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Swamp (0279)
March of the Machine
(L)
Collector #: 0279
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Basic Land - Swamp
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Cosmic Hunger
March of the Machine
(C)
Collector #: 0182
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Instant
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Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle. | |
Phyrexian Censor
March of the Machine
(U)
Collector #: 0031
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3/3 Creature - Phyrexian Wizard
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Each player can't cast more the one non-Phyrexian spell each turn. Non-Phyrexian creatures enters the battlefield tapped. |
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Deeproot Wayfinder
March of the Machine
(R)
Collector #: 0184
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2/3 Creature - Merfolk Scout
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Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.) | |
Invasion of Tolvada
March of the Machine
(R)
Collector #: 0241
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Tolvada enters the battlefield, return target nonbattle permanent card from your graveyard to the battlefield. Back The Broken Sky Creature tokens you control get +1/+0 and have lifelink. At the beginning of your end step, create a 1/1 white and black Spirit creature token with flying. |
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Plains (0277)
March of the Machine
(L)
Collector #: 0277
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Basic Land - Plains
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Nezumi Informant
March of the Machine
(C)
Collector #: 0120
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1/1 Creature - Rat Rogue
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When Nezumi Informant enters the battlefield, each opponent discards a card. | |
Omen Hawker
March of the Machine
(U)
Collector #: 0070
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1/1 Creature - Cephalid Advisor
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: Add . Spend this mana only to activate abilities. | |
Into the Fire
March of the Machine
(R)
Collector #: 0144
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Sorcery
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Choose one
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Invasion of Ravnica
March of the Machine
(M)
Collector #: 0001
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ravnica enters the battlefield, exile target nonland permanent an opponent controls that isn't exactly two colors. Back Guildpact Paragon Artifact Creature - Construct Whenever you cast a spell that's exactly two colors, look at the top six cards of your library. You may reveal a card that's exactly two colors from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 5/5 |
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Ancient Imperiosaur
March of the Machine
(R)
Collector #: 0174
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6/6 Creature - Dinosaur
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Trample, ward Ancient Imperiosaur enters the battlefield with two +1/+1 counters on it for each creature that convoked it. |
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Grafted Butcher
March of the Machine
(R)
Collector #: 0109
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2/2 Creature - Phyrexian Samurai
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When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn. Other Phyrexians you control get +1/+1. , Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery. |
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Baral and Kari Zev
March of the Machine
(R)
Collector #: 0218
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2/4 Legendary Creature - Human
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First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn. |
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Heliod, the Radiant Dawn
March of the Machine
(R)
Collector #: 0017
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4/4 Legendary Enchantment Creature - God
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When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand. : Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.) Back Heliod, the Warped Eclipse Legendary Enchantment Creature - Phyrexian God You may cast spells as though they had flash. Spells you cast cost less to cast for each card your opponents have drawn this turn. 4/6 |
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Vampire Token
March of the Machine
(S)
Collector #: 0003
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1/1 Token Creature - Vampire
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Lifelink | |
Moment of Truth
March of the Machine
(C)
Collector #: 0067
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Instant
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Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your lbirary. | |
Volcanic Spite
March of the Machine
(C)
Collector #: 0170
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Instant
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Volcanic Spite deals 3 damage to target creature, planeswalker, or battle. You may put a card from your hand on the bottom of your library. If you do, draw a card. | |
Meeting of Minds
March of the Machine
(C)
Collector #: 0066
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Draw two cards. |
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Pile On
March of the Machine
(R)
Collector #: 0122
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Instant
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Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Destroy target creature or planeswalker. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
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Furnace Reins
March of the Machine
(U)
Collector #: 0141
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Sorcery
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Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure tokens." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") | |
Archpriest of Shadows
March of the Machine
(R)
Collector #: 0089
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4/4 Creature - Human Warlock
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Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. |
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Invasion of Kaldheim
March of the Machine
(R)
Collector #: 0145
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way. Back Pyre of the World Tree Enchantment Discard a land card: Pyre of the World Tree deals 2 damage to any target. Whenever you discard a land card, exile the top card of your library. You may play that card this turn. |
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Zurgo and Ojutai
March of the Machine
(M)
Collector #: 0258
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4/4 Legendary Creature - Orc Dragon
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Flying, haste Zurgo and Ojutai has hexproof as long as it entered the battlefield this turn. Whenever one or more Dragons you control deals combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand. |
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Invasion of Ixalan
March of the Machine
(R)
Collector #: 0191
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Ixalan enters the battlefield, look at the top five cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Back Belligerent Regisaur Creature - Dinosaur Trample Whenever you cast a spell, Belligerent Regisaur gains indestructible until end of turn. 4/3 |
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Invasion of Theros
March of the Machine
(R)
Collector #: 0023
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Battle - Siege
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(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle. Back Ephara, Ever-Sheltering Legendary Enchantment Creature - God Ephara, Ever-Sheltering has lifelink and indestructible as long as you control at least three other enchantments. Whenever another enchantment enters the battlefield under your control, draw a card. 4/4 |
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