. When you do, exile target artifact or creature an opponent controls. Back Holy Frazzle-Cannon Artifact - Equipment Whenever equipped creature attacks, put a +1/+1 counter on that creature and each other creature you control that shares a creature type with it. Equip |
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- NM
- EX
- VG
- G
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Axgard Artisan
March of the Machine
(U)
Collector #: 0332
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2/1 Creature - Dwarf Artificer
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Whenever one or more +1/+1 counters are put on Axgard Artisan for the first time each turn, create a Treasure token. (It's an artifact with |
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- NM
- EX
- VG
- G
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Botanical Brawler
March of the Machine
(U)
Collector #: 0220
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0/0 Creature - Elemental Warrior
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Trample Botanical Brawler enters the battlefield with two +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another permanent you control, if it's the first time +1/+1 counters have been put on that permanent this turn, put a +1/+1 counter on Botanical Brawler. |
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- NM
- EX
- VG
- G
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Scorn-Blade Berserker
March of the Machine
(U)
Collector #: 0124
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0/1 Creature - Human Berserker
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) |
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- NM
- EX
- VG
- G
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Soldier Token
March of the Machine
(S)
Collector #: 0002
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1/1 Token Creature - Soldier
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| Lifelink | |
- NM
- EX
- VG
- G
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Forest (0290)
March of the Machine
(L)
Collector #: 0290
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Basic Land - Forest
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- NM
- EX
- VG
- G
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Boon-Bringer Valkyrie
March of the Machine
(R)
Collector #: 0009
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4/4 Creature - Angel Warrior
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink |
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- NM
- EX
- VG
- G
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Invasion of Ravnica
March of the Machine
(M)
Collector #: 0001
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. Back Guildpact Paragon Artifact Creature - Construct Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5 |
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- NM
- EX
- VG
- G
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Ancient Imperiosaur
March of the Machine
(R)
Collector #: 0174
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6/6 Creature - Dinosaur
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Trample, ward Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. |
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- NM
- EX
- VG
- G
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Atraxa's Fall
March of the Machine
(C)
Collector #: 0176
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Sorcery
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| Destroy target artifact, battle, enchantment, or creature with flying. | |
- NM
- EX
- VG
- G
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Hangar Scrounger
March of the Machine
(C)
Collector #: 0142
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2/1 Creature - Dwarf Pilot
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Backup 1 (When this creature enters the battle, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Whenever this creature becomes tapped, you may discard a card. If you do, draw a card. |
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- NM
- EX
- VG
- G
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DFC Helper Card
March of the Machine
(S)
Collector #: 001
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| You can use this card to represent a double-faced card. | |
- NM
- EX
- VG
- G
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Halo Forager
March of the Machine
(U)
Collector #: 0227
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3/1 Creature - Faerie Rogue
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Flying When Halo Forager enters the battlefield, you may pay |
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- NM
- EX
- VG
- G
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Saiba Cryptomancer
March of the Machine
(C)
Collector #: 0076
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0/1 Creature - Moonfolk Ninja
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Flash Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Hexproof |
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- NM
- EX
- VG
- G
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